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arXiv 1909.08766cs.HCcs.AIcs.CVcs.GR

A High-Fidelity Open Embodied Avatar with Lip Syncing and Expression Capabilities

University of Washington(华盛顿大学);Microsoft Research(微软研究院)

Deepali Aneja, Daniel McDuff, Shital Shah

英文摘要:

Embodied avatars as virtual agents have many applications and provide benefits over disembodied agents, allowing non-verbal social and interactional cues to be leveraged, in a similar manner to how humans interact with each other. We present an open embodied avatar built upon the Unreal Engine that can be controlled via a simple python programming interface. The avatar has lip syncing (phoneme control), head gesture and facial expression (using either facial action units or cardinal emotion categories) capabilities. We release code and models to illustrate how the avatar can be controlled like a puppet or used to create a simple conversational agent using public application programming interfaces (APIs). GITHUB link: https://github.com/danmcduff/AvatarSim

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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