Thompson sampling for multi-armed bandit problems is known to enjoy favorable performance in both theory and practice. However, it suffers from a significant limitation computationally, arising from the need for samples from posterior distributions at every iteration. We propose two Markov Chain Monte Carlo (MCMC) methods tailored to Thompson sampling to address this issue. We construct quickly converging Langevin algorithms to generate approximate samples that have accuracy guarantees, and we leverage novel posterior concentration rates to analyze the regret of the resulting approximate Thompson sampling algorithm. Further, we specify the necessary hyperparameters for the MCMC procedure to guarantee optimal instance-dependent frequentist regret while having low computational complexity. In particular, our algorithms take advantage of both posterior concentration and a sample reuse mechanism to ensure that only a constant number of iterations and a constant amount of data is needed in each round. The resulting approximate Thompson sampling algorithm has logarithmic regret and its computational complexity does not scale with the time horizon of the algorithm.
Approximate Thompson sampling with Langevin Monte Carlo broadens its reach from Gaussian posterior sampling to encompass more general smooth posteriors. However, it still encounters scalability issues in high-dimensional problems when demanding high accuracy. To address this, we propose an approximate Thompson sampling strategy, utilizing underdamped Langevin Monte Carlo, where the latter is the go-to workhorse for simulations of high-dimensional posteriors. Based on the standard smoothness and log-concavity conditions, we study the accelerated posterior concentration and sampling using a spec…
California Institute of Technology(加州理工学院);Purdue University(普渡大学)
We study the efficiency of Thompson sampling for contextual bandits. Existing Thompson sampling-based algorithms need to construct a Laplace approximation (i.e., a Gaussian distribution) of the posterior distribution, which is inefficient to sample in high dimensional applications for general covariance matrices. Moreover, the Gaussian approximation may not be a good surrogate for the posterior distribution for general reward generating functions. We propose an efficient posterior sampling algorithm, viz., Langevin Monte Carlo Thompson Sampling (LMC-TS), that uses Markov Chain Monte Carlo (MCM…
Thompson sampling has impressive empirical performance for many multi-armed bandit problems. But current algorithms for Thompson sampling only work for the case of conjugate priors since these algorithms require to infer the posterior, which is often computationally intractable when the prior is not conjugate. In this paper, we propose a novel algorithm for Thompson sampling which only requires to draw samples from a tractable distribution, so our algorithm is efficient even when the prior is non-conjugate. To do this, we reformulate Thompson sampling as an optimization problem via the Gumbel-…
Thompson sampling, a Bayesian method for balancing exploration and exploitation in bandit problems, has theoretical guarantees and exhibits strong empirical performance in many domains. Traditional Thompson sampling, however, assumes perfect compliance, where an agent's chosen action is treated as the implemented action. This article introduces a stochastic noncompliance model that relaxes this assumption. We prove that any noncompliance in a 2-armed Bernoulli bandit increases existing regret bounds. With our noncompliance model, we derive Thompson sampling variants that explicitly handle both…
Thompson Sampling provides an efficient technique to introduce prior knowledge in the multi-armed bandit problem, along with providing remarkable empirical performance. In this paper, we revisit the Thompson Sampling algorithm under rewards drawn from symmetric $α$-stable distributions, which are a class of heavy-tailed probability distributions utilized in finance and economics, in problems such as modeling stock prices and human behavior. We present an efficient framework for posterior inference, which leads to two algorithms for Thompson Sampling in this setting. We prove finite-time regret…
Multi-armed bandit methods have been used for dynamic experiments particularly in online services. Among the methods, thompson sampling is widely used because it is simple but shows desirable performance. Many thompson sampling methods for binary rewards use logistic model that is written in a specific parameterization. In this study, we reparameterize logistic model with odds ratio parameters. This shows that thompson sampling can be used with subset of parameters. Based on this finding, we propose a novel method, "Odds-ratio thompson sampling", which is expected to work robust to time-varyin…
This technical note presents a new approach to carrying out the kind of exploration achieved by Thompson sampling, but without explicitly maintaining or sampling from posterior distributions. The approach is based on a bootstrap technique that uses a combination of observed and artificially generated data. The latter serves to induce a prior distribution which, as we will demonstrate, is critical to effective exploration. We explain how the approach can be applied to multi-armed bandit and reinforcement learning problems and how it relates to Thompson sampling. The approach is particularly wel…
In algorithm optimization in reinforcement learning, how to deal with the exploration-exploitation dilemma is particularly important. Multi-armed bandit problem can optimize the proposed solutions by changing the reward distribution to realize the dynamic balance between exploration and exploitation. Thompson Sampling is a common method for solving multi-armed bandit problem and has been used to explore data that conform to various laws. In this paper, we consider the Thompson Sampling approach for multi-armed bandit problem, in which rewards conform to unknown asymmetric $α$-stable distributi…
Recent advances in deep reinforcement learning have made significant strides in performance on applications such as Go and Atari games. However, developing practical methods to balance exploration and exploitation in complex domains remains largely unsolved. Thompson Sampling and its extension to reinforcement learning provide an elegant approach to exploration that only requires access to posterior samples of the model. At the same time, advances in approximate Bayesian methods have made posterior approximation for flexible neural network models practical. Thus, it is attractive to consider a…
STOR-i Centre for Doctoral Training, Lancaster University(兰卡斯特大学STOR-i博士训练中心);Department of Mathematics and Statistics, Lancaster University(兰卡斯特大学数学与统计系)
Thompson Sampling is a well established approach to bandit and reinforcement learning problems. However its use in continuum armed bandit problems has received relatively little attention. We provide the first bounds on the regret of Thompson Sampling for continuum armed bandits under weak conditions on the function class containing the true function and sub-exponential observation noise. Our bounds are realised by analysis of the eluder dimension, a recently proposed measure of the complexity of a function class, which has been demonstrated to be useful in bounding the Bayesian regret of Thom…
College of Information and Computer Science(信息与计算机科学学院);University of Massachusetts(马萨诸塞大学);VinAI(VinAI研究院)
We study the effects of approximate inference on the performance of Thompson sampling in the $k$-armed bandit problems. Thompson sampling is a successful algorithm for online decision-making but requires posterior inference, which often must be approximated in practice. We show that even small constant inference error (in $α$-divergence) can lead to poor performance (linear regret) due to under-exploration (for $α<1$) or over-exploration (for $α>0$) by the approximation. While for $α> 0$ this is unavoidable, for $α\leq 0$ the regret can be improved by adding a small amount of forced exploratio…
Thompson sampling provides a solution to bandit problems in which new observations are allocated to arms with the posterior probability that an arm is optimal. While sometimes easy to implement and asymptotically optimal, Thompson sampling can be computationally demanding in large scale bandit problems, and its performance is dependent on the model fit to the observed data. We introduce bootstrap Thompson sampling (BTS), a heuristic method for solving bandit problems which modifies Thompson sampling by replacing the posterior distribution used in Thompson sampling by a bootstrap distribution. …
Contextual multi-armed bandits are classical models in reinforcement learning for sequential decision-making associated with individual information. A widely-used policy for bandits is Thompson Sampling, where samples from a data-driven probabilistic belief about unknown parameters are used to select the control actions. For this computationally fast algorithm, performance analyses are available under full context-observations. However, little is known for problems that contexts are not fully observed. We propose a Thompson Sampling algorithm for partially observable contextual multi-armed ban…
The multi-armed bandit (MAB) problem is a ubiquitous decision-making problem that exemplifies exploration-exploitation tradeoff. Standard formulations exclude risk in decision making. Risknotably complicates the basic reward-maximising objectives, in part because there is no universally agreed definition of it. In this paper, we consider an entropic risk (ER) measure and explore the performance of a Thompson sampling-based algorithm ERTS under this risk measure by providing regret bounds for ERTS and corresponding instance dependent lower bounds.
Thompson sampling has become a ubiquitous approach to online decision problems with bandit feedback. The key algorithmic task for Thompson sampling is drawing a sample from the posterior of the optimal action. We propose an alternative arm selection rule we dub TS-UCB, that requires negligible additional computational effort but provides significant performance improvements relative to Thompson sampling. At each step, TS-UCB computes a score for each arm using two ingredients: posterior sample(s) and upper confidence bounds. TS-UCB can be used in any setting where these two quantities are avai…
Telecom Paristech(巴黎电信学院);CNRS(法国国家科学研究中心);INRIA Lille - Nord Europe(法国国家信息与自动化研究所里尔-北欧洲分所)
The question of the optimality of Thompson Sampling for solving the stochastic multi-armed bandit problem had been open since 1933. In this paper we answer it positively for the case of Bernoulli rewards by providing the first finite-time analysis that matches the asymptotic rate given in the Lai and Robbins lower bound for the cumulative regret. The proof is accompanied by a numerical comparison with other optimal policies, experiments that have been lacking in the literature until now for the Bernoulli case.
University of California, Los Angeles(加州大学洛杉矶分校);Google Research(谷歌研究院)
Thompson Sampling (TS) is one of the most effective algorithms for solving contextual multi-armed bandit problems. In this paper, we propose a new algorithm, called Neural Thompson Sampling, which adapts deep neural networks for both exploration and exploitation. At the core of our algorithm is a novel posterior distribution of the reward, where its mean is the neural network approximator, and its variance is built upon the neural tangent features of the corresponding neural network. We prove that, provided the underlying reward function is bounded, the proposed algorithm is guaranteed to achi…
In this paper, we propose a Double Thompson Sampling (D-TS) algorithm for dueling bandit problems. As indicated by its name, D-TS selects both the first and the second candidates according to Thompson Sampling. Specifically, D-TS maintains a posterior distribution for the preference matrix, and chooses the pair of arms for comparison by sampling twice from the posterior distribution. This simple algorithm applies to general Copeland dueling bandits, including Condorcet dueling bandits as its special case. For general Copeland dueling bandits, we show that D-TS achieves $O(K^2 \log T)$ regret. …
In this paper we consider Thompson Sampling (TS) for combinatorial semi-bandits. We demonstrate that, perhaps surprisingly, TS is sub-optimal for this problem in the sense that its regret scales exponentially in the ambient dimension, and its minimax regret scales almost linearly. This phenomenon occurs under a wide variety of assumptions including both non-linear and linear reward functions, with Bernoulli distributed rewards and uniform priors. We also show that including a fixed amount of forced exploration to TS does not alleviate the problem. We complement our theoretical results with num…
National University of Singapore(新加坡国立大学);California Institute of Technology(加州理工学院)
We study the regret of Thompson sampling (TS) algorithms for exponential family bandits, where the reward distribution is from a one-dimensional exponential family, which covers many common reward distributions including Bernoulli, Gaussian, Gamma, Exponential, etc. We propose a Thompson sampling algorithm, termed ExpTS, which uses a novel sampling distribution to avoid the under-estimation of the optimal arm. We provide a tight regret analysis for ExpTS, which simultaneously yields both the finite-time regret bound as well as the asymptotic regret bound. In particular, for a $K$-armed bandit …
We study the use of policy gradient algorithms to optimize over a class of generalized Thompson sampling policies. Our central insight is to view the posterior parameter sampled by Thompson sampling as a kind of pseudo-action. Policy gradient methods can then be tractably applied to search over a class of sampling policies, which determine a probability distribution over pseudo-actions (i.e., sampled parameters) as a function of observed data. We also propose and compare policy gradient estimators that are specialized to Bayesian bandit problems. Numerical experiments demonstrate that direct p…
McCombs School of Business, The University of Texas at Austin(德克萨斯大学奥斯汀分校麦库姆斯商学院)
Thompson sampling is an efficient algorithm for sequential decision making, which exploits the posterior uncertainty to address the exploration-exploitation dilemma. There has been significant recent interest in integrating Bayesian neural networks into Thompson sampling. Most of these methods rely on global variable uncertainty for exploration. In this paper, we propose a new probabilistic modeling framework for Thompson sampling, where local latent variable uncertainty is used to sample the mean reward. Variational inference is used to approximate the posterior of the local variable, and sem…
Australian National University(澳大利亚国立大学);University of Alberta(阿尔伯塔大学);Google DeepMind(谷歌DeepMind)
We discuss a variant of Thompson sampling for nonparametric reinforcement learning in a countable classes of general stochastic environments. These environments can be non-Markov, non-ergodic, and partially observable. We show that Thompson sampling learns the environment class in the sense that (1) asymptotically its value converges to the optimal value in mean and (2) given a recoverability assumption regret is sublinear.
Lewis-Sigler Institute(刘易斯-西格勒研究所);Princeton University(普林斯顿大学);Department of Computer Science(计算机科学系);Center for Statistics and Machine Learning(统计与机器学习中心)
We address the problem of regret minimization in logistic contextual bandits, where a learner decides among sequential actions or arms given their respective contexts to maximize binary rewards. Using a fast inference procedure with Polya-Gamma distributed augmentation variables, we propose an improved version of Thompson Sampling, a Bayesian formulation of contextual bandits with near-optimal performance. Our approach, Polya-Gamma augmented Thompson Sampling (PG-TS), achieves state-of-the-art performance on simulated and real data. PG-TS explores the action space efficiently and exploits high…
We consider Thompson sampling for linear bandit problems with finitely many independent arms, where rewards are sampled from normal distributions that are linearly dependent on unknown parameter vectors and with unknown variance. Specifically, with a Bayesian formulation we consider multivariate normal-gamma priors to represent environment uncertainty for all involved parameters. We show that our chosen sampling prior is a conjugate prior to the reward model and derive a Bayesian regret bound for Thompson sampling under the condition that the 5/2-moment of the variance distribution exist.
ENS Paris-Saclay(巴黎萨克雷高等师范学院);CNRS(法国国家科学研究中心);Université de Lille(里尔大学);Inria(法国国家信息与自动化研究所);DeepMind(深度思维);CentraleSupélec(中央理工-高等电力学院)
Stochastic Rank-One Bandits (Katarya et al, (2017a,b)) are a simple framework for regret minimization problems over rank-one matrices of arms. The initially proposed algorithms are proved to have logarithmic regret, but do not match the existing lower bound for this problem. We close this gap by first proving that rank-one bandits are a particular instance of unimodal bandits, and then providing a new analysis of Unimodal Thompson Sampling (UTS), initially proposed by Paladino et al (2017). We prove an asymptotically optimal regret bound on the frequentist regret of UTS and we support our clai…
Thompson Sampling has generated significant interest due to its better empirical performance than upper confidence bound based algorithms. In this paper, we study Thompson Sampling based algorithm for Unsupervised Sequential Selection (USS) problem. The USS problem is a variant of the stochastic multi-armed bandits problem, where the loss of an arm can not be inferred from the observed feedback. In the USS setup, arms are associated with fixed costs and are ordered, forming a cascade. In each round, the learner selects an arm and observes the feedback from arms up to the selected arm. The lear…
We discuss a multiple-play multi-armed bandit (MAB) problem in which several arms are selected at each round. Recently, Thompson sampling (TS), a randomized algorithm with a Bayesian spirit, has attracted much attention for its empirically excellent performance, and it is revealed to have an optimal regret bound in the standard single-play MAB problem. In this paper, we propose the multiple-play Thompson sampling (MP-TS) algorithm, an extension of TS to the multiple-play MAB problem, and discuss its regret analysis. We prove that MP-TS for binary rewards has the optimal regret upper bound that…
The multi-armed bandit (MAB) problem is a ubiquitous decision-making problem that exemplifies the exploration-exploitation tradeoff. Standard formulations exclude risk in decision making. Risk notably complicates the basic reward-maximising objective, in part because there is no universally agreed definition of it. In this paper, we consider a popular risk measure in quantitative finance known as the Conditional Value at Risk (CVaR). We explore the performance of a Thompson Sampling-based algorithm CVaR-TS under this risk measure. We provide comprehensive comparisons between our regret bounds …
CNRS(法国国家科学研究中心);Univ. Lille(里尔大学);Centrum Wiskunde & Informatica(荷兰数学与计算机科学研究院);Institut de Mathématiques de Toulouse(图卢兹数学研究所);Université de Toulouse(图卢兹大学)
Learning the minimum/maximum mean among a finite set of distributions is a fundamental sub-task in planning, game tree search and reinforcement learning. We formalize this learning task as the problem of sequentially testing how the minimum mean among a finite set of distributions compares to a given threshold. We develop refined non-asymptotic lower bounds, which show that optimality mandates very different sampling behavior for a low vs high true minimum. We show that Thompson Sampling and the intuitive Lower Confidence Bounds policy each nail only one of these cases. We develop a novel appr…
Indian Institute of Science(印度科学学院);Technion - Israel Institute of Technology(以色列理工学院)
We consider reinforcement learning in parameterized Markov Decision Processes (MDPs), where the parameterization may induce correlation across transition probabilities or rewards. Consequently, observing a particular state transition might yield useful information about other, unobserved, parts of the MDP. We present a version of Thompson sampling for parameterized reinforcement learning problems, and derive a frequentist regret bound for priors over general parameter spaces. The result shows that the number of instants where suboptimal actions are chosen scales logarithmically with time, with…
Microsoft Research(微软研究院);Stanford University(斯坦福大学)
We address online combinatorial optimization when the player has a prior over the adversary's sequence of losses. In this framework, Russo and Van Roy proposed an information-theoretic analysis of Thompson Sampling based on the information ratio, resulting in optimal worst-case regret bounds. In this paper we introduce three novel ideas to this line of work. First we propose a new quantity, the scale-sensitive information ratio, which allows us to obtain more refined first-order regret bounds (i.e., bounds of the form $\sqrt{L^*}$ where $L^*$ is the loss of the best combinatorial action). Seco…
A contextual bandit is a popular framework for online learning to act under uncertainty. In practice, the number of actions is huge and their expected rewards are correlated. In this work, we introduce a general framework for capturing such correlations through a mixed-effect model where actions are related through multiple shared effect parameters. To explore efficiently using this structure, we propose Mixed-Effect Thompson Sampling (meTS) and bound its Bayes regret. The regret bound has two terms, one for learning the action parameters and the other for learning the shared effect parameters…
We study the logistic bandit, in which rewards are binary with success probability $\exp(βa^\top θ) / (1 + \exp(βa^\top θ))$ and actions $a$ and coefficients $θ$ are within the $d$-dimensional unit ball. While prior regret bounds for algorithms that address the logistic bandit exhibit exponential dependence on the slope parameter $β$, we establish a regret bound for Thompson sampling that is independent of $β$. Specifically, we establish that, when the set of feasible actions is identical to the set of possible coefficient vectors, the Bayesian regret of Thompson sampling is $\tilde{O}(d\sqrt{…
Inria Lille(里尔法国国家信息与自动化研究所);ENS Paris-Saclay(巴黎萨克雷高等师范学院);ENSAE(法国国家统计与经济管理学院);Criteo AI Lab(Criteo人工智能实验室);DeepMind Paris(巴黎DeepMind)
We investigate stochastic combinatorial multi-armed bandit with semi-bandit feedback (CMAB). In CMAB, the question of the existence of an efficient policy with an optimal asymptotic regret (up to a factor poly-logarithmic with the action size) is still open for many families of distributions, including mutually independent outcomes, and more generally the multivariate sub-Gaussian family. We propose to answer the above question for these two families by analyzing variants of the Combinatorial Thompson Sampling policy (CTS). For mutually independent outcomes in $[0,1]$, we propose a tight analy…
This note introduce three Bayesian style Multi-armed bandit algorithms: Information-directed sampling, Thompson Sampling and Generalized Thompson Sampling. The goal is to give an intuitive explanation for these three algorithms and their regret bounds, and provide some derivations that are omitted in the original papers.
We analyze the regret of combinatorial Thompson sampling (CTS) for the combinatorial multi-armed bandit with probabilistically triggered arms under the semi-bandit feedback setting. We assume that the learner has access to an exact optimization oracle but does not know the expected base arm outcomes beforehand. When the expected reward function is Lipschitz continuous in the expected base arm outcomes, we derive $O(\sum_{i =1}^m \log T / (p_i Δ_i))$ regret bound for CTS, where $m$ denotes the number of base arms, $p_i$ denotes the minimum non-zero triggering probability of base arm $i$ and $Δ_…
Thompson Sampling, one of the oldest heuristics for solving multi-armed bandits, has recently been shown to demonstrate state-of-the-art performance. The empirical success has led to great interests in theoretical understanding of this heuristic. In this paper, we approach this problem in a way very different from existing efforts. In particular, motivated by the connection between Thompson Sampling and exponentiated updates, we propose a new family of algorithms called Generalized Thompson Sampling in the expert-learning framework, which includes Thompson Sampling as a special case. Similar t…
VITS : Variational Inference Thompson Sampling for contextual bandits
CMAP, CNRS, Ecole Polytechnique, Institut Polytechnique de Paris(法国综合理工学院CMAP、法国国家科学研究中心、巴黎综合理工学院、巴黎理工学院);Inria Paris(法国国家信息与自动化研究所巴黎分部);Centre de Recherche des Cordeliers, INSERM, Universite de Paris, Sorbonne Universite(科尔德里耶研究中心、法国国家健康与医学研究院、巴黎大学、索邦大学)
University of Michigan(密歇根大学);Criteo AI Lab(科韬人工智能实验室)
Restless bandit problems assume time-varying reward distributions of the arms, which adds flexibility to the model but makes the analysis more challenging. We study learning algorithms over the unknown reward distributions and prove a sub-linear, $O(\sqrt{T}\log T)$, regret bound for a variant of Thompson sampling. Our analysis applies in the infinite time horizon setting, resolving the open question raised by Jung and Tewari (2019) whose analysis is limited to the episodic case. We adopt their policy mapping framework, which allows our algorithm to be efficient and simultaneously keeps the re…
The Ohio State University(俄亥俄州立大学);Tulane University(杜兰大学)
We study multi-armed bandit problems with graph feedback, in which the decision maker is allowed to observe the neighboring actions of the chosen action, in a setting where the graph may vary over time and is never fully revealed to the decision maker. We show that when the feedback graphs are undirected, the original Thompson Sampling achieves the optimal (within logarithmic factors) regret $\tilde{O}\left(\sqrt{β_0(G)T}\right)$ over time horizon $T$, where $β_0(G)$ is the average independence number of the latent graphs. To the best of our knowledge, this is the first result showing that the…
The design and performance analysis of bandit algorithms in the presence of stage-wise safety or reliability constraints has recently garnered significant interest. In this work, we consider the linear stochastic bandit problem under additional \textit{linear safety constraints} that need to be satisfied at each round. We provide a new safe algorithm based on linear Thompson Sampling (TS) for this problem and show a frequentist regret of order $\mathcal{O} (d^{3/2}\log^{1/2}d \cdot T^{1/2}\log^{3/2}T)$, which remarkably matches the results provided by (Abeille et al., 2017) for the standard li…
We study, to the best of our knowledge, the first Bayesian algorithm for unimodal Multi-Armed Bandit (MAB) problems with graph structure. In this setting, each arm corresponds to a node of a graph and each edge provides a relationship, unknown to the learner, between two nodes in terms of expected reward. Furthermore, for any node of the graph there is a path leading to the unique node providing the maximum expected reward, along which the expected reward is monotonically increasing. Previous results on this setting describe the behavior of frequentist MAB algorithms. In our paper, we design a…
The information-theoretic analysis by Russo and Van Roy (2014) in combination with minimax duality has proved a powerful tool for the analysis of online learning algorithms in full and partial information settings. In most applications there is a tantalising similarity to the classical analysis based on mirror descent. We make a formal connection, showing that the information-theoretic bounds in most applications can be derived from existing techniques for online convex optimisation. Besides this, for $k$-armed adversarial bandits we provide an efficient algorithm with regret that matches the …
National University of Singapore(新加坡国立大学);University of California, Los Angeles(加利福尼亚大学洛杉矶分校)
Thompson sampling is one of the most widely used algorithms for many online decision problems, due to its simplicity in implementation and superior empirical performance over other state-of-the-art methods. Despite its popularity and empirical success, it has remained an open problem whether Thompson sampling can match the minimax lower bound $Ω(\sqrt{KT})$ for $K$-armed bandit problems, where $T$ is the total time horizon. In this paper, we solve this long open problem by proposing a variant of Thompson sampling called MOTS that adaptively clips the sampling instance of the chosen arm at each…
Google Research(谷歌研究院);Hong Kong University of Science and Technology(香港科技大学)
Thompson Sampling has been widely used for contextual bandit problems due to the flexibility of its modeling power. However, a general theory for this class of methods in the frequentist setting is still lacking. In this paper, we present a theoretical analysis of Thompson Sampling, with a focus on frequentist regret bounds. In this setting, we show that the standard Thompson Sampling is not aggressive enough in exploring new actions, leading to suboptimality in some pessimistic situations. A simple modification called Feel-Good Thompson Sampling, which favors high reward models more aggressiv…
We study a cooperative multi-agent multi-armed bandits with M agents and K arms. The goal of the agents is to minimized the cumulative regret. We adapt a traditional Thompson Sampling algoirthm under the distributed setting. However, with agent's ability to communicate, we note that communication may further reduce the upper bound of the regret for a distributed Thompson Sampling approach. To further improve the performance of distributed Thompson Sampling, we propose a distributed Elimination based Thompson Sampling algorithm that allow the agents to learn collaboratively. We analyse the algo…