Model-based Reinforcement Learning (MBRL) allows data-efficient learning which is required in real world applications such as robotics. However, despite the impressive data-efficiency, MBRL does not achieve the final performance of state-of-the-art Model-free Reinforcement Learning (MFRL) methods. We leverage the strengths of both realms and propose an approach that obtains high performance with a small amount of data. In particular, we combine MFRL and Model Predictive Control (MPC). While MFRL's strength in exploration allows us to train a better forward dynamics model for MPC, MPC improves the performance of the MFRL policy by sampling-based planning. The experimental results in standard continuous control benchmarks show that our approach can achieve MFRL`s level of performance while being as data-efficient as MBRL.
MFRL-BI: Design of a Model-free Reinforcement Learning Process Control Scheme by Using Bayesian Inference
Antai College of Economics and Management, Shanghai Jiao Tong University(上海交通大学安泰经济与管理学院);Smart Manufacturing Thrust, Systems Hub, The Hong Kong University of Science and Technology(香港科技大学系统枢纽智能制造方向)
Center for Research on Intelligent System and Engineering(智能系统与工程研究中心);Institute of Automation, CAS(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学)
Model-based reinforcement learning (MBRL) is believed to have higher sample efficiency compared with model-free reinforcement learning (MFRL). However, MBRL is plagued by dynamics bottleneck dilemma. Dynamics bottleneck dilemma is the phenomenon that the performance of the algorithm falls into the local optimum instead of increasing when the interaction step with the environment increases, which means more data can not bring better performance. In this paper, we find that the trajectory reward estimation error is the main reason that causes dynamics bottleneck dilemma through theoretical analy…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-尚佩恩分校);Sandia National Laboratories(桑迪亚国家实验室);c3.ai DTI
Function approximation is widely used in reinforcement learning to handle the computational difficulties associated with very large state spaces. However, function approximation introduces errors which may lead to instabilities when using approximate dynamic programming techniques to obtain the optimal policy. Therefore, techniques such as lookahead for policy improvement and m-step rollout for policy evaluation are used in practice to improve the performance of approximate dynamic programming with function approximation. We quantitatively characterize, for the first time, the impact of lookah…
SPOTting the Future: Lookahead Explanations for Deep Reinforcement Learning
Benin School of Computer Science and Engineering, The Hebrew University of Jerusalem(耶路撒冷希伯来大学贝林计算机科学与工程学院);Hebrew University Business School, Data Science Department, The Hebrew University of Jerusalem(耶路撒冷希伯来大学希伯来大学商学院数据科学系)
Model-based reinforcement learning (MBRL) has shown its advantages in sample-efficiency over model-free reinforcement learning (MFRL). Despite the impressive results it achieves, it still faces a trade-off between the ease of data generation and model bias. In this paper, we propose a simple and elegant model-embedding model-based reinforcement learning (MEMB) algorithm in the framework of the probabilistic reinforcement learning. To balance the sample-efficiency and model bias, we exploit both real and imaginary data in the training. In particular, we embed the model in the policy update and …
Some of the most powerful reinforcement learning frameworks use planning for action selection. Interestingly, their planning horizon is either fixed or determined arbitrarily by the state visitation history. Here, we expand beyond the naive fixed horizon and propose a theoretically justified strategy for adaptive selection of the planning horizon as a function of the state-dependent value estimate. We propose two variants for lookahead selection and analyze the trade-off between iteration count and computational complexity per iteration. We then devise a corresponding deep Q-network algorithm …
Samsung Advanced Institute of Technology(三星先进技术研究院);Korea Advanced Institute of Science and Technology(韩国高等科学技术研究院)
In recent years, $Q$-learning has become indispensable for model-free reinforcement learning (MFRL). However, it suffers from well-known problems such as under- and overestimation bias of the value, which may adversely affect the policy learning. To resolve this issue, we propose a MFRL framework that is augmented with the components of model-based RL. Specifically, we propose to estimate not only the $Q$-values but also both the transition and the reward with a shared network. We further utilize the estimated reward from the model estimators for $Q$-learning, which promotes interaction betwee…
Technion, Israel(以色列理工学院);INRIA, Villers les Nancy, France(法国南希-比莱尔斯法国国家信息与自动化研究所)
Finite-horizon lookahead policies are abundantly used in Reinforcement Learning and demonstrate impressive empirical success. Usually, the lookahead policies are implemented with specific planning methods such as Monte Carlo Tree Search (e.g. in AlphaZero). Referring to the planning problem as tree search, a reasonable practice in these implementations is to back up the value only at the leaves while the information obtained at the root is not leveraged other than for updating the policy. Here, we question the potency of this approach. Namely, the latter procedure is non-contractive in general…
Technion, Israel Institute of Technology(以色列理工学院);INRIA(法国国家信息与自动化研究所)
Multiple-step lookahead policies have demonstrated high empirical competence in Reinforcement Learning, via the use of Monte Carlo Tree Search or Model Predictive Control. In a recent work \cite{efroni2018beyond}, multiple-step greedy policies and their use in vanilla Policy Iteration algorithms were proposed and analyzed. In this work, we study multiple-step greedy algorithms in more practical setups. We begin by highlighting a counter-intuitive difficulty, arising with soft-policy updates: even in the absence of approximations, and contrary to the 1-step-greedy case, monotonic policy improve…
Technion, Israel Institute of Technology(以色列理工学院);INRIA(法国国家信息与自动化研究所)
The famous Policy Iteration algorithm alternates between policy improvement and policy evaluation. Implementations of this algorithm with several variants of the latter evaluation stage, e.g, $n$-step and trace-based returns, have been analyzed in previous works. However, the case of multiple-step lookahead policy improvement, despite the recent increase in empirical evidence of its strength, has to our knowledge not been carefully analyzed yet. In this work, we introduce the first such analysis. Namely, we formulate variants of multiple-step policy improvement, derive new algorithms using the…
Real-time heuristic search is a popular model of acting and learning in intelligent autonomous agents. Learning real-time search agents improve their performance over time by acquiring and refining a value function guiding the application of their actions. As computing the perfect value function is typically intractable, a heuristic approximation is acquired instead. Most studies of learning in real-time search (and reinforcement learning) assume that a simple value-function-greedy policy is used to select actions. This is in contrast to practice, where high-performance is usually attained by …
Effective Online 3D Bin Packing with Lookahead Parcels Using Monte Carlo Tree Search
Key Lab of High Confidence Software Technologies (Peking University), Ministry of Education China(高可信软件技术重点实验室(北京大学));Faculty of Computing, Harbin Institute of Technology, Harbin, China(计算机学院,哈尔滨工业大学,哈尔滨,中国);JD Logistic, Beijing, China(京东物流,北京,中国);School of Computer Science, Peking University, Beijing, China(计算机科学学院,北京大学,北京,中国)
We propose a new aggregation framework for approximate dynamic programming, which provides a connection with rollout algorithms, approximate policy iteration, and other single and multistep lookahead methods. The central novel characteristic is the use of a bias function $V$ of the state, which biases the values of the aggregate cost function towards their correct levels. The classical aggregation framework is obtained when $V\equiv0$, but our scheme works best when $V$ is a known reasonably good approximation to the optimal cost function $J^*$. When $V$ is equal to the cost function $J_μ$ of …
Al-Balqa Applied University(巴尔卡应用大学);Iowa State University(爱荷华州立大学)
The trend is to implement intelligent agents capable of analyzing available information and utilize it efficiently. This work presents a number of reinforcement learning (RL) architectures; one of them is designed for intelligent agents. The proposed architectures are called selector-actor-critic (SAC), tuner-actor-critic (TAC), and estimator-selector-actor-critic (ESAC). These architectures are improved models of a well known architecture in RL called actor-critic (AC). In AC, an actor optimizes the used policy, while a critic estimates a value function and evaluate the optimized policy by th…
Robotics Institute(机器人研究所);Carnegie Mellon University(卡内基梅隆大学);The University of Texas at Austin(得克萨斯大学奥斯汀分校)
Reinforcement learning (RL) in low-data and risk-sensitive domains requires performant and flexible deployment policies that can readily incorporate constraints during deployment. One such class of policies are the semi-parametric H-step lookahead policies, which select actions using trajectory optimization over a dynamics model for a fixed horizon with a terminal value function. In this work, we investigate a novel instantiation of H-step lookahead with a learned model and a terminal value function learned by a model-free off-policy algorithm, named Learning Off-Policy with Online Planning (L…
National University of Defense Technology(国防科技大学);Clemson University(克莱姆森大学)
We solve a challenging yet practically useful variant of 3D Bin Packing Problem (3D-BPP). In our problem, the agent has limited information about the items to be packed into the bin, and an item must be packed immediately after its arrival without buffering or readjusting. The item's placement also subjects to the constraints of collision avoidance and physical stability. We formulate this online 3D-BPP as a constrained Markov decision process. To solve the problem, we propose an effective and easy-to-implement constrained deep reinforcement learning (DRL) method under the actor-critic framewo…
Facebook AI Research(脸书人工智能研究院);UC Berkeley(加州大学伯克利分校)
Lookahead search has been a critical component of recent AI successes, such as in the games of chess, go, and poker. However, the search methods used in these games, and in many other settings, are tabular. Tabular search methods do not scale well with the size of the search space, and this problem is exacerbated by stochasticity and partial observability. In this work we replace tabular search with online model-based fine-tuning of a policy neural network via reinforcement learning, and show that this approach outperforms state-of-the-art search algorithms in benchmark settings. In particular…
Foster School of Business, University of Washington(华盛顿大学福斯特商学院);Department of Operations Research and Financial Engineering, Princeton University(普林斯顿大学运筹学与金融工程系)
Truckload brokerages, a $100 billion/year industry in the U.S., plays the critical role of matching shippers with carriers, often to move loads several days into the future. Brokerages not only have to find companies that will agree to move a load, the brokerage often has to find a price that both the shipper and carrier will agree to. The price not only varies by shipper and carrier, but also by the traffic lanes and other variables such as commodity type. Brokerages have to learn about shipper and carrier response functions by offering a price and observing whether each accepts the quote. We…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);C3.ai Digital Transformation Institute(C3.ai数字化转型研究院)
We provide performance guarantees for a variant of simulation-based policy iteration for controlling Markov decision processes that involves the use of stochastic approximation algorithms along with state-of-the-art techniques that are useful for very large MDPs, including lookahead, function approximation, and gradient descent. Specifically, we analyze two algorithms; the first algorithm involves a least squares approach where a new set of weights associated with feature vectors is obtained via least squares minimization at each iteration and the second algorithm involves a two-time-scale sto…
University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
A common technique in reinforcement learning is to evaluate the value function from Monte Carlo simulations of a given policy, and use the estimated value function to obtain a new policy which is greedy with respect to the estimated value function. A well-known longstanding open problem in this context is to prove the convergence of such a scheme when the value function of a policy is estimated from data collected from a single sample path obtained from implementing the policy (see page 99 of [Sutton and Barto, 2018], page 8 of [Tsitsiklis, 2002]). We present a solution to the open problem by …
We consider some classical optimization problems in path planning and network transport, and we introduce new auction-based algorithms for their optimal and suboptimal solution. The algorithms are based on mathematical ideas that are related to competitive bidding by persons for objects and the attendant market equilibrium, which underlie auction processes. However, the starting point of our algorithms is different, namely weighted and unweighted path construction in directed graphs, rather than assignment of persons to objects. The new algorithms have several potential advantages over existin…
Arizona State University(亚利桑那州立大学);Massachusetts Institute of Technology(麻省理工学院)
In this paper we consider infinite horizon discounted dynamic programming problems with finite state and control spaces, and partial state observations. We discuss an algorithm that uses multistep lookahead, truncated rollout with a known base policy, and a terminal cost function approximation. This algorithm is also used for policy improvement in an approximate policy iteration scheme, where successive policies are approximated by using a neural network classifier. A novel feature of our approach is that it is well suited for distributed computation through an extended belief space formulatio…
Optimizing the Unknown: Black Box Bayesian Optimization with Energy-Based Model and Reinforcement Learning
University of California, Los Angeles(加州大学洛杉矶分校);The Hong Kong University of Science and Technology (Guangzhou)(香港科学与技术大学(广州));The Hong Kong University of Science and Technology(香港科学与技术大学)
Image captioning is a challenging problem owing to the complexity in understanding the image content and diverse ways of describing it in natural language. Recent advances in deep neural networks have substantially improved the performance of this task. Most state-of-the-art approaches follow an encoder-decoder framework, which generates captions using a sequential recurrent prediction model. However, in this paper, we introduce a novel decision-making framework for image captioning. We utilize a "policy network" and a "value network" to collaboratively generate captions. The policy network se…
Deep reinforcement learning agents are notoriously sample inefficient, which considerably limits their application to real-world problems. Recently, many model-based methods have been designed to address this issue, with learning in the imagination of a world model being one of the most prominent approaches. However, while virtually unlimited interaction with a simulated environment sounds appealing, the world model has to be accurate over extended periods of time. Motivated by the success of Transformers in sequence modeling tasks, we introduce IRIS, a data-efficient agent that learns in a wo…
King Abdullah University of Science and Technology(阿卜杜拉国王科技大学);The Swiss AI Lab IDSIA/USI/SUPSI(瑞士IDSIA/USI/SUPSI人工智能实验室);The University of Liverpool(利物浦大学);University of Oxford(牛津大学);Nanjing University of Aeronautics and Astronautics(南京航空航天大学);NNAISENSE(NNAISENSE公司)