arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2001.08372cs.AI
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ProjectionPathExplorer:探索投影决策路径中的视觉模式

ProjectionPathExplorer: Exploring Visual Patterns in Projected Decision-Making Paths

Johannes Kepler University Linz(林茨约翰·开普勒大学);Imperial College London(伦敦帝国理工学院);datavisyn GmbH(datavisyn有限责任公司)

Andreas Hinterreiter, Christian Steinparz, Moritz Schöfl, Holger Stitz, Marc Streit

摘要:

在解决问题的过程中,通往解决方案的路径可以被视为一系列决策。由人类或计算机做出的决策描述了通过问题的高维表示空间的轨迹。通过降维,这些轨迹可以在低维空间中可视化。这种嵌入式轨迹以前曾被应用于各种各样的数据,但分析几乎完全集中在单一轨迹的自相似性。相比之下,我们描述的模式从绘制许多轨迹-不同的初始条件,最终状态和解决方案的策略-在同一嵌入空间。我们认为,一般的陈述解决问题的任务和解决策略,可以通过解释这些模式。我们探索和特征化的轨迹模式,从人类和机器在各种应用领域的决策:逻辑难题(魔方),战略游戏(国际象棋),优化问题(神经网络训练)。我们还讨论了适当选择的表示空间和相似性度量的嵌入的重要性。

英文摘要:

In problem-solving, a path towards solutions can be viewed as a sequence of decisions. The decisions, made by humans or computers, describe a trajectory through a high-dimensional representation space of the problem. By means of dimensionality reduction, these trajectories can be visualized in lower-dimensional space. Such embedded trajectories have previously been applied to a wide variety of data, but analysis has focused almost exclusively on the self-similarity of single trajectories. In contrast, we describe patterns emerging from drawing many trajectories -- for different initial conditions, end states, and solution strategies -- in the same embedding space. We argue that general statements about the problem-solving tasks and solving strategies can be made by interpreting these patterns. We explore and characterize such patterns in trajectories resulting from human and machine-made decisions in a variety of application domains: logic puzzles (Rubik's cube), strategy games (chess), and optimization problems (neural network training). We also discuss the importance of suitably chosen representation spaces and similarity metrics for the embedding.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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