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arXiv 1910.09800cs.HC
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AeroVR:面向航空航天设计的沉浸式可视化系统

AeroVR: Immersive Visualization System for Aerospace Design

Slawomir Konrad Tadeja, Pranay Seshadri, Per Ola Kristensson

摘要:

当今最有利的沉浸式技术之一是虚拟现实(VR)。这个术语通俗地说是与耳机相关联的,耳机可以将用户传送到定制的、专门构建的沉浸式3D虚拟环境。它催生了沉浸式分析领域--这是一个新的研究领域,旨在使用沉浸式技术来增强和增强数据分析。然而,在开发这样一套新的工具时,人们不得不问从标准硬件设置到完全沉浸式3D环境的转变是否合理-无论是在效率还是开发成本方面。为此,在本文中,我们提出了AeroVR-一个沉浸式的航空航天设计环境,其目的是通过交互式可视化性能和几何形状来帮助组件的空气动力学设计过程。我们分解这样一个环境的功能结构的设计,确定的主要和次要任务,提出了一个系统的实现,并验证接口的可用性和表现力。我们将AeroVR部署在发动机压气机叶片的原型设计研究中。

英文摘要:

One of today's most propitious immersive technologies is virtual reality (VR). This term is colloquially associated with headsets that transport users to a bespoke, built-for-purpose immersive 3D virtual environment. It has given rise to the field of immersive analytics---a new field of research that aims to use immersive technologies for enhancing and empowering data analytics. However, in developing such a new set of tools, one has to ask whether the move from standard hardware setup to a fully immersive 3D environment is justified---both in terms of efficiency and development costs. To this end, in this paper, we present the AeroVR--an immersive aerospace design environment with the objective of aiding the component aerodynamic design process by interactively visualizing performance and geometry. We decompose the design of such an environment into function structures, identify the primary and secondary tasks, present an implementation of the system, and verify the interface in terms of usability and expressiveness. We deploy AeroVR on a prototypical design study of a compressor blade for an engine.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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