State variables are easily the most subtle dimension of sequential decision problems. This is especially true in the context of active learning problems (bandit problems") where decisions affect what we observe and learn. We describe our canonical framework that models {\it any} sequential decision problem, and present our definition of state variables that allows us to claim: Any properly modeled sequential decision problem is Markovian. We then present a novel two-agent perspective of partially observable Markov decision problems (POMDPs) that allows us to then claim: Any model of a real decision problem is (possibly) non-Markovian. We illustrate these perspectives using the context of observing and treating flu in a population, and provide examples of all four classes of policies in this setting. We close with an indication of how to extend this thinking to multiagent problems.
FZI Research Center for Information Technology(FZI信息技术研究中心);Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院)
Decision making under uncertainty can be framed as a partially observable Markov decision process (POMDP). Finding exact solutions of POMDPs is generally computationally intractable, but the solution can be approximated by sampling-based approaches. These sampling-based POMDP solvers rely on multi-armed bandit (MAB) heuristics, which assume the outcomes of different actions to be uncorrelated. In some applications, like motion planning in continuous spaces, similar actions yield similar outcomes. In this paper, we utilize variants of MAB heuristics that make Lipschitz continuity assumptions on…
IIT Bombay(印度理工学院孟买分校);Indian Institute of Science(印度科学学院)
We describe and study a model for an Automated Online Recommendation System (AORS) in which a user's preferences can be time-dependent and can also depend on the history of past recommendations and play-outs. The three key features of the model that makes it more realistic compared to existing models for recommendation systems are (1) user preference is inherently latent, (2) current recommendations can affect future preferences, and (3) it allows for the development of learning algorithms with provable performance guarantees. The problem is cast as an average-cost restless multi-armed bandit …
University of California, Irvine(加利福尼亚大学欧文分校);INRIA, France(法国国家信息与自动化研究所)
We propose a new reinforcement learning algorithm for partially observable Markov decision processes (POMDP) based on spectral decomposition methods. While spectral methods have been previously employed for consistent learning of (passive) latent variable models such as hidden Markov models, POMDPs are more challenging since the learner interacts with the environment and possibly changes the future observations in the process. We devise a learning algorithm running through epochs, in each epoch we employ spectral techniques to learn the POMDP parameters from a trajectory generated by a fixed p…
Many interesting real world domains involve reinforcement learning (RL) in partially observable environments. Efficient learning in such domains is important, but existing sample complexity bounds for partially observable RL are at least exponential in the episode length. We give, to our knowledge, the first partially observable RL algorithm with a polynomial bound on the number of episodes on which the algorithm may not achieve near-optimal performance. Our algorithm is suitable for an important class of episodic POMDPs. Our approach builds on recent advances in method of moments for latent v…
University of California, Los Angeles(加州大学洛杉矶分校);University of Michigan(密歇根大学)
In this paper we consider the problem of learning the optimal policy for uncontrolled restless bandit problems. In an uncontrolled restless bandit problem, there is a finite set of arms, each of which when pulled yields a positive reward. There is a player who sequentially selects one of the arms at each time step. The goal of the player is to maximize its undiscounted reward over a time horizon T. The reward process of each arm is a finite state Markov chain, whose transition probabilities are unknown by the player. State transitions of each arm is independent of the selection of the player. …
Causal bandit is a nascent learning model where an agent sequentially experiments in a causal network of variables, in order to identify the reward-maximizing intervention. Despite the model's wide applicability, existing analytical results are largely restricted to a parallel bandit version where all variables are mutually independent. We introduce in this work the hierarchical causal bandit model as a viable path towards understanding general causal bandits with dependent variables. The core idea is to incorporate a contextual variable that captures the interaction among all variables with d…
UIUC(伊利诺伊大学厄巴纳-香槟分校);Uber AI Labs(优步人工智能实验室);UT Austin(德克萨斯大学奥斯汀分校)
We consider the problem of imitation learning from expert demonstrations in partially observable Markov decision processes (POMDPs). Belief representations, which characterize the distribution over the latent states in a POMDP, have been modeled using recurrent neural networks and probabilistic latent variable models, and shown to be effective for reinforcement learning in POMDPs. In this work, we investigate the belief representation learning problem for generative adversarial imitation learning in POMDPs. Instead of training the belief module and the policy separately as suggested in prior w…
Institute of Physics(物理研究所);Institut de Recherche sur les Phenomènes Hors Équilibre(非平衡现象研究所);Centrale Marseille(马塞尔中央理工学院);CNRS(法国国家科学研究中心);Aix-Marseille Université(艾克斯-马赛大学)
Reinforcement learning is generally difficult for partially observable Markov decision processes (POMDPs), which occurs when the agent's observation is partial or noisy. To seek good performance in POMDPs, one strategy is to endow the agent with a finite memory, whose update is governed by the policy. However, policy optimization is non-convex in that case and can lead to poor training performance for random initialization. The performance can be empirically improved by constraining the memory architecture, then sacrificing optimality to facilitate training. Here we study this trade-off in a t…
This work studies the problem of batch off-policy evaluation for Reinforcement Learning in partially observable environments. Off-policy evaluation under partial observability is inherently prone to bias, with risk of arbitrarily large errors. We define the problem of off-policy evaluation for Partially Observable Markov Decision Processes (POMDPs) and establish what we believe is the first off-policy evaluation result for POMDPs. In addition, we formulate a model in which observed and unobserved variables are decoupled into two dynamic processes, called a Decoupled POMDP. We show how off-poli…
University of Amsterdam(阿姆斯特丹大学);University of Oxford(牛津大学);University of Liverpool(利物浦大学);Delft University of Technology(代尔夫特理工大学)
In active perception tasks, an agent aims to select sensory actions that reduce its uncertainty about one or more hidden variables. While partially observable Markov decision processes (POMDPs) provide a natural model for such problems, reward functions that directly penalize uncertainty in the agent's belief can remove the piecewise-linear and convex property of the value function required by most POMDP planners. Furthermore, as the number of sensors available to the agent grows, the computational cost of POMDP planning grows exponentially with it, making POMDP planning infeasible with tradit…
National University of Singapore(新加坡国立大学);IIT Bombay(印度理工学院孟买分校)
This paper studies a new variant of the stochastic multi-armed bandits problem where auxiliary information about the arm rewards is available in the form of control variates. In many applications like queuing and wireless networks, the arm rewards are functions of some exogenous variables. The mean values of these variables are known a priori from historical data and can be used as control variates. Leveraging the theory of control variates, we obtain mean estimates with smaller variance and tighter confidence bounds. We develop an upper confidence bound based algorithm named UCB-CV and charac…
We introduce a multi-armed bandit model where the reward is a sum of multiple random variables, and each action only alters the distributions of some of them. After each action, the agent observes the realizations of all the variables. This model is motivated by marketing campaigns and recommender systems, where the variables represent outcomes on individual customers, such as clicks. We propose UCB-style algorithms that estimate the uplifts of the actions over a baseline. We study multiple variants of the problem, including when the baseline and affected variables are unknown, and prove subli…
Multi-armed bandit problems provide a framework to identify the optimal intervention over a sequence of repeated experiments. Without additional assumptions, minimax optimal performance (measured by cumulative regret) is well-understood. With access to additional observed variables that d-separate the intervention from the outcome (i.e., they are a d-separator), recent "causal bandit" algorithms provably incur less regret. However, in practice it is desirable to be agnostic to whether observed variables are a d-separator. Ideally, an algorithm should be adaptive; that is, perform nearly as wel…
Lagrangian Relaxation for Multi-Action Partially Observable Restless Bandits: Heuristic Policies and Indexability
Department of Electrical Engineering, Indian Institute of Technology Madras(印度理工学院马德拉斯分校电子工程系);Department of Electrical Engineering and Computer Science, University of Ottawa(渥太华大学电子工程与计算机科学系)
Model misspecification is a major consideration in applications of statistical methods and machine learning. However, it is often neglected in contextual bandits. This paper studies a common form of misspecification, an inter-arm heterogeneity that is not captured by context. To address this issue, we assume that the heterogeneity arises due to arm-specific random variables, which can be learned. We call this setting a robust contextual bandit. The arm-specific variables explain the unknown inter-arm heterogeneity, and we incorporate them in the robust contextual estimator of the mean reward a…
We study the offline contextual bandit problem, where we aim to acquire an optimal policy using observational data. However, this data usually contains two deficiencies: (i) some variables that confound actions are not observed, and (ii) missing observations exist in the collected data. Unobserved confounders lead to a confounding bias and missing observations cause bias and inefficiency problems. To overcome these challenges and learn the optimal policy from the observed dataset, we present a new algorithm called Causal-Adjusted Pessimistic (CAP) policy learning, which forms the reward functi…
IBM(国际商业机器公司);Orange(奥兰治公司);IBM Research AI(IBM研究院人工智能部门);Mila(米拉魁北克人工智能研究所)
In this paper, we analyze and extend an online learning framework known as Context-Attentive Bandit, motivated by various practical applications, from medical diagnosis to dialog systems, where due to observation costs only a small subset of a potentially large number of context variables can be observed at each iteration;however, the agent has a freedom to choose which variables to observe. We derive a novel algorithm, called Context-Attentive Thompson Sampling (CATS), which builds upon the Linear Thompson Sampling approach, adapting it to Context-Attentive Bandit setting. We provide a theore…
The Hong Kong University of Science and Technology(香港科技大学)
The contextual bandit problem is a theoretically justified framework with wide applications in various fields. While the previous study on this problem usually requires independence between noise and contexts, our work considers a more sensible setting where the noise becomes a latent confounder that affects both contexts and rewards. Such a confounded setting is more realistic and could expand to a broader range of applications. However, the unresolved confounder will cause a bias in reward function estimation and thus lead to a large regret. To deal with the challenges brought by the confoun…
Decentralized partially observable Markov decision process (DEC-POMDP) models sequential decision making problems by a team of agents. Since the planning of DEC-POMDP can be interpreted as the maximum likelihood estimation for the latent variable model, DEC-POMDP can be solved by the EM algorithm. However, in EM for DEC-POMDP, the forward--backward algorithm needs to be calculated up to the infinite horizon, which impairs the computational efficiency. In this paper, we propose the Bellman EM algorithm (BEM) and the modified Bellman EM algorithm (MBEM) by introducing the forward and backward Be…
The combinatorial pure exploration of causal bandits is the following online learning task: given a causal graph with unknown causal inference distributions, in each round we choose a subset of variables to intervene or do no intervention, and observe the random outcomes of all random variables, with the goal that using as few rounds as possible, we can output an intervention that gives the best (or almost best) expected outcome on the reward variable $Y$ with probability at least $1-δ$, where $δ$ is a given confidence level. We provide the first gap-dependent and fully adaptive pure explorati…
École Polytechnique Fédérale de Lausanne (EPFL)(洛桑联邦理工学院)
Coordinate descent methods usually minimize a cost function by updating a random decision variable (corresponding to one coordinate) at a time. Ideally, we would update the decision variable that yields the largest decrease in the cost function. However, finding this coordinate would require checking all of them, which would effectively negate the improvement in computational tractability that coordinate descent is intended to afford. To address this, we propose a new adaptive method for selecting a coordinate. First, we find a lower bound on the amount the cost function decreases when a coord…
Carnegie Mellon University(卡内基梅隆大学);Google Research(谷歌研究院);DeepMind;Duke University(杜克大学);Norwegian University of Science and Technology(挪威科技大学)
We propose a novel framework for structured bandits, which we call an influence diagram bandit. Our framework captures complex statistical dependencies between actions, latent variables, and observations; and thus unifies and extends many existing models, such as combinatorial semi-bandits, cascading bandits, and low-rank bandits. We develop novel online learning algorithms that learn to act efficiently in our models. The key idea is to track a structured posterior distribution of model parameters, either exactly or approximately. To act, we sample model parameters from their posterior and the…
Max Planck Institute(马克斯·普朗克研究所);Université Laval(拉瓦尔大学);University College London(伦敦大学学院);University of Leoben(莱奥本大学)
We present two alternative ways to apply PAC-Bayesian analysis to sequences of dependent random variables. The first is based on a new lemma that enables to bound expectations of convex functions of certain dependent random variables by expectations of the same functions of independent Bernoulli random variables. This lemma provides an alternative tool to Hoeffding-Azuma inequality to bound concentration of martingale values. Our second approach is based on integration of Hoeffding-Azuma inequality with PAC-Bayesian analysis. We also introduce a way to apply PAC-Bayesian analysis in situation …
Institute for Interdisciplinary Information Sciences, Tsinghua University(清华大学交叉信息研究院);Microsoft Research(微软研究院)
In combinatorial causal bandits (CCB), the learning agent chooses at most $K$ variables in each round to intervene, collects feedback from the observed variables, with the goal of minimizing expected regret on the target variable $Y$. We study under the context of binary generalized linear models (BGLMs) with a succinct parametric representation of the causal models. We present the algorithm BGLM-OFU for Markovian BGLMs (i.e. no hidden variables) based on the maximum likelihood estimation method, and show that it achieves $O(\sqrt{T}\log T)$ regret, where $T$ is the time horizon. For the speci…
Northwestern University(西北大学);University of Florida(佛罗里达大学);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We study the linear contextual bandit problem with finite action sets. When the problem dimension is $d$, the time horizon is $T$, and there are $n \leq 2^{d/2}$ candidate actions per time period, we (1) show that the minimax expected regret is $Ω(\sqrt{dT (\log T) (\log n)})$ for every algorithm, and (2) introduce a Variable-Confidence-Level (VCL) SupLinUCB algorithm whose regret matches the lower bound up to iterated logarithmic factors. Our algorithmic result saves two $\sqrt{\log T}$ factors from previous analysis, and our information-theoretical lower bound also improves previous results …
Approximate information maximization for bandit games
Institut Pasteur(巴斯德研究所);Université Paris Cité(巴黎西岱大学);Epimethee(埃皮米修斯团队);INRIA Paris(法国国家信息与自动化研究所巴黎分部);CNRS(法国国家科学研究中心);INRIA(法国国家信息与自动化研究所);Université Paris Saclay(巴黎萨克雷大学);LMO(奥赛数学实验室)
In causal bandit problems, the action set consists of interventions on variables of a causal graph. Several researchers have recently studied such bandit problems and pointed out their practical applications. However, all existing works rely on a restrictive and impractical assumption that the learner is given full knowledge of the causal graph structure upfront. In this paper, we develop novel causal bandit algorithms without knowing the causal graph. Our algorithms work well for causal trees, causal forests and a general class of causal graphs. The regret guarantees of our algorithms greatly…
Harvard University(哈佛大学);University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We consider off-policy evaluation (OPE) in Partially Observable Markov Decision Processes, where the evaluation policy depends only on observable variables but the behavior policy depends on latent states (Tennenholtz et al. (2020a)). Prior work on this problem uses a causal identification strategy based on one-step observable proxies of the hidden state, which relies on the invertibility of certain one-step moment matrices. In this work, we relax this requirement by using spectral methods and extending one-step proxies both into the past and future. We empirically compare our OPE methods to e…
In many practical settings control decisions must be made under partial/imperfect information about the evolution of a relevant state variable. Partially Observable Markov Decision Processes (POMDPs) is a relatively well-developed framework for modeling and analyzing such problems. In this paper we consider the structural estimation of the primitives of a POMDP model based upon the observable history of the process. We analyze the structural properties of POMDP model with random rewards and specify conditions under which the model is identifiable without knowledge of the state dynamics. We con…
MediaTek Research(联发科技研究院);Imperial College London(帝国理工学院)
Black box optimisation of an unknown function from expensive and noisy evaluations is a ubiquitous problem in machine learning, academic research and industrial production. An abstraction of the problem can be formulated as a kernel based bandit problem (also known as Bayesian optimisation), where a learner aims at optimising a kernelized function through sequential noisy observations. The existing work predominantly assumes feedback is immediately available; an assumption which fails in many real world situations, including recommendation systems, clinical trials and hyperparameter tuning. We…
CMLA, ENS Paris-Saclay(巴黎萨克雷高等师范学院CMLA);Cdiscount(Cdiscount公司);Criteo AI Lab(Criteo人工智能实验室)
We introduce a new stochastic multi-armed bandit setting where arms are grouped inside ``ordered'' categories. The motivating example comes from e-commerce, where a customer typically has a greater appetence for items of a specific well-identified but unknown category than any other one. We introduce three concepts of ordering between categories, inspired by stochastic dominance between random variables, which are gradually weaker so that more and more bandit scenarios satisfy at least one of them. We first prove instance-dependent lower bounds on the cumulative regret for each of these models…
Solving Hierarchical Information-Sharing Dec-POMDPs: An Extensive-Form Game Approach
Université de Lyon(里昂大学);INSA Lyon(里昂国立应用科学学院);Inria(法国国家信息与自动化研究所);Université de Lorraine(洛林大学);CNRS(法国国家科学研究中心);Bernoulli Institute(伯努利研究所);University of Groningen(格罗宁根大学)
Lewis-Sigler Institute(刘易斯-西格勒研究所);Princeton University(普林斯顿大学);Department of Computer Science(计算机科学系);Center for Statistics and Machine Learning(统计与机器学习中心)
We address the problem of regret minimization in logistic contextual bandits, where a learner decides among sequential actions or arms given their respective contexts to maximize binary rewards. Using a fast inference procedure with Polya-Gamma distributed augmentation variables, we propose an improved version of Thompson Sampling, a Bayesian formulation of contextual bandits with near-optimal performance. Our approach, Polya-Gamma augmented Thompson Sampling (PG-TS), achieves state-of-the-art performance on simulated and real data. PG-TS explores the action space efficiently and exploits high…
London School of Economics and Political Science(伦敦政治经济学院);Cornell University(康奈尔大学);University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We consider off-policy evaluation (OPE) in Partially Observable Markov Decision Processes (POMDPs), where the evaluation policy depends only on observable variables and the behavior policy depends on unobservable latent variables. Existing works either assume no unmeasured confounders, or focus on settings where both the observation and the state spaces are tabular. In this work, we first propose novel identification methods for OPE in POMDPs with latent confounders, by introducing bridge functions that link the target policy's value and the observed data distribution. We next propose minimax …
Multi-agent active perception is a task where a team of agents cooperatively gathers observations to compute a joint estimate of a hidden variable. The task is decentralized and the joint estimate can only be computed after the task ends by fusing observations of all agents. The objective is to maximize the accuracy of the estimate. The accuracy is quantified by a centralized prediction reward determined by a centralized decision-maker who perceives the observations gathered by all agents after the task ends. In this paper, we model multi-agent active perception as a decentralized partially ob…
C-IDS: Solving Contextual POMDP via Information-Directed Objective
Department of Electrical and Computer Engineering, University of Florida, Gainesville, Florida 32608, USA(电气与计算机工程系,佛罗里达大学,盖恩斯维尔,佛罗里达州32608,美国);Aerospace Engineering, DEVCOM Army Research Laboratory, Adelphi, MD 21001, USA(航空航天工程,DEVCOM陆军研究实验室,阿德里菲,马里兰州21001,美国)
University of Cambridge(剑桥大学);Alan Turing Institute(艾伦·图灵研究所)
Drawing a sample from a discrete distribution is one of the building components for Monte Carlo methods. Like other sampling algorithms, discrete sampling suffers from the high computational burden in large-scale inference problems. We study the problem of sampling a discrete random variable with a high degree of dependency that is typical in large-scale Bayesian inference and graphical models, and propose an efficient approximate solution with a subsampling approach. We make a novel connection between the discrete sampling and Multi-Armed Bandits problems with a finite reward population and p…
To address the contextual bandit problem, we propose an online random forest algorithm. The analysis of the proposed algorithm is based on the sample complexity needed to find the optimal decision stump. Then, the decision stumps are assembled in a random collection of decision trees, Bandit Forest. We show that the proposed algorithm is optimal up to logarithmic factors. The dependence of the sample complexity upon the number of contextual variables is logarithmic. The computational cost of the proposed algorithm with respect to the time horizon is linear. These analytical results allow the p…
We consider a novel multi-armed bandit framework where the rewards obtained by pulling the arms are functions of a common latent random variable. The correlation between arms due to the common random source can be used to design a generalized upper-confidence-bound (UCB) algorithm that identifies certain arms as $non-competitive$, and avoids exploring them. As a result, we reduce a $K$-armed bandit problem to a $C+1$-armed problem, where $C+1$ includes the best arm and $C$ $competitive$ arms. Our regret analysis shows that the competitive arms need to be pulled $\mathcal{O}(\log T)$ times, whi…
Microsoft Research(微软研究院);Princeton University(普林斯顿大学);The University of Texas at Austin(得克萨斯大学奥斯汀分校);Tsinghua University(清华大学);Shanghai University of Finance and Economics(上海财经大学)
In this paper, we study the stochastic combinatorial multi-armed bandit (CMAB) framework that allows a general nonlinear reward function, whose expected value may not depend only on the means of the input random variables but possibly on the entire distributions of these variables. Our framework enables a much larger class of reward functions such as the $\max()$ function and nonlinear utility functions. Existing techniques relying on accurate estimations of the means of random variables, such as the upper confidence bound (UCB) technique, do not work directly on these functions. We propose a …
Princeton University(普林斯顿大学);University of Pennsylvania(宾夕法尼亚大学)
We consider the correlated multiarmed bandit (MAB) problem in which the rewards associated with each arm are modeled by a multivariate Gaussian random variable, and we investigate the influence of the assumptions in the Bayesian prior on the performance of the upper credible limit (UCL) algorithm and a new correlated UCL algorithm. We rigorously characterize the influence of accuracy, confidence, and correlation scale in the prior on the decision-making performance of the algorithms. Our results show how priors and correlation structure can be leveraged to improve performance.
We consider the stochastic and adversarial settings of continuum armed bandits where the arms are indexed by [0,1]^d. The reward functions r:[0,1]^d -> R are assumed to intrinsically depend on at most k coordinate variables implying r(x_1,..,x_d) = g(x_{i_1},..,x_{i_k}) for distinct and unknown i_1,..,i_k from {1,..,d} and some locally Holder continuous g:[0,1]^k -> R with exponent 0 < alpha <= 1. Firstly, assuming (i_1,..,i_k) to be fixed across time, we propose a simple modification of the CAB1 algorithm where we construct the discrete set of sampling points to obtain a bound of O(n^((alpha+…
Contextual bandit and reinforcement learning algorithms have been successfully used in various interactive learning systems such as online advertising, recommender systems, and dynamic pricing. However, they have yet to be widely adopted in high-stakes application domains, such as healthcare. One reason may be that existing approaches assume that the underlying mechanisms are static in the sense that they do not change over different environments. In many real-world systems, however, the mechanisms are subject to shifts across environments which may invalidate the static environment assumption…
School of Computer and Communication Sciences, EPFL(洛桑联邦理工学院计算机与通信科学学院);Borealis AI(Borealis人工智能公司);College of Management of Technology, EPFL(洛桑联邦理工学院技术管理学院);Department of Computer Science, TUM(慕尼黑工业大学计算机科学系)
University of Michigan(密歇根大学);Wisconsin Institute for Discovery(威斯康星发现研究所);University of Wisconsin-Madison(威斯康星大学麦迪逊分校)
Recent works in bandit problems adopted lasso convergence theory in the sequential decision-making setting. Even with fully observed contexts, there are technical challenges that hinder the application of existing lasso convergence theory: 1) proving the restricted eigenvalue condition under conditionally sub-Gaussian noise and 2) accounting for the dependence between the context variables and the chosen actions. This paper studies the effect of missing covariates on regret for stochastic linear bandit algorithms. Our work provides a high-probability upper bound on the regret incurred by the p…