arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2001.05780cs.HC
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情感化身:虚拟身体的情感和所有权之间的相互作用

Emotional Avatars: The Interplay between Affect and Ownership of a Virtual Body

Aske Mottelson, Kasper Hornbæk

摘要:

人体通过姿势、面部表情和动作影响主人的情绪。目前还不清楚虚拟身体和情感之间是否存在类似的联系。这样的链接可以为虚拟环境提供设计机会,并促进我们对嵌入式VR基本概念的理解。一项最初的实验室外受试者间研究使用商品设备,向207名参与者提供了7种化身操作,与姿势,面部表情和速度有关。我们使用高端VR设备对41名受试者进行了一项基于实验室的受试者间研究,以澄清情感对身体所有权的影响。结果表明,一些化身操作可以微妙地影响。第一项研究发现,面部处理在这方面是最有效的,特别是对积极的影响。此外,身体所有权的影响表现出调节作用:在研究I中,身体所有权与效价不同,但不与唤醒,和研究II表明身体所有权与积极的,但不与消极的影响。

英文摘要:

Human bodies influence the owners' affect through posture, facial expressions, and movement. It remains unclear whether similar links between virtual bodies and affect exist. Such links could present design opportunities for virtual environments and advance our understanding of fundamental concepts of embodied VR. An initial outside-the-lab between-subjects study using commodity equipment presented 207 participants with seven avatar manipulations, related to posture, facial expression, and speed. We conducted a lab-based between-subjects study using high-end VR equipment with 41 subjects to clarify affect's impact on body ownership. The results show that some avatar manipulations can subtly influence affect. Study I found that facial manipulations emerged as most effective in this regard, particularly for positive affect. Also, body ownership showed a moderating influence on affect: in Study I body ownership varied with valence but not with arousal, and Study II showed body ownership to vary with positive but not with negative affect.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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