With the advent of the modern mobile traffic, e.g., online gaming, augmented reality delivery and etc., a novel bidirectional computation task model where the input data of each task consists of two parts, one generated at the mobile device in real-time and the other originated from the Internet proactively, is emerging as an important use case of 5G. In this paper, for ease of analytical analysis, we consider the homogeneous bidirectional computation task model in a mobile edge network which consists of one mobile edge computing (MEC) server and one mobile device, both enabled with computing and caching capabilities. Each task can be served via three mechanisms, i.e., local computing with local caching, local computing without local caching and computing at the MEC server. To minimize the average bandwidth, we formulate the joint caching and computing optimization problem under the latency, cache size and average power constraints. We derive the closed-form expressions for the optimal policy and the minimum bandwidth. The tradeoff among communications, computing and caching is illustrated both analytically and numerically, which provides insightful guideline for the network designers.
This paper studies the storage-latency tradeoff in the $3\times3$ wireless interference network with caches equipped at all transmitters and receivers. The tradeoff is characterized by the so-called fractional delivery time (FDT) at given normalized transmitter and receiver cache sizes. We first propose a generic cooperative transmitter/receiver caching strategy with adjustable file splitting ratios. Based on this caching strategy, we then design the delivery phase carefully to turn the considered interference channel opportunistically into broadcast channel, multicast channel, X channel, or a…
Caching contents at the network edge is an efficient mean for offloading traffic, reducing latency and improving users' quality-of-experience. In this letter, we focus on aspects of storage-bandwidth tradeoffs in which small cell base stations are distributed according to a homogeneous Poisson point process and cache contents according to a given content popularity distribution, subject to storage constraints. We provide a closed-form expression of the cache-miss probability, defined as the probability of not satisfying users' requests over a given coverage area, as a function of signal-to-int…
For caching with nonuniform file popularity, we aim to characterize the memory-rate tradeoff under uncoded cache placement. We consider the recently proposed Modified Coded Caching Scheme (MCCS) with the optimized cache placement based on the popularity-first approach to minimize the average delivery rate. We introduce two information-theoretic lower bounds on the average rate for caching under uncoded placement. For $K = 2$ users, we show that the optimized MCCS attains the lower bound and is optimal for caching with uncoded placement. For general $K$ users with distinct file requests, the op…
We consider the cache problem introduced by Maddah-ali and Niesen [1] for the $(N,K)=(3,3)$ case, and use the computer-aided approach to derive the tight linear memory-rate trade-off. Two lower bounds $10M+6R\geq 15$ and $5M+4R\geq 9$ are proved, which are non-Shannon type. A coded linear scheme of point $(M,R)=(0.6,1.5)$ is constructed with the help of symmetry reduction and brute-force search.
Caching in multi-cell networks faces a well-known dilemma, i.e., to cache same contents among multiple edge nodes (ENs) to enable transmission cooperation/diversity for higher transmission efficiency, or to cache different contents to enable content diversity for higher cache hit rate. In this work, we introduce a partition-based caching to exploit the tradeoff between transmission diversity and content diversity in a multi-cell edge caching networks with single user only. The performance is characterized by the system average outage probability, which can be viewed as the sum of the cache hit…
Virtual reality (VR) over wireless is emerging as an important use case of 5G networks. Immersive VR experience requires the delivery of huge data at ultra-low latency, thus demanding ultra-high transmission rate. This challenge can be largely addressed by the recent network architecture known as mobile edge computing (MEC), which enables caching and computing capabilities at the edge of wireless networks. This paper presents a novel MEC-based mobile VR delivery framework that is able to cache parts of the field of views (FOVs) in advance and run certain post-processing procedures at the mobil…
Recently, Muralidhar et al. proposed a novel multi-access system model where each user is connected to multiple caches in a manner that follows the well-known combinatorial topology of combination networks. For such multi-access topology, the same authors proposed an achievable scheme, which stands out for the unprecedented coding gains even with very modest cache resources. In this paper, we identify the fundamental limits of such multi-access setting with exceptional potential, providing an information-theoretic converse which establishes, together with the inner bound by Muralidhar et al., …
Coded caching utilizes proper file subpacketization and coded delivery to make full use of the multicast opportunities in content delivery, to alleviate file transfer load in massive content delivery scenarios. Most existing work considers deterministic environments. An important practical topic is to characterize the impact of the uncertainty from user inactivity on coded caching. We consider a one server cache-enabled network under homogeneous file and network settings in presence of user inactivity. Unlike random or probabilistic caching studied in the literature, deterministic coded cachin…
In this paper, optimal content caching strategy is proposed to jointly minimize the cell average outage probability and fronthaul usage in cloud radio access network (Cloud-RAN). At first, an accurate closed form expression of the outage probability conditioned on the user's location is presented, and the cell average outage probability is obtained through the composite Simpson's integration. The caching strategy for jointly optimizing the cell average outage probability and fronthaul usage is then formulated as a weighted sum minimization problem, which is a nonlinear 0-1 integer NP-hard prob…
For a caching system with multiple users, we aim to characterize the memory-rate tradeoff for caching with uncoded cache placement, under nonuniform file popularity. Focusing on the modified coded caching scheme (MCCS) recently proposed by Yu, etal., we formulate the cache placement optimization problem for the MCCS to minimize the average delivery rate under nonuniform file popularity, restricting to a class of popularity-first placements. We then present two information-theoretic lower bounds on the average rate for caching with uncoded placement, one for general cache placements and the oth…
We consider a basic cache network, in which a single server is connected to multiple users via a shared bottleneck link. The server has a database of files (content). Each user has an isolated memory that can be used to cache content in a prefetching phase. In a following delivery phase, each user requests a file from the database, and the server needs to deliver users' demands as efficiently as possible by taking into account their cache contents. We focus on an important and commonly used class of prefetching schemes, where the caches are filled with uncoded data. We provide the exact charac…
The idea of coded caching was introduced by Maddah-Ali and Niesen who demonstrated the advantages of coding in caching problems. To capture the essence of the problem, they introduced the $(N, K)$ canonical cache network in which $K$ users with independent caches of size $M$ request files from a server that has $N$ files. Among other results, the caching scheme and lower bounds proposed by them led to a characterization of the exact rate memory tradeoff when $M\geq \frac{N}{K}(K-1)$. These lower bounds along with the caching scheme proposed by Chen et al. led to a characterization of the exact…
Improved Characterization of the Memory-Rate Tradeoff for Demand-Private Coded Caching With Multiple Demands
School of Information Science and Engineering, Southeast University(东南大学信息科学与工程学院);National Mobile Communications Research Laboratory, Southeast University(东南大学移动通信国家重点实验室)
We propose a new caching scheme where linear combinations of the file segments are cached at the users, for the cases where the number of files is no greater than the number of users. When a user requests a certain file in the delivery phase, the other file segments in the cached linear combinations can be viewed as interferences. The proposed scheme combines rank metric codes and maximum distance separable codes to facilitate the decoding and elimination of these interferences, and also to simultaneously deliver useful contents to the intended users. The performance of the proposed scheme can…
Caching at the network edge has emerged as a viable solution for alleviating the severe capacity crunch in modern content centric wireless networks by leveraging network load-balancing in the form of localized content storage and delivery. In this work, we consider a cache-aided network where the cache storage phase is assisted by a central server and users can demand multiple files at each transmission interval. To service these demands, we consider two delivery models - $(1)$ centralized content delivery where user demands at each transmission interval are serviced by the central server via …
Caching at the wireless edge nodes is a promising way to boost the spatial and spectral efficiency, for the sake of alleviating networks from content-related traffic. Coded caching originally introduced by Maddah-Ali and Niesen significantly speeds up communication efficiency by transmitting multicast messages simultaneously useful to multiple users. Most prior works on coded caching are based on the assumption that each user may request all content in the library. However, in many applications the users are interested only in a limited set of content that depends on their location. Motivated …
Replicating or caching popular content in memories distributed across the network is a technique to reduce peak network loads. Conventionally, the main performance gain of this caching was thought to result from making part of the requested data available closer to end users. Instead, we recently showed that a much more significant gain can be achieved by using caches to create coded-multicasting opportunities, even for users with different demands, through coding across data streams. These coded-multicasting opportunities are enabled by careful content overlap at the various caches in the net…
This paper develops a diversity-multiplexing tradeoff (DMT) over a bidirectional random relay set in a wireless network where the distribution of all nodes is a stationary Poisson point process. This is a nontrivial extension of the DMT because it requires consideration of the cooperation (or lack thereof) of relay nodes, the traffic pattern and the time allocation between the forward and reverse traffic directions. We then use this tradeoff to compare the DMTs of traditional time-division multihop (TDMH) and network coding (NC). Our main results are the derivations of the DMT for both TDMH an…
We consider a wireless device-to-device (D2D) network where the nodes have pre-cached information from a library of available files. Nodes request files at random. If the requested file is not in the on-board cache, then it is downloaded from some neighboring node via one-hop "local" communication. An outage event occurs when a requested file is not found in the neighborhood of the requesting node, or if the network admission control policy decides not to serve the request. We characterize the optimal throughput-outage tradeoff in terms of tight scaling laws for various regimes of the system p…
Self-powered, energy harvesting small cell base stations (SBS) are expected to be an integral part of next-generation wireless networks. However, due to uncertainties in harvested energy, it is necessary to adopt energy efficient power control schemes to reduce an SBSs' energy consumption and thus ensure quality-of-service (QoS) for users. Such energy-efficient design can also be done via the use of content caching which reduces the usage of the capacity-limited SBS backhaul. of popular content at SBS can also prove beneficial in this regard by reducing the backhaul usage. In this paper, an on…
Mobile edge caching can effectively reduce service delay but may introduce information staleness, calling for timely content refreshing. However, content refreshing consumes additional transmission resources and may degrade the delay performance of mobile systems. In this work, we propose a freshness-aware refreshing scheme to balance the service delay and content freshness measured by Age of Information (AoI). Specifically, the cached content items will be refreshed to the up-to-date version upon user requests if the AoI exceeds a certain threshold (named as refreshing window). The average Ao…
Replicating or caching popular content in memories distributed across the network is a technique to reduce peak network loads. Conventionally, the performance gain of caching was thought to result from making part of the requested data available closer to end users. Recently, it has been shown that by using a carefully designed technique to store the contents in the cache and coding across data streams a much more significant gain can be achieved in reducing the network load. Inner and outer bounds on the network load v/s cache memory tradeoff were obtained in (Maddah-Ali and Niesen, 2012). We…
This paper focuses on analog network coding (ANC) and time division broadcasting (TDBC) which are two major protocols used in bidirectional cooperative networks. Lower bounds of the outage probabilities of those two protocols are derived first. Those lower bounds are extremely tight in the whole signal-to-noise ratio (SNR) range irrespective of the values of channel variances. Based on those lower bounds, finite-SNR diversity-multiplexing tradeoffs of the ANC and TDBC protocols are obtained. Secondly, we investigate how to efficiently use channel state information (CSI) in those two protocols.…
In order to characterize the fundamental limit of the tradeoff between the amount of cache memory and the delivery transmission rate of multiuser caching systems, various coding schemes have been proposed in the literature. These schemes can largely be categorized into two classes, namely uncoded prefetching schemes and coded prefetching schemes. While uncoded prefetching schemes in general offer order-wise optimal performance, coded prefetching schemes often have better performance at the low cache memory regime. The significant differences in the coding components between the two classes may…
Caching is an effective technique to improve user perceived experience for content delivery in wireless networks. Wireless caching differs from traditional web caching in that it can exploit the broadcast nature of wireless medium and hence opportunistically change the network topologies. This paper studies a cache-aided MIMO interference network with 3 transmitters each equipped with M antennas and 3 receivers each with N antennas. With caching at both the transmitter and receiver sides, the network is changed to hybrid forms of MIMO broadcast channel, MIMO X channel, and MIMO multicast chann…
Two-way relay is potentially an effective approach to spectrum sharing and aggregation by allowing simultaneous bidirectional transmissions between source-destinations pairs. This paper studies the two-way $2\times2\times2$ relay network, a class of four-unicast networks, where there are four source/destination nodes and two relay nodes, with each source sending a message to its destination. We show that without relay caching the total degrees of freedom (DoF) is bounded from above by $8/3$, indicating that bidirectional links do not double the DoF (It is known that the total DoF of one-way $2…
This paper investigates optimal caching placement for wireless femto-caching network. The average bit error rate (BER) is formulated as a function of caching placement under wireless fading. To minimize the average BER, we propose a greedy algorithm finding optimal caching placement with low computational complexity. Exploiting the property of the optimal caching placement which we derive, the proposed algorithm can be performed over considerably reduced search space. Contrary to the optimal caching placement without consideration of wireless fading aspects, we reveal that optimal caching plac…
This paper studies the fundamental tradeoff between storage and latency in a general wireless interference network with caches equipped at all transmitters and receivers. The tradeoff is characterized by an information-theoretic metric, \emph{normalized delivery time} (NDT), which is the worst-case delivery time of the actual traffic load at a transmission rate specified by degrees of freedom (DoF) of a given channel. We obtain both an achievable upper bound and a theoretical lower bound of the minimum NDT for any number of transmitters, any number of receivers, and any feasible cache size tup…
Network based on distributed caching of content is a new architecture to alleviate the ongoing explosive demands for rate of multi-media traffic. In caching networks, coded caching is a recently proposed technique that achieves significant performance gains compared to uncoded caching schemes. In this paper, we derive a lower bound on the average rate with a memory constraint for a family of caching allocation placement and a family of XOR cooperative delivery. The lower bound inspires us how placement and delivery affect the rate memory tradeoff. Based on the clues, we design a new placement …
We illustrate how computer-aided methods can be used to investigate the fundamental limits of the caching systems, which are significantly different from the conventional analytical approach usually seen in the information theory literature. The linear programming (LP) outer bound of the entropy space serves as the starting point of this approach; however, our effort goes significantly beyond using it to prove information inequalities. We first identify and formalize the symmetry structure in the problem, which enables us to show the existence of optimal symmetric solutions. A symmetry-reduced…
We consider a basic caching system, where a single server with a database of $N$ files (e.g. movies) is connected to a set of $K$ users through a shared bottleneck link. Each user has a local cache memory with a size of $M$ files. The system operates in two phases: a placement phase, where each cache memory is populated up to its size from the database, and a following delivery phase, where each user requests a file from the database, and the server is responsible for delivering the requested contents. The objective is to design the two phases to minimize the load (peak or average) of the bott…
In this paper, we aim at maximizing the cache offloading gain for a clustered \ac{D2D} caching network by exploiting probabilistic caching and cooperative transmission among the cluster devices. Devices with surplus memory probabilistically cache a content from a known library. A requested content is either brought from the device's local cache, cooperatively transmitted from catering devices, or downloaded from the macro base station as a last resort. Using stochastic geometry, we derive a closed-form expression for the offloading gain and formulate the offloading maximization problem. In ord…
In this paper, we consider a cache aided network in which each user is assumed to have individual caches, while upon users' requests, an update message is sent though a common link to all users. First, we formulate a general information theoretic setting that represents the database as a discrete memoryless source, and the users' requests as side information that is available everywhere except at the cache encoder. The decoders' objective is to recover a function of the source and the side information. By viewing cache aided networks in terms of a general distributed source coding problem and …
In most Internet of Things (IoT) networks, edge nodes are commonly used as to relays to cache sensing data generated by IoT sensors as well as provide communication services for data consumers. However, a critical issue of IoT sensing is that data are usually transient, which necessitates temporal updates of caching content items while frequent cache updates could lead to considerable energy cost and challenge the lifetime of IoT sensors. To address this issue, we adopt the Age of Information (AoI) to quantify data freshness and propose an online cache update scheme to obtain an effective trad…
Mobile network operators are considering caching as one of the strategies to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end user devices, requests can be served locally, relieving strain on expensive backhaul. In addition, using network coding allows the simultaneous serving of distinct cache misses via common coded multicast transmissions, resulting in significantly larger load reductions compared to those achieved with conventional delivery schemes. However, prior work does not explo…
Cellular data traffic almost doubles every year, greatly straining network capacity. The main driver for this development is wireless video. Traditional methods for capacity increase (like using more spectrum and increasing base station density) are very costly, and do not exploit the unique features of video, in particular a high degree of {\em asynchronous content reuse}. In this paper we give an overview of our work that proposed and detailed a new transmission paradigm exploiting content reuse, and the fact that storage is the fastest-increasing quantity in modern hardware. Our network str…
In this paper, we propose to exploit the limited cache packets as side information to cancel incoming interference at the receiver side. We consider a stochastic network where the random locations of base stations and users are modeled using Poisson point processes. Caching schemes to reap both the local caching gain and the interference cancellation gain for the users are developed based on two factors: the density of different user subsets and the packets cached in the corresponding subsets. The packet loss rate (PLR) is analyzed, which depends on both the cached packets and the channel stat…
This paper considers a hierarchical caching system where a server connects with multiple mirror sites, each connecting with a distinct set of users, and both the mirror sites and users are equipped with caching memories. Although there already exist works studying this setup and proposing coded caching scheme to reduce transmission loads, two main problems are remained to address: 1) the optimal communication load under the uncoded placement for the first hop, denoted by $R_1$, is still unknown. 2) the previous schemes are based on Maddah-Ali and Niesen's data placement and delivery, which req…
Wireless caching has been widely recognized as a promising technique for efficient content delivery. In this paper, by taking different file secrecy levels into consideration, physical-layer security oriented content placement is optimized in a stochastic cache-enabled cellular network. We propose an analytical framework to investigate the nontrivial file delivery-secrecy tradeoff. Specifically, we first derive the closed-form expressions for the file hit and secrecy probabilities. The global optimal probabilistic content placement policy is then analytically derived in terms of hit probabilit…
Coded caching is a technique that leverages locally cached contents at the users to reduce the network's peak-time communication load. Coded caching achieves significant performance gains compared to uncoded caching schemes and is thus a promising technique to boost performance in future networks. In the original model introduced by Maddah-Ali and Niesen (MAN), a server stores multiple files and is connected to multiple cache-aided users through an error-free shared link; once the local caches have been filled and all users have sent their demand to the server, the server can start sending cod…
Mobile virtual reality (VR) delivery is gaining increasing attention from both industry and academia due to its ability to provide an immersive experience. However, achieving mobile VR delivery requires ultra-high transmission rate, deemed as a first killer application for 5G wireless networks. In this paper, in order to alleviate the traffic burden over wireless networks, we develop an implementation framework for mobile VR delivery by utilizing caching and computing capabilities of mobile VR device. We then jointly optimize the caching and computation offloading policy for minimizing the req…
We study noisy broadcast networks with local cache memories at the receivers, where the transmitter can pre-store information even before learning the receivers' requests. We mostly focus on packet-erasure broadcast networks with two disjoint sets of receivers: a set of weak receivers with all-equal erasure probabilities and equal cache sizes and a set of strong receivers with all-equal erasure probabilities and no cache memories. We present lower and upper bounds on the capacity-memory tradeoff of this network. The lower bound is achieved by a new joint cache-channel coding idea and significa…
In this work, we study a large linear interference network with an equal number of transmitters and receivers, where each transmitter is connected to two subsequent receivers. Each transmitter has individual access to a backhaul link (fetching the equivalent of $M_{T}$ files), while each receiver can cache a fraction $γ$ of the library. We explore the tradeoff between the communication rate, backhaul load, and caching storage by designing algorithms that can harness the benefits of cooperative transmission in partially connected networks, while exploiting the advantages of multicast transmissi…
Performance assessment and optimization for networks jointly performing caching, computing, and communication (3C) has recently drawn significant attention because many emerging applications require 3C functionality. However, studies in the literature mostly focus on the particular algorithms and setups of such networks, while their theoretical understanding and characterization has been less explored. To fill this gap, this paper conducts the asymptotic (scaling-law) analysis for the delay-outage tradeoff of noise-limited wireless edge networks with joint 3C. In particular, assuming the user …
This paper studies the two-way butterfly network, a class of two-way four-unicast networks. We first show that bidirectional links do not increase the degrees of freedom for this network thus giving the first example for networks, to the best of our knowledge, where bidirectional links do not increase the degrees of freedom. Further, we see that sufficient caching at the relays or increasing the number of antennas in the relays can double the two-way degrees of freedom for butterfly network.
Several network communication problems are highly related such as coded caching and distributed computation. The centralized coded caching focuses on reducing the network burden in peak times in a wireless network system and the coded distributed computation studies the tradeoff between computation and communication in distributed system. In this paper, motivated by the study of the only rainbow $3$-term arithmetic progressions set, we propose a unified framework for constructing coded caching schemes. This framework builds bridges between coded caching schemes and lots of combinatorial object…
With files proactively stored at base stations (BSs), mobile edge caching enables direct content delivery without remote file fetching, which can reduce the end-to-end delay while relieving backhaul pressure. To effectively utilize the limited cache size in practice, cooperative caching can be leveraged to exploit caching diversity, by allowing users served by multiple base stations under the emerging user-centric network architecture. This paper explores delay-optimal cooperative edge caching in large-scale user-centric mobile networks, where the content placement and cluster size are optimiz…
This paper proposes a video delivery strategy for dynamic streaming services which maximizes time-average streaming quality under a playback delay constraint in wireless caching networks. The network where popular videos encoded by scalable video coding are already stored in randomly distributed caching nodes is considered under adaptive video streaming concepts, and distance-based interference management is investigated in this paper. In this network model, a streaming user makes delay-constrained decisions depending on stochastic network states: 1) caching node for video delivery, 2) video q…
We consider a wireless device-to-device (D2D) network where the nodes have cached information from a library of possible files. Inspired by the current trend in the standardization of the D2D mode for 4th generation wireless networks, we restrict to one-hop communication: each node place a request to a file in the library, and downloads from some other node which has the requested file in its cache through a direct communication link, without going through a base station. We describe the physical layer communication through a simple "protocol-model", based on interference avoidance (independen…
The fifth generation wireless networks must provide fast and reliable connectivity while coping with the ongoing traffic growth. It is of paramount importance that the required resources, such as energy and bandwidth, do not scale with traffic. While the aggregate network traffic is growing at an unprecedented rate, users tend to request the same popular contents at different time instants. Therefore, caching the most popular contents at the network edge is a promising solution to reduce the traffic and the energy consumption over the backhaul links. In this paper, two scenarios are considered…
Emerging Information-Centric Networking (ICN) architectures seek to optimally utilize both bandwidth and storage for efficient content distribution over the network. The Virtual Interest Packet (VIP) framework has been proposed to enable joint design of forwarding, caching, and congestion control strategies within the Named Data Networking (NDN) architecture. While the existing VIP algorithms exhibit good performance, they are primarily focused on maximizing network throughput and utility, and do not explicitly consider user delay. In this paper, we develop a new class of enhanced algorithms f…
An emerging trend of next generation communication systems is to provide network edges with additional capabilities such as additional storage resources in the form of caches to reduce file delivery latency. To investigate this aspect, we study the fundamental limits of a cache-aided wireless network consisting of one central base station, $M$ transceivers and $K$ receivers from a latency-centric perspective. We use the normalized delivery time (NDT) to capture the per-bit latency for the worst-case file request pattern at high signal-to-noise ratios (SNR), normalized with respect to a referen…
Maddah-Ali and Niesen (MAN) in 2014 surprisingly showed that it is possible to serve an arbitrarily large number of cache-equipped users with a constant number of transmissions by using coded caching in shared-link broadcast networks. This paper studies the tradeoff between the user's cache size and the file download time for combination networks, where users with caches communicate with the servers through intermediate relays. Motivated by the so-called separation approach, it is assumed that placement and multicast message generation are done according to the MAN original scheme and regardle…
The fog radio access network (Fog-RAN) has been considered a promising wireless access architecture to help shorten the communication delay and relieve the large data delivery burden over the backhaul links. However, limited by conventional inflexible communication design, Fog-RAN cannot be used in some complex communication scenarios. In this study, we focus on investigating a more intelligent Fog-RAN to assist the communication in a high-speed railway environment. Due to the train's continuously moving, the communication should be designed intelligently to adapt to channel variation. Specifi…
In this paper, we study the online collaborative content caching problem from network economics point of view. The network consists of small cell base stations (SCBSs) with limited cache capacity and a macrocell base station (MCBS). SCBSs are connected with their neighboring SCBSs through high-speed links and collaboratively decide what data to cache. Contents are placed at the SCBSs "free of charge" at off-peak hours and updated during the day according to the content demands by considering the network usage cost. We first model the caching optimization as a finite horizon Markov Decision Pro…