Probabilistic Boolean Networks (PBNs) were introduced as a computational model for the study of complex dynamical systems, such as Gene Regulatory Networks (GRNs). Controllability in this context is the process of making strategic interventions to the state of a network in order to drive it towards some other state that exhibits favourable biological properties. In this paper we study the ability of a Double Deep Q-Network with Prioritized Experience Replay in learning control strategies within a finite number of time steps that drive a PBN towards a target state, typically an attractor. The control method is model-free and does not require knowledge of the network's underlying dynamics, making it suitable for applications where inference of such dynamics is intractable. We present extensive experiment results on two synthetic PBNs and the PBN model constructed directly from gene-expression data of a study on metastatic-melanoma.
University of Surrey(萨里大学);Dalian University of Technology(大连理工大学)
The ability to direct a Probabilistic Boolean Network (PBN) to a desired state is important to applications such as targeted therapeutics in cancer biology. Reinforcement Learning (RL) has been proposed as a framework that solves a discrete-time optimal control problem cast as a Markov Decision Process. We focus on an integrative framework powered by a model-free deep RL method that can address different flavours of the control problem (e.g., with or without control inputs; attractor state or a subset of the state space as the target domain). The method is agnostic to the distribution of proba…
University of California at Berkeley(加州大学伯克利分校);Google Research(谷歌研究院)
We demonstrate how to learn efficient heuristics for automated reasoning algorithms for quantified Boolean formulas through deep reinforcement learning. We focus on a backtracking search algorithm, which can already solve formulas of impressive size - up to hundreds of thousands of variables. The main challenge is to find a representation of these formulas that lends itself to making predictions in a scalable way. For a family of challenging problems, we learned a heuristic that solves significantly more formulas compared to the existing handwritten heuristics.
Centro de Ciencias de la Complejidad (C3), Universidad Nacional Autónoma de México(墨西哥国立自治大学复杂性科学中心);Centre de Recerca en Enginyeria Biomèdica, Universitat Politècnica de Catalunya(加泰罗尼亚理工大学生物医学工程研究中心);Instituto de Investigaciones en Matemáticas Aplicadas y en Sistemas, Universidad Nacional Autónoma de México(墨西哥国立自治大学应用数学与系统研究所);Lakeside Labs GmbH(Lakeside Labs 有限公司);Institut de Recerca Sant Joan de Déu(圣琼德乌研究所)
The area of Smart Power Grids needs to constantly improve its efficiency and resilience, to pro-vide high quality electrical power, in a resistant grid, managing faults and avoiding failures. Achieving this requires high component reliability, adequate maintenance, and a studied failure occurrence. Correct system operation involves those activities, and novel methodologies to detect, classify, and isolate faults and failures, model and simulate processes with predictive algorithms and analytics (using data analysis and asset condition to plan and perform activities). We show-case the applicati…
IBM Research Ireland(IBM爱尔兰研究院);Trinity College Dublin(都柏林圣三一学院)
Explainability of Reinforcement Learning (RL) policies remains a challenging research problem, particularly when considering RL in a safety context. Understanding the decisions and intentions of an RL policy offer avenues to incorporate safety into the policy by limiting undesirable actions. We propose the use of a Boolean Decision Rules model to create a post-hoc rule-based summary of an agent's policy. We evaluate our proposed approach using a DQN agent trained on an implementation of a lava gridworld and show that, given a hand-crafted feature representation of this gridworld, simple genera…
School of Computer Science and Applied Mathematics(计算机科学与应用数学系);University of the Witwatersrand(金山大学)
The ability to compose learned skills to solve new tasks is an important property of lifelong-learning agents. In this work, we formalise the logical composition of tasks as a Boolean algebra. This allows us to formulate new tasks in terms of the negation, disjunction and conjunction of a set of base tasks. We then show that by learning goal-oriented value functions and restricting the transition dynamics of the tasks, an agent can solve these new tasks with no further learning. We prove that by composing these value functions in specific ways, we immediately recover the optimal policies for a…
In this paper, we consider algorithms to decide the existence of strategies in MDPs for Boolean combinations of objectives. These objectives are omega-regular properties that need to be enforced either surely, almost surely, existentially, or with non-zero probability. In this setting, relevant strategies are randomized infinite memory strategies: both infinite memory and randomization may be needed to play optimally. We provide algorithms to solve the general case of Boolean combinations and we also investigate relevant subcases. We further report on complexity bounds for these problems.
Aiming at a comprehensive and concise tutorial survey, recap of variational inference and reinforcement learning with Probabilistic Graphical Models are given with detailed derivations. Reviews and comparisons on recent advances in deep reinforcement learning are made from various aspects. We offer detailed derivations to a taxonomy of Probabilistic Graphical Model and Variational Inference methods in deep reinforcement learning, which serves as a complementary material on top of the original contributions.
Deep reinforcement learning is an increasingly popular technique for synthesising policies to control an agent's interaction with its environment. There is also growing interest in formally verifying that such policies are correct and execute safely. Progress has been made in this area by building on existing work for verification of deep neural networks and of continuous-state dynamical systems. In this paper, we tackle the problem of verifying probabilistic policies for deep reinforcement learning, which are used to, for example, tackle adversarial environments, break symmetries and manage t…
Safe Reinforcement learning (Safe RL) aims at learning optimal policies while staying safe. A popular solution to Safe RL is shielding, which uses a logical safety specification to prevent an RL agent from taking unsafe actions. However, traditional shielding techniques are difficult to integrate with continuous, end-to-end deep RL methods. To this end, we introduce Probabilistic Logic Policy Gradient (PLPG). PLPG is a model-based Safe RL technique that uses probabilistic logic programming to model logical safety constraints as differentiable functions. Therefore, PLPG can be seamlessly applie…
The framework of reinforcement learning or optimal control provides a mathematical formalization of intelligent decision making that is powerful and broadly applicable. While the general form of the reinforcement learning problem enables effective reasoning about uncertainty, the connection between reinforcement learning and inference in probabilistic models is not immediately obvious. However, such a connection has considerable value when it comes to algorithm design: formalizing a problem as probabilistic inference in principle allows us to bring to bear a wide array of approximate inference…
Integration of reinforcement learning and imitation learning is an important problem that has been studied for a long time in the field of intelligent robotics. Reinforcement learning optimizes policies to maximize the cumulative reward, whereas imitation learning attempts to extract general knowledge about the trajectories demonstrated by experts, i.e., demonstrators. Because each of them has their own drawbacks, methods combining them and compensating for each set of drawbacks have been explored thus far. However, many of the methods are heuristic and do not have a solid theoretical basis. I…
Gulf University for Science and Technology(海湾科技大学)
We present a probabilistic logic programming framework to reinforcement learning, by integrating reinforce-ment learning, in POMDP environments, with normal hybrid probabilistic logic programs with probabilistic answer set seman-tics, that is capable of representing domain-specific knowledge. We formally prove the correctness of our approach. We show that the complexity of finding a policy for a reinforcement learning problem in our approach is NP-complete. In addition, we show that any reinforcement learning problem can be encoded as a classical logic program with answer set semantics. We als…
We propose to leverage epistemic uncertainty about constraint satisfaction of a reinforcement learner in safety critical domains. We introduce a framework for specification of requirements for reinforcement learners in constrained settings, including confidence about results. We show that an agent's confidence in constraint satisfaction provides a useful signal for balancing optimization and safety in the learning process.
Prior work has looked at applying reinforcement learning and imitation learning approaches to autonomous driving scenarios, but either the safety or the efficiency of the algorithm is compromised. With the use of control barrier functions embedded into the reinforcement learning policy, we arrive at safe policies to optimize the performance of the autonomous driving vehicle. However, control barrier functions need a good approximation of the model of the car. We use probabilistic control barrier functions as an estimate of the model uncertainty. The algorithm is implemented as an online versio…
Deep reinforcement learning has been successfully applied to many control tasks, but the application of such agents in safety-critical scenarios has been limited due to safety concerns. Rigorous testing of these controllers is challenging, particularly when they operate in probabilistic environments due to, for example, hardware faults or noisy sensors. We propose MOSAIC, an algorithm for measuring the safety of deep reinforcement learning agents in stochastic settings. Our approach is based on the iterative construction of a formal abstraction of a controller's execution in an environment, an…
Deep reinforcement learning algorithms require large amounts of experience to learn an individual task. While in principle meta-reinforcement learning (meta-RL) algorithms enable agents to learn new skills from small amounts of experience, several major challenges preclude their practicality. Current methods rely heavily on on-policy experience, limiting their sample efficiency. The also lack mechanisms to reason about task uncertainty when adapting to new tasks, limiting their effectiveness in sparse reward problems. In this paper, we address these challenges by developing an off-policy meta-…
Emerging applications in robotics and autonomous systems, such as autonomous driving and robotic surgery, often involve critical safety constraints that must be satisfied even when information about system models is limited. In this regard, we propose a model-free safety specification method that learns the maximal probability of safe operation by carefully combining probabilistic reachability analysis and safe reinforcement learning (RL). Our approach constructs a Lyapunov function with respect to a safe policy to restrain each policy improvement stage. As a result, it yields a sequence of sa…
We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents are trying to solve. To do so, we extend previous probabilistic approaches for inverse reinforcement learning in known MDPs to the case of unknown dynamics or opponents. We do this by deriving two simplified probabilistic models of the demonstrator's policy and utility. For tractability, we use maximum a posteriori estimation rather than full Bayesian inferen…
Reinforcement learning (RL) combines a control problem with statistical estimation: The system dynamics are not known to the agent, but can be learned through experience. A recent line of research casts `RL as inference' and suggests a particular framework to generalize the RL problem as probabilistic inference. Our paper surfaces a key shortcoming in that approach, and clarifies the sense in which RL can be coherently cast as an inference problem. In particular, an RL agent must consider the effects of its actions upon future rewards and observations: The exploration-exploitation tradeoff. In…
We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents are trying to solve. To do so, we extend previous probabilistic approaches for inverse reinforcement learning in known MDPs to the case of unknown dynamics or opponents. We do this by deriving two simplified probabilistic models of the demonstrator's policy and utility. For tractability, we use maximum a posteriori estimation rather than full Bayesian inferen…
University of Oxford(牛津大学);University of Pennsylvania(宾夕法尼亚大学)
Reinforcement Learning (RL) has emerged as an efficient method of choice for solving complex sequential decision making problems in automatic control, computer science, economics, and biology. In this paper we present a model-free RL algorithm to synthesize control policies that maximize the probability of satisfying high-level control objectives given as Linear Temporal Logic (LTL) formulas. Uncertainty is considered in the workspace properties, the structure of the workspace, and the agent actions, giving rise to a Probabilistically-Labeled Markov Decision Process (PL-MDP) with unknown graph…
University of New Hampshire(新罕布什尔大学);Department of Computer Science(计算机科学系)
A reinforcement learning agent tries to maximize its cumulative payoff by interacting in an unknown environment. It is important for the agent to explore suboptimal actions as well as to pick actions with highest known rewards. Yet, in sensitive domains, collecting more data with exploration is not always possible, but it is important to find a policy with a certain performance guaranty. In this paper, we present a brief survey of methods available in the literature for balancing exploration-exploitation trade off and computing robust solutions from fixed samples in reinforcement learning.
Reinforcement Learning for Control with Probabilistic Stability Guarantee: A Finite-Sample Approach
Department of Control Science;Engineering, Harbin Institute of Technology, China.;State Key Laboratory of Robotics;Systems (HIT), Harbin Institute of Technology, China.;School of Automation, Central South University, China.;Department of Cognitive Robotics, Delft University of Technology, Netherlands.;Department of Computer Science, University College London, UK.;Department of Computer Science, University of Manchester, UK.
University of Colorado Boulder(科罗拉多大学博尔德分校);University of Central Florida(中佛罗里达大学);Air Force Research Laboratory(空军研究实验室)
The success of reinforcement learning in typical settings is predicated on Markovian assumptions on the reward signal by which an agent learns optimal policies. In recent years, the use of reward machines has relaxed this assumption by enabling a structured representation of non-Markovian rewards. In particular, such representations can be used to augment the state space of the underlying decision process, thereby facilitating non-Markovian reinforcement learning. However, these reward machines cannot capture the semantics of stochastic reward signals. In this paper, we make progress on this f…
Berkeley Artificial Intelligence Research(伯克利人工智能研究院);University of California, Berkeley(加州大学伯克利分校)
Model-based reinforcement learning (RL) algorithms can attain excellent sample efficiency, but often lag behind the best model-free algorithms in terms of asymptotic performance. This is especially true with high-capacity parametric function approximators, such as deep networks. In this paper, we study how to bridge this gap, by employing uncertainty-aware dynamics models. We propose a new algorithm called probabilistic ensembles with trajectory sampling (PETS) that combines uncertainty-aware deep network dynamics models with sampling-based uncertainty propagation. Our comparison to state-of-t…
Autonomous vehicles (AVs) are on the road. To safely and efficiently interact with other road participants, AVs have to accurately predict the behavior of surrounding vehicles and plan accordingly. Such prediction should be probabilistic, to address the uncertainties in human behavior. Such prediction should also be interactive, since the distribution over all possible trajectories of the predicted vehicle depends not only on historical information, but also on future plans of other vehicles that interact with it. To achieve such interaction-aware predictions, we propose a probabilistic predic…
Stanford University(斯坦福大学);KTH Royal Institute of Technology(瑞典皇家理工学院);Honda Research Institute(本田研究院)
Designing reliable decision strategies for autonomous urban driving is challenging. Reinforcement learning (RL) has been used to automatically derive suitable behavior in uncertain environments, but it does not provide any guarantee on the performance of the resulting policy. We propose a generic approach to enforce probabilistic guarantees on an RL agent. An exploration strategy is derived prior to training that constrains the agent to choose among actions that satisfy a desired probabilistic specification expressed with linear temporal logic (LTL). Reducing the search space to policies satis…
In the field of reinforcement learning there has been recent progress towards safety and high-confidence bounds on policy performance. However, to our knowledge, no practical methods exist for determining high-confidence policy performance bounds in the inverse reinforcement learning setting---where the true reward function is unknown and only samples of expert behavior are given. We propose a sampling method based on Bayesian inverse reinforcement learning that uses demonstrations to determine practical high-confidence upper bounds on the $α$-worst-case difference in expected return between a…
It is well known that reinforcement learning can be cast as inference in an appropriate probabilistic model. However, this commonly involves introducing a distribution over agent trajectories with probabilities proportional to exponentiated rewards. In this work, we formulate reinforcement learning as Bayesian inference without resorting to rewards, and show that rewards are derived from agent's preferences, rather than the other way around. We argue that agent preferences should be specified stochastically rather than deterministically. Reinforcement learning via inference with stochastic pre…
Transferable Reinforcement Learning via Probabilistic Latent Embeddings and Dynamic Policy Adaptation for Sim-to-Real Deployment
Lyles School of Civil and Construction Engineering, Purdue University, West Lafayette, USA(普渡大学土木与建设工程学院);Elmore Family School of Electrical and Computer Engineering, Purdue University, West Lafayette, USA(普渡大学埃尔莫尔家庭电气与计算机工程学院)
Robust Probabilistic Shielding for Safe Offline Reinforcement Learning
Radboud University Nijmegen The Netherlands;Ruhr University\,\&\,Radboud University Bochum Germany;Radboud University;Ruhr University\,\&\,Radboud University
Providing a suitable reward function to reinforcement learning can be difficult in many real world applications. While inverse reinforcement learning (IRL) holds promise for automatically learning reward functions from demonstrations, several major challenges remain. First, existing IRL methods learn reward functions from scratch, requiring large numbers of demonstrations to correctly infer the reward for each task the agent may need to perform. Second, existing methods typically assume homogeneous demonstrations for a single behavior or task, while in practice, it might be easier to collect d…
Xidian University(西安电子科技大学);Peking University(北京大学);Princeton University(普林斯顿大学);Delft University of Technology(代尔夫特理工大学)
Deep reinforcement learning (DRL) has successfully solved various problems recently, typically with a unimodal policy representation. However, grasping distinguishable skills for some tasks with non-unique optima can be essential for further improving its learning efficiency and performance, which may lead to a multimodal policy represented as a mixture-of-experts (MOE). To our best knowledge, present DRL algorithms for general utility do not deploy this method as policy function approximators due to the potential challenge in its differentiability for policy learning. In this work, we propose…
University College London(伦敦大学学院);Delft University of Technology(代尔夫特理工大学);MediaGamma Ltd.(MediaGamma有限公司)
Humans are capable of attributing latent mental contents such as beliefs or intentions to others. The social skill is critical in daily life for reasoning about the potential consequences of others' behaviors so as to plan ahead. It is known that humans use such reasoning ability recursively by considering what others believe about their own beliefs. In this paper, we start from level-$1$ recursion and introduce a probabilistic recursive reasoning (PR2) framework for multi-agent reinforcement learning. Our hypothesis is that it is beneficial for each agent to account for how the opponents woul…