Recent work has shown the ability to learn generative models for 3D shapes from only unstructured 2D images. However, training such models requires differentiating through the rasterization step of the rendering process, therefore past work has focused on developing bespoke rendering models which smooth over this non-differentiable process in various ways. Such models are thus unable to take advantage of the photo-realistic, fully featured, industrial renderers built by the gaming and graphics industry. In this paper we introduce the first scalable training technique for 3D generative models from 2D data which utilizes an off-the-shelf non-differentiable renderer. To account for the non-differentiability, we introduce a proxy neural renderer to match the output of the non-differentiable renderer. We further propose discriminator output matching to ensure that the neural renderer learns to smooth over the rasterization appropriately. We evaluate our model on images rendered from our generated 3D shapes, and show that our model can consistently learn to generate better shapes than existing models when trained with exclusively unstructured 2D images.
NVIDIA(英伟达);University of Toronto(多伦多大学);Vector Institute(向量研究所);University of Waterloo(滑铁卢大学);Stanford University(斯坦福大学);MIT CSAIL(麻省理工学院计算机科学与人工智能实验室)
Differentiable rendering has paved the way to training neural networks to perform "inverse graphics" tasks such as predicting 3D geometry from monocular photographs. To train high performing models, most of the current approaches rely on multi-view imagery which are not readily available in practice. Recent Generative Adversarial Networks (GANs) that synthesize images, in contrast, seem to acquire 3D knowledge implicitly during training: object viewpoints can be manipulated by simply manipulating the latent codes. However, these latent codes often lack further physical interpretation and thus …
Tsinghua University(清华大学);University of Amsterdam(阿姆斯特丹大学);Canadian Institute for Advanced Research(加拿大高等研究院)
We propose Graphical Generative Adversarial Networks (Graphical-GAN) to model structured data. Graphical-GAN conjoins the power of Bayesian networks on compactly representing the dependency structures among random variables and that of generative adversarial networks on learning expressive dependency functions. We introduce a structured recognition model to infer the posterior distribution of latent variables given observations. We generalize the Expectation Propagation (EP) algorithm to learn the generative model and recognition model jointly. Finally, we present two important instances of Gr…
Beijing Institute of Technology(北京理工大学);Adobe Inc.(Adobe公司)
Modeling layout is an important first step for graphic design. Recently, methods for generating graphic layouts have progressed, particularly with Generative Adversarial Networks (GANs). However, the problem of specifying the locations and sizes of design elements usually involves constraints with respect to element attributes, such as area, aspect ratio and reading-order. Automating attribute conditional graphic layouts remains a complex and unsolved problem. In this paper, we introduce Attribute-conditioned Layout GAN to incorporate the attributes of design elements for graphic layout genera…
In this paper, we study the graphic layout generation problem of producing high-quality visual-textual presentation designs for given images. We note that image compositions, which contain not only global semantics but also spatial information, would largely affect layout results. Hence, we propose a deep generative model, dubbed as composition-aware graphic layout GAN (CGL-GAN), to synthesize layouts based on the global and spatial visual contents of input images. To obtain training images from images that already contain manually designed graphic layout data, previous work suggests masking d…
Layout is essential for graphic design and poster generation. Recently, applying deep learning models to generate layouts has attracted increasing attention. This paper focuses on using the GAN-based model conditioned on image contents to generate advertising poster graphic layouts, which requires an advertising poster layout dataset with paired product images and graphic layouts. However, the paired images and layouts in the existing dataset are collected by inpainting and annotating posters, respectively. There exists a domain gap between inpainted posters (source domain data) and clean prod…
Our work offers a new method for domain translation from semantic label maps and Computer Graphic (CG) simulation edge map images to photo-realistic images. We train a Generative Adversarial Network (GAN) in a conditional way to generate a photo-realistic version of a given CG scene. Existing architectures of GANs still lack the photo-realism capabilities needed to train DNNs for computer vision tasks, we address this issue by embedding edge maps, and training it in an adversarial mode. We also offer an extension to our model that uses our GAN architecture to create visually appealing and temp…
Generative adversarial networks (GANs) have shown remarkable success in generation of unstructured data, such as, natural images. However, discovery and separation of modes in the generated space, essential for several tasks beyond naive data generation, is still a challenge. In this paper, we address the problem of imposing desired modal properties on the generated space using a latent distribution, engineered in accordance with the modal properties of the true data distribution. This is achieved by training a latent space inversion network in tandem with the generative network using a diverg…
In recent years, Generative Adversarial Networks have become ubiquitous in both research and public perception, but how GANs convert an unstructured latent code to a high quality output is still an open question. In this work, we investigate regression into the latent space as a probe to understand the compositional properties of GANs. We find that combining the regressor and a pretrained generator provides a strong image prior, allowing us to create composite images from a collage of random image parts at inference time while maintaining global consistency. To compare compositional properties…
The problem of distinguishing natural images from photo-realistic computer-generated ones either addresses natural images versus computer graphics or natural images versus GAN images, at a time. But in a real-world image forensic scenario, it is highly essential to consider all categories of image generation, since in most cases image generation is unknown. We, for the first time, to our best knowledge, approach the problem of distinguishing natural images from photo-realistic computer-generated images as a three-class classification task classifying natural, computer graphics, and GAN images.…
Facial composites are graphical representations of an eyewitness's memory of a face. Many digital systems are available for the creation of such composites but are either unable to reproduce features unless previously designed or do not allow holistic changes to the image. In this paper, we improve the efficiency of composite creation by removing the reliance on expert knowledge and letting the system learn to represent faces from examples. The novel approach, Composite Generating GAN (CG-GAN), applies generative and evolutionary computation to allow casual users to easily create facial compos…
A multi-layer image is more valuable than a single-layer image from a graphic designer's perspective. However, most of the proposed image generation methods so far focus on single-layer images. In this paper, we propose MontageGAN, which is a Generative Adversarial Networks (GAN) framework for generating multi-layer images. Our method utilized a two-step approach consisting of local GANs and global GAN. Each local GAN learns to generate a specific image layer, and the global GAN learns the placement of each generated image layer. Through our experiments, we show the ability of our method to ge…
Generative Adversarial Networks (GAN) have motivated a rapid growth of the domain of computer image synthesis. As almost all the existing image synthesis algorithms consider an image as a pixel matrix, the high-resolution image synthesis is complicated.A good alternative can be vector images. However, they belong to the highly sophisticated parametric space, which is a restriction for solving the task of synthesizing vector graphics by GANs. In this paper, we consider a specific application domain that softens this restriction dramatically allowing the usage of vector image synthesis. Music co…
Since its appearance, Generative Adversarial Networks (GANs) have received a lot of interest in the AI community. In image generation several projects showed how GANs are able to generate photorealistic images but the results so far did not look adequate for the quality standard of visual media production industry. We present an optimized image generation process based on a Deep Convolutional Generative Adversarial Networks (DCGANs), in order to create photorealistic high-resolution images (up to 1024x1024 pixels). Furthermore, the system was fed with a limited dataset of images, less than two…
Rutgers University(罗格斯大学);University of North Carolina at Charlotte(北卡罗来纳大学夏洛特分校)
Generating multi-view images from a single-view input is an essential yet challenging problem. It has broad applications in vision, graphics, and robotics. Our study indicates that the widely-used generative adversarial network (GAN) may learn "incomplete" representations due to the single-pathway framework: an encoder-decoder network followed by a discriminator network. We propose CR-GAN to address this problem. In addition to the single reconstruction path, we introduce a generation sideway to maintain the completeness of the learned embedding space. The two learning pathways collaborate and…
While generative adversarial networks (GANs) can successfully produce high-quality images, they can be challenging to control. Simplifying GAN-based image generation is critical for their adoption in graphic design and artistic work. This goal has led to significant interest in methods that can intuitively control the appearance of images generated by GANs. In this paper, we present HistoGAN, a color histogram-based method for controlling GAN-generated images' colors. We focus on color histograms as they provide an intuitive way to describe image color while remaining decoupled from domain-spe…
Institute of Automation Chinese Academy of Sciences(中国科学院自动化研究所);Hunan University(湖南大学)
GAN is a deep-learning based generative approach to generate contents such as images, languages and speeches. Recently, studies have shown that GAN can also be applied to generative adversarial attack examples to fool the machine-learning models. In comparison with the previous non-learning adversarial example attack approaches, the GAN-based adversarial attack example approach can generate the adversarial samples quickly using the GAN architecture every time facing a new sample after training, but meanwhile needs to perturb the attack samples in great quantities, which results in the unpracti…
We present a deep learning system for testing graphics units by detecting novel visual corruptions in videos. Unlike previous work in which manual tagging was required to collect labeled training data, our weak supervision method is fully automatic and needs no human labelling. This is achieved by reproducing driver bugs that increase the probability of generating corruptions, and by making use of ideas and methods from the Multiple Instance Learning (MIL) setting. In our experiments, we significantly outperform unsupervised methods such as GAN-based models and discover novel corruptions undet…
Imperial College London(帝国理工学院);Samsung AI Centre(三星人工智能中心)
Speech-driven facial animation is the process that automatically synthesizes talking characters based on speech signals. The majority of work in this domain creates a mapping from audio features to visual features. This approach often requires post-processing using computer graphics techniques to produce realistic albeit subject dependent results. We present an end-to-end system that generates videos of a talking head, using only a still image of a person and an audio clip containing speech, without relying on handcrafted intermediate features. Our method generates videos which have (a) lip mo…
Facial attractiveness enhancement has been an interesting application in Computer Vision and Graphics over these years. It aims to generate a more attractive face via manipulations on image and geometry structure while preserving face identity. In this paper, we propose the first Generative Adversarial Networks (GANs) for enhancing facial attractiveness in both geometry and appearance aspects, which we call "FA-GANs". FA-GANs contain two branches and enhance facial attractiveness in two perspectives: facial geometry and facial appearance. Each branch consists of individual GANs with the appear…
University of Waterloo(滑铁卢大学);Waterloo Artificial Intelligence Institute(滑铁卢人工智能研究所);Xiamen University(厦门大学)
In this paper, we address the hyperspectral image (HSI) classification task with a generative adversarial network and conditional random field (GAN-CRF) -based framework, which integrates a semi-supervised deep learning and a probabilistic graphical model, and make three contributions. First, we design four types of convolutional and transposed convolutional layers that consider the characteristics of HSIs to help with extracting discriminative features from limited numbers of labeled HSI samples. Second, we construct semi-supervised GANs to alleviate the shortage of training samples by adding…
Carnegie Mellon University(卡内基梅隆大学);Massachusetts Institute of Technology(麻省理工学院);University of Toronto(多伦多大学)
Conditional Generative Adversarial Networks (cGANs) have enabled controllable image synthesis for many vision and graphics applications. However, recent cGANs are 1-2 orders of magnitude more compute-intensive than modern recognition CNNs. For example, GauGAN consumes 281G MACs per image, compared to 0.44G MACs for MobileNet-v3, making it difficult for interactive deployment. In this work, we propose a general-purpose compression framework for reducing the inference time and model size of the generator in cGANs. Directly applying existing compression methods yields poor performance due to the …
Generating images with conditional descriptions gains increasing interests in recent years. However, existing conditional inputs are suffering from either unstructured forms (captions) or limited information and expensive labeling (scene graphs). For a targeted scene, the core items, objects, are usually definite while their interactions are flexible and hard to clearly define. Thus, we introduce a more rational setting, generating a realistic image from the objects and captions. Under this setting, objects explicitly define the critical roles in the targeted images and captions implicitly des…
Although 2D generative models have made great progress in face image generation and animation, they often suffer from undesirable artifacts such as 3D inconsistency when rendering images from different camera viewpoints. This prevents them from synthesizing video animations indistinguishable from real ones. Recently, 3D-aware GANs extend 2D GANs for explicit disentanglement of camera pose by leveraging 3D scene representations. These methods can well preserve the 3D consistency of the generated images across different views, yet they cannot achieve fine-grained control over other attributes, a…
TCS Research(塔塔咨询服务公司研究部 (TCS Research));New Delhi, India(印度新德里 (New Delhi, India) (注:此处地址非机构,仅保留原文机构部分))
In the big data era, the impetus to digitize the vast reservoirs of data trapped in unstructured scanned documents such as invoices, bank documents and courier receipts has gained fresh momentum. The scanning process often results in the introduction of artifacts such as background noise, blur due to camera motion, watermarkings, coffee stains, or faded text. These artifacts pose many readability challenges to current text recognition algorithms and significantly degrade their performance. Existing learning based denoising techniques require a dataset comprising of noisy documents paired with …
Mississippi State University(密西西比州立大学);Michigan State University(密歇根州立大学);United States Department of Agriculture, Agricultural Research Service(美国农业部农业研究局)
In agricultural image analysis, optimal model performance is keenly pursued for better fulfilling visual recognition tasks (e.g., image classification, segmentation, object detection and localization), in the presence of challenges with biological variability and unstructured environments. Large-scale, balanced and ground-truthed image datasets, however, are often difficult to obtain to fuel the development of advanced, high-performance models. As artificial intelligence through deep learning is impacting analysis and modeling of agricultural images, data augmentation plays a crucial role in b…
The University of Sydney(悉尼大学);University of New South Wales(新南威尔士大学);University of Pittsburgh(匹兹堡大学);Microsoft Corporation(微软公司)
Image-to-image translation is significant to many computer vision and machine learning tasks such as image synthesis and video synthesis. It has primary applications in the graphics editing and animation industries. With the development of generative adversarial networks, a lot of attention has been drawn to image-to-image translation tasks. In this paper, we propose and investigate a novel task named as panoptic-level image-to-image translation and a naive baseline of solving this task. Panoptic-level image translation extends the current image translation task to two separate objectives of s…
Bayesian Generative Adversarial Networks via Gaussian Approximation for Tabular Data Synthesis
Department of Social Statistics, The University of Manchester(社会统计系,曼彻斯特大学);Alliance Manchester Business School, The University of Manchester(曼彻斯特商业联盟学院,曼彻斯特大学)
The Ohio State University(俄亥俄州立大学);Chongqing Changan Automobile Co Ltd(重庆长安汽车股份有限公司)
Driving simulators play a large role in developing and testing new intelligent vehicle systems. The visual fidelity of the simulation is critical for building vision-based algorithms and conducting human driver experiments. Low visual fidelity breaks immersion for human-in-the-loop driving experiments. Conventional computer graphics pipelines use detailed 3D models, meshes, textures, and rendering engines to generate 2D images from 3D scenes. These processes are labor-intensive, and they do not generate photorealistic imagery. Here we introduce a hybrid generative neural graphics pipeline for …
Neural random fields (NRFs), referring to a class of generative models that use neural networks to implement potential functions in random fields (a.k.a. energy-based models), are not new but receive less attention with slow progress. Different from various directed graphical models such as generative adversarial networks (GANs), NRFs provide an interesting family of undirected graphical models for generative modeling. In this paper we propose a new approach, the inclusive-NRF approach, to learning NRFs for continuous data (e.g. images), by introducing inclusive-divergence minimized auxiliary …
ByteDance Inc.(字节跳动公司);University of Wisconsin-Madison(威斯康星大学麦迪逊分校)
Synthesis and reconstruction of 3D human head has gained increasing interests in computer vision and computer graphics recently. Existing state-of-the-art 3D generative adversarial networks (GANs) for 3D human head synthesis are either limited to near-frontal views or hard to preserve 3D consistency in large view angles. We propose PanoHead, the first 3D-aware generative model that enables high-quality view-consistent image synthesis of full heads in $360^\circ$ with diverse appearance and detailed geometry using only in-the-wild unstructured images for training. At its core, we lift up the re…
University of Pittsburgh(匹兹堡大学);The University of Melbourne(墨尔本大学)
Generative Adversarial Networks (GAN) have many potential medical imaging applications, including data augmentation, domain adaptation, and model explanation. Due to the limited memory of Graphical Processing Units (GPUs), most current 3D GAN models are trained on low-resolution medical images, these models either cannot scale to high-resolution or are prone to patchy artifacts. In this work, we propose a novel end-to-end GAN architecture that can generate high-resolution 3D images. We achieve this goal by using different configurations between training and inference. During training, we adopt…
Zhejiang University(浙江大学);Guangdong Provincial People’s Hospital(广东省人民医院);Guangdong Academy of Medical Sciences(广东省医学科学院)
Human video motion transfer has a wide range of applications in multimedia, computer vision and graphics. Recently, due to the rapid development of Generative Adversarial Networks (GANs), there has been significant progress in the field. However, almost all existing GAN-based works are prone to address the mapping from human motions to video scenes, with scene appearances are encoded individually in the trained models. Therefore, each trained model can only generate videos with a specific scene appearance, new models are required to be trained to generate new appearances. Besides, existing wor…
Recent advances in differentiable rendering have sparked an interest in learning generative models of textured 3D meshes from image collections. These models natively disentangle pose and appearance, enable downstream applications in computer graphics, and improve the ability of generative models to understand the concept of image formation. Although there has been prior work on learning such models from collections of 2D images, these approaches require a delicate pose estimation step that exploits annotated keypoints, thereby restricting their applicability to a few specific datasets. In thi…
City University of Hong Kong(香港城市大学);Durham University(杜伦大学);Northumbria University(诺森比亚大学)
Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a challenging task due to the many different ways two humans can interact. While there are a number of successful researches in adapting the generative adversarial network (GAN) in synthesizing single human actions, there are very few on modelling human-human interactions. In this paper, we propose a semi-supervised GAN system that synthesizes the reactive motion of …
NTT Communication Science Laboratories(NTT通信科学实验室);NTT Corporation(NTT集团)
Understanding the 3D world from 2D projected natural images is a fundamental challenge in computer vision and graphics. Recently, an unsupervised learning approach has garnered considerable attention owing to its advantages in data collection. However, to mitigate training limitations, typical methods need to impose assumptions for viewpoint distribution (e.g., a dataset containing various viewpoint images) or object shape (e.g., symmetric objects). These assumptions often restrict applications; for instance, the application to non-rigid objects or images captured from similar viewpoints (e.g.…
College of Computer Science, Nankai University(南开大学计算机学院);Academy of Mathematics and Systems Science, Chinese Academy of Sciences(中国科学院数学与系统科学研究院);Agro-environmental Protection Institute, Ministry of Agriculture(农业农村部环境保护科研监测所)
In recent studies, Generative Adversarial Network (GAN) is one of the popular schemes to augment the image dataset. However, in our study we find the generator G in the GAN fails to generate numerical data in lower-dimensional spaces, and we address overfitting in the generation. By analyzing the Directed Graphical Model (DGM), we propose a theoretical restraint, independence on the loss function, to suppress the overfitting. Practically, as the Statically Restrained GAN (SRGAN) and Dynamically Restrained GAN (DRGAN), two frameworks are proposed to employ the theoretical restraint to the netwo…
University of Tübingen(图宾根大学);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所)
Computer graphics has experienced a recent surge of data-centric approaches for photorealistic and controllable content creation. StyleGAN in particular sets new standards for generative modeling regarding image quality and controllability. However, StyleGAN's performance severely degrades on large unstructured datasets such as ImageNet. StyleGAN was designed for controllability; hence, prior works suspect its restrictive design to be unsuitable for diverse datasets. In contrast, we find the main limiting factor to be the current training strategy. Following the recently introduced Projected G…
Image extension models have broad applications in image editing, computational photography and computer graphics. While image inpainting has been extensively studied in the literature, it is challenging to directly apply the state-of-the-art inpainting methods to image extension as they tend to generate blurry or repetitive pixels with inconsistent semantics. We introduce semantic conditioning to the discriminator of a generative adversarial network (GAN), and achieve strong results on image extension with coherent semantics and visually pleasing colors and textures. We also show promising res…
College of Computer Science, Nankai University(南开大学计算机学院);Key Laboratory for Medical Data Analysis and Statistical Research of Tianjin(天津市医学数据分析与统计研究重点实验室);Academy of Mathematics and Systems Science, Chinese Academy of Sciences(中国科学院数学与系统科学研究院)
Some recent studies have suggested using GANs for numeric data generation such as to generate data for completing the imbalanced numeric data. Considering the significant difference between the dimensions of the numeric data and images, as well as the strong correlations between features of numeric data, the conventional GANs normally face an overfitting problem, consequently leads to an ill-conditioning problem in generating numeric and structured data. This paper studies the constrained network structures between generator G and discriminator D in WGAN, designs several structures including i…
Mobile Sensing Lab, University of Waterloo(滑铁卢大学移动传感实验室)
High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphica…
LIDAR (light detection and ranging) is an optical remote-sensing technique that measures the distance between sensor and object, and the reflected energy from the object. Over the years, LIDAR data has been used as the primary source of Digital Elevation Models (DEMs). DEMs have been used in a variety of applications like road extraction, hydrological modeling, flood mapping, and surface analysis. A number of studies in flooding suggest the usage of high-resolution DEMs as inputs in the applications improve the overall reliability and accuracy. Despite the importance of high-resolution DEM, ma…
With recent progress in graphics, it has become more tractable to train models on synthetic images, potentially avoiding the need for expensive annotations. However, learning from synthetic images may not achieve the desired performance due to a gap between synthetic and real image distributions. To reduce this gap, we propose Simulated+Unsupervised (S+U) learning, where the task is to learn a model to improve the realism of a simulator's output using unlabeled real data, while preserving the annotation information from the simulator. We develop a method for S+U learning that uses an adversari…
Synthesis of high resolution images using Generative Adversarial Networks (GANs) is challenging, which usually requires numbers of high-end graphic cards with large memory and long time of training. In this paper, we propose a two-stage framework to accelerate the training process of synthesizing high resolution images. High resolution images are first transformed to small codes via the trained encoder and decoder networks. The code in latent space is times smaller than the original high resolution images. Then, we train a code generation network to learn the distribution of the latent codes. …
Tsinghua University(清华大学);Ant Group(蚂蚁集团);Tencent AI Lab(腾讯人工智能实验室)
3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grained control over facial attributes, recent efforts incorporate 3D Morphable Face Model (3DMM) to describe deformation in generative radiance fields either explicitly or implicitly. Explicit methods provide fine-grained expression control but cannot handle topological changes caused by hair and accessories, while implicit ones can model varied topologies but have limited generalization caused by the unconstrained defo…