arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2002.08949cs.LGstat.ML

Improving Sampling Accuracy of Stochastic Gradient MCMC Methods via Non-uniform Subsampling of Gradients

Georgia Institute of Technology(佐治亚理工学院);Google Inc.(谷歌公司);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳))

Ruilin Li, Xin Wang, Hongyuan Zha, Molei Tao

英文摘要:

Many Markov Chain Monte Carlo (MCMC) methods leverage gradient information of the potential function of target distribution to explore sample space efficiently. However, computing gradients can often be computationally expensive for large scale applications, such as those in contemporary machine learning. Stochastic Gradient (SG-)MCMC methods approximate gradients by stochastic ones, commonly via uniformly subsampled data points, and achieve improved computational efficiency, however at the price of introducing sampling error. We propose a non-uniform subsampling scheme to improve the sampling accuracy. The proposed exponentially weighted stochastic gradient (EWSG) is designed so that a non-uniform-SG-MCMC method mimics the statistical behavior of a batch-gradient-MCMC method, and hence the inaccuracy due to SG approximation is reduced. EWSG differs from classical variance reduction (VR) techniques as it focuses on the entire distribution instead of just the variance; nevertheless, its reduced local variance is also proved. EWSG can also be viewed as an extension of the importance sampling idea, successful for stochastic-gradient-based optimizations, to sampling tasks. In our practical implementation of EWSG, the non-uniform subsampling is performed efficiently via a Metropolis-Hastings chain on the data index, which is coupled to the MCMC algorithm. Numerical experiments are provided, not only to demonstrate EWSG's effectiveness, but also to guide hyperparameter choices, and validate our \emph{non-asymptotic global error bound} despite of approximations in the implementation. Notably, while statistical accuracy is improved, convergence speed can be comparable to the uniform version, which renders EWSG a practical alternative to VR (but EWSG and VR can be combined too).

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