arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2001.04678cs.LGcs.AIcs.GTcs.MAstat.ML

Smooth markets: A basic mechanism for organizing gradient-based learners

DeepMind;Singapore University of Technology and Design(新加坡科技设计大学)

David Balduzzi, Wojciech M Czarnecki, Thomas W Anthony, Ian M Gemp, Edward Hughes, Joel Z Leibo, Georgios Piliouras, Thore Graepel

英文摘要:

With the success of modern machine learning, it is becoming increasingly important to understand and control how learning algorithms interact. Unfortunately, negative results from game theory show there is little hope of understanding or controlling general n-player games. We therefore introduce smooth markets (SM-games), a class of n-player games with pairwise zero sum interactions. SM-games codify a common design pattern in machine learning that includes (some) GANs, adversarial training, and other recent algorithms. We show that SM-games are amenable to analysis and optimization using first-order methods.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑