Running on Raygun
英文摘要:
With the introduction of Nvidia RTX hardware, ray tracing is now viable as a general real time rendering technique for complex 3D scenes. Leveraging this new technology, we present Raygun, an open source rendering, simulation, and game engine focusing on simplicity, expandability, and the topic of ray tracing realized through Nvidia's Vulkan ray tracing extension.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。