arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2003.01274cs.AIcs.HCcs.LG
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预测创作者在互动生成艺术中的偏好

Predicting A Creator's Preferences In, and From, Interactive Generative Art

Georgia Tech(佐治亚理工学院);Facebook AI Research(Facebook人工智能研究)

Devi Parikh

摘要:

作为一个外行用户使用交互式生成艺术工具创作艺术作品,如果有的话,他们所做的选择告诉我们关于他们和他们的偏好是什么?这些偏好可以是特定的生成艺术形式(例如,调色板、作品的密度、作品中任何线条的厚度或曲率);预测它们可以产生更智能的交互工具。或者它们可以是生活中其他行业的偏好(例如,音乐、时尚、食物、室内设计、绘画)或人的属性(例如,性格类型、性别、艺术倾向);预测它们可以改善产品或体验的个性化推荐。为了研究这个研究问题,我们收集了311名受试者的偏好,包括特定的生成艺术形式和其他各行各业。我们分析偏好并训练机器学习模型,以从剩余的偏好中预测偏好的子集。我们发现,我们所研究的生成艺术形式的偏好并不能比机会更好地预测其他生活方式的偏好(反之亦然)。然而,生成艺术形式中的偏好可以可靠地预测彼此。

英文摘要:

As a lay user creates an art piece using an interactive generative art tool, what, if anything, do the choices they make tell us about them and their preferences? These preferences could be in the specific generative art form (e.g., color palettes, density of the piece, thickness or curvatures of any lines in the piece); predicting them could lead to a smarter interactive tool. Or they could be preferences in other walks of life (e.g., music, fashion, food, interior design, paintings) or attributes of the person (e.g., personality type, gender, artistic inclinations); predicting them could lead to improved personalized recommendations for products or experiences. To study this research question, we collect preferences from 311 subjects, both in a specific generative art form and in other walks of life. We analyze the preferences and train machine learning models to predict a subset of preferences from the remaining. We find that preferences in the generative art form we studied cannot predict preferences in other walks of life better than chance (and vice versa). However, preferences within the generative art form are reliably predictive of each other.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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