The paper studies a distributed gradient descent (DGD) process and considers the problem of showing that in nonconvex optimization problems, DGD typically converges to local minima rather than saddle points. The paper considers unconstrained minimization of a smooth objective function. In centralized settings, the problem of demonstrating nonconvergence to saddle points of gradient descent (and variants) is typically handled by way of the stable-manifold theorem from classical dynamical systems theory. However, the classical stable-manifold theorem is not applicable in distributed settings. The paper develops an appropriate stable-manifold theorem for DGD showing that convergence to saddle points may only occur from a low-dimensional stable manifold. Under appropriate assumptions (e.g., coercivity), this result implies that DGD typically converges to local minima and not to saddle points.
The note considers normalized gradient descent (NGD), a natural modification of classical gradient descent (GD) in optimization problems. A serious shortcoming of GD in non-convex problems is that GD may take arbitrarily long to escape from the neighborhood of a saddle point. This issue can make the convergence of GD arbitrarily slow, particularly in high-dimensional non-convex problems where the relative number of saddle points is often large. The paper focuses on continuous-time descent. It is shown that, contrary to standard GD, NGD escapes saddle points `quickly.' In particular, it is show…
We describe a line-search algorithm which achieves the best-known worst-case complexity results for problems with a certain "strict saddle" property that has been observed to hold in low-rank matrix optimization problems. Our algorithm is adaptive, in the sense that it makes use of backtracking line searches and does not require prior knowledge of the parameters that define the strict saddle property.
In this paper, we study the gradient descent-ascent method for convex-concave saddle-point problems. We derive a new non-asymptotic global convergence rate in terms of distance to the solution set by using the semidefinite programming performance estimation method. The given convergence rate incorporates most parameters of the problem and it is exact for a large class of strongly convex-strongly concave saddle-point problems for one iteration. We also investigate the algorithm without strong convexity and we provide some necessary and sufficient conditions under which the gradient descent-asce…
Carnegie Mellon University(卡内基梅隆大学);University of California, Berkeley(加利福尼亚大学伯克利分校);University of Southern California(南加利福尼亚大学)
Although gradient descent (GD) almost always escapes saddle points asymptotically [Lee et al., 2016], this paper shows that even with fairly natural random initialization schemes and non-pathological functions, GD can be significantly slowed down by saddle points, taking exponential time to escape. On the other hand, gradient descent with perturbations [Ge et al., 2015, Jin et al., 2017] is not slowed down by saddle points - it can find an approximate local minimizer in polynomial time. This result implies that GD is inherently slower than perturbed GD, and justifies the importance of adding p…
We consider the problem of finding local minimizers in non-convex and non-smooth optimization. Under the assumption of strict saddle points, positive results have been derived for first-order methods. We present the first known results for the non-smooth case, which requires different analysis and a different algorithm.
Type-II Saddles and Probabilistic Stability of Stochastic Gradient Descent
Massachusetts Institute of Technology(麻省理工学院);NTT Research(NTT研究院);Université Paris Cité(巴黎西岱大学);RIKEN Center for Emergent Matter Science (CEMS)(理化学研究所新兴物质科学中心);The University of Tokyo(东京大学)
Shanghai University of Finance and Economics(上海财经大学);University of California, Irvine(加州大学欧文分校)
We consider non-convex optimization problems with constraint that is a product of simplices. A commonly used algorithm in solving this type of problem is the Multiplicative Weights Update (MWU), an algorithm that is widely used in game theory, machine learning and multi-agent systems. Despite it has been known that MWU avoids saddle points, there is a question that remains unaddressed:"Is there an accelerated version of MWU that avoids saddle points provably?" In this paper we provide a positive answer to above question. We provide an accelerated MWU based on Riemannian Accelerated Gradient De…
Gradient descent and its variants are widely used in machine learning. However, oracle access of gradient may not be available in many applications, limiting the direct use of gradient descent. This paper proposes a method of estimating gradient to perform gradient descent, that converges to a stationary point for general non-convex optimization problems. Beyond the first-order stationary properties, the second-order stationary properties are important in machine learning applications to achieve better performance. We show that the proposed model-free non-convex optimization algorithm returns …
In centralized settings, it is well known that stochastic gradient descent (SGD) avoids saddle points and converges to local minima in nonconvex problems. However, similar guarantees are lacking for distributed first-order algorithms. The paper studies distributed stochastic gradient descent (D-SGD)--a simple network-based implementation of SGD. Conditions under which D-SGD avoids saddle points and converges to local minima are studied. First, we consider the problem of computing critical points. Assuming loss functions are nonconvex and possibly nonsmooth, it is shown that, for each fixed ini…
We establish that first-order methods avoid saddle points for almost all initializations. Our results apply to a wide variety of first-order methods, including gradient descent, block coordinate descent, mirror descent and variants thereof. The connecting thread is that such algorithms can be studied from a dynamical systems perspective in which appropriate instantiations of the Stable Manifold Theorem allow for a global stability analysis. Thus, neither access to second-order derivative information nor randomness beyond initialization is necessary to provably avoid saddle points.
Mitsubishi Electric Research Laboratories (MERL)(三菱电机研究实验室(MERL));Tufts University(塔夫茨大学)
In this article, we study the convergence of Mirror Descent (MD) and Optimistic Mirror Descent (OMD) for saddle point problems satisfying the notion of coherence as proposed in Mertikopoulos et al. We prove convergence of OMD with exact gradients for coherent saddle point problems, and show that monotone convergence only occurs after some sufficiently large number of iterations. This is in contrast to the claim in Mertikopoulos et al. of monotone convergence of OMD with exact gradients for coherent saddle point problems. Besides highlighting this important subtlety, we note that the almost sur…
University of California, Berkeley(加州大学伯克利分校);Microsoft Research, India(微软印度研究院)
Nesterov's accelerated gradient descent (AGD), an instance of the general family of "momentum methods", provably achieves faster convergence rate than gradient descent (GD) in the convex setting. However, whether these methods are superior to GD in the nonconvex setting remains open. This paper studies a simple variant of AGD, and shows that it escapes saddle points and finds a second-order stationary point in $\tilde{O}(1/ε^{7/4})$ iterations, faster than the $\tilde{O}(1/ε^{2})$ iterations required by GD. To the best of our knowledge, this is the first Hessian-free algorithm to find a second…
In this work, we analyze the global convergence property of coordinate gradient descent with random choice of coordinates and stepsizes for non-convex optimization problems. Under generic assumptions, we prove that the algorithm iterate will almost surely escape strict saddle points of the objective function. As a result, the algorithm is guaranteed to converge to local minima if all saddle points are strict. Our proof is based on viewing coordinate descent algorithm as a nonlinear random dynamical system and a quantitative finite block analysis of its linearization around saddle points.
Motivated by the super-diffusivity of self-repelling random walk, which has roots in statistical physics, this paper develops a new perturbation mechanism for optimization algorithms. In this mechanism, perturbations are adapted to the history of states via the notion of occupation time. After integrating this mechanism into the framework of perturbed gradient descent (PGD) and perturbed accelerated gradient descent (PAGD), two new algorithms are proposed: perturbed gradient descent adapted to occupation time (PGDOT) and its accelerated version (PAGDOT). PGDOT and PAGDOT are shown to converge …
This work shows that applying Gradient Descent (GD) with a fixed step size to minimize a (possibly nonconvex) quadratic function is equivalent to running the Power Method (PM) on the gradients. The connection between GD with a fixed step size and the PM, both with and without fixed momentum, is thus established. Consequently, valuable eigen-information is available via GD. Recent examples show that GD with a fixed step size, applied to locally quadratic nonconvex functions, can take exponential time to escape saddle points (Simon S. Du, Chi Jin, Jason D. Lee, Michael I. Jordan, Aarti Singh, an…
Tsinghua University(清华大学);Peking University(北京大学);Massachusetts Institute of Technology(麻省理工学院)
Escaping saddle points is a central research topic in nonconvex optimization. In this paper, we propose a simple gradient-based algorithm such that for a smooth function $f\colon\mathbb{R}^n\to\mathbb{R}$, it outputs an $ε$-approximate second-order stationary point in $\tilde{O}(\log n/ε^{1.75})$ iterations. Compared to the previous state-of-the-art algorithms by Jin et al. with $\tilde{O}((\log n)^{4}/ε^{2})$ or $\tilde{O}((\log n)^{6}/ε^{1.75})$ iterations, our algorithm is polynomially better in terms of $\log n$ and matches their complexities in terms of $1/ε$. For the stochastic setting, …
Large-scale non-convex optimization problems are expensive to solve due to computational and memory costs. To reduce the costs, first-order (computationally efficient) and asynchronous-parallel (memory efficient) algorithms are necessary to minimize non-convex functions in machine learning. However, asynchronous-first-order methods applied within non-convex settings run into two difficulties: (i) parallelization delays, which affect convergence by disrupting the monotonicity of first-order methods, and (ii) sub-optimal saddle points where the gradient is zero. To solve these two difficulties, …
Microsoft Research New England(微软新英格兰研究院);University of California Irvine(加州大学欧文分校);University of California Berkeley(加州大学伯克利分校);Cornell University(康奈尔大学)
We analyze stochastic gradient descent for optimizing non-convex functions. In many cases for non-convex functions the goal is to find a reasonable local minimum, and the main concern is that gradient updates are trapped in saddle points. In this paper we identify strict saddle property for non-convex problem that allows for efficient optimization. Using this property we show that stochastic gradient descent converges to a local minimum in a polynomial number of iterations. To the best of our knowledge this is the first work that gives global convergence guarantees for stochastic gradient desc…
It is known that operator splitting methods based on Forward Backward Splitting (FBS), Douglas-Rachford Splitting (DRS), and Davis-Yin Splitting (DYS) decompose a difficult optimization problems into simpler subproblems under proper convexity and smoothness assumptions. In this paper, we identify an envelope (an objective function) whose gradient descent iteration under a variable metric coincides with DYS iteration. This result generalizes the Moreau envelope for proximal-point iteration and the envelopes for FBS and DRS iterations identified by Patrinos, Stella, and Themelis. Based on the ne…
Satisfaction of the strict saddle property has become a standard assumption in non-convex optimization, and it ensures that many first-order optimization algorithms will almost always escape saddle points. However, functions exist in machine learning that do not satisfy this property, such as the loss function of a neural network with at least two hidden layers. First-order methods such as gradient descent may converge to non-strict saddle points of such functions, and there do not currently exist any first-order methods that reliably escape non-strict saddle points. To address this need, we d…
École Polytechnique Fédérale de Lausanne(洛桑联邦理工学院);University of California, Los Angeles(加州大学洛杉矶分校)
Recent years have seen increased interest in performance guarantees of gradient descent algorithms for non-convex optimization. A number of works have uncovered that gradient noise plays a critical role in the ability of gradient descent recursions to efficiently escape saddle-points and reach second-order stationary points. Most available works limit the gradient noise component to be bounded with probability one or sub-Gaussian and leverage concentration inequalities to arrive at high-probability results. We present an alternate approach, relying primarily on mean-square arguments and show t…
University of California, Berkeley(加州大学伯克利分校);Duke University(杜克大学);Microsoft Research, India(微软研究院(印度));University of Washington(华盛顿大学)
This paper shows that a perturbed form of gradient descent converges to a second-order stationary point in a number iterations which depends only poly-logarithmically on dimension (i.e., it is almost "dimension-free"). The convergence rate of this procedure matches the well-known convergence rate of gradient descent to first-order stationary points, up to log factors. When all saddle points are non-degenerate, all second-order stationary points are local minima, and our result thus shows that perturbed gradient descent can escape saddle points almost for free. Our results can be directly appli…
The analysis on the global stability of Riemannian gradient descent method in manifold optimization (i.e., it avoids strict saddle points for almost all initializations) due to Lee et al. (Math. Program. 176:311-337) is corrected. Moreover, an explicit bound on the step-size is presented by the newly introduced retraction L-smooth property.
A game theory inspired methodology is proposed for finding a function's saddle points. While explicit descent methods are known to have severe convergence issues, implicit methods are natural in an adversarial setting, as they take the other player's optimal strategy into account. The implicit scheme proposed has an adaptive learning rate that makes it transition to Newton's method in the neighborhood of saddle points. Convergence is shown through local analysis and, in non convex-concave settings, thorough numerical examples in optimal transport and linear programming. An ad-hoc quasi Newton …
In this paper we consider solving saddle point problems using two variants of Gradient Descent-Ascent algorithms, Extra-gradient (EG) and Optimistic Gradient Descent Ascent (OGDA) methods. We show that both of these algorithms admit a unified analysis as approximations of the classical proximal point method for solving saddle point problems. This viewpoint enables us to develop a new framework for analyzing EG and OGDA for bilinear and strongly convex-strongly concave settings. Moreover, we use the proximal point approximation interpretation to generalize the results for OGDA for a wide range …
The paper considers distributed gradient flow (DGF) for multi-agent nonconvex optimization. DGF is a continuous-time approximation of distributed gradient descent that is often easier to study than its discrete-time counterpart. The paper has two main contributions. First, the paper considers optimization of nonsmooth, nonconvex objective functions. It is shown that DGF converges to critical points in this setting. The paper then considers the problem of avoiding saddle points. It is shown that if agents' objective functions are assumed to be smooth and nonconvex, then DGF can only converge to…
A commonly used heuristic in non-convex optimization is Normalized Gradient Descent (NGD) - a variant of gradient descent in which only the direction of the gradient is taken into account and its magnitude ignored. We analyze this heuristic and show that with carefully chosen parameters and noise injection, this method can provably evade saddle points. We establish the convergence of NGD to a local minimum, and demonstrate rates which improve upon the fastest known first order algorithm due to Ge e al. (2015). The effectiveness of our method is demonstrated via an application to the problem of…
Univ. Grenoble Alpes(格勒诺布尔阿尔卑斯大学);CNRS(法国国家科学研究中心);Inria(法国国家信息与自动化研究所);Institute for Infocomm Research, A*STAR(新加坡科技研究局资讯通信研究院);Nanyang Technological University(南洋理工大学);Singapore University of Technology and Design(新加坡科技设计大学)
Owing to their connection with generative adversarial networks (GANs), saddle-point problems have recently attracted considerable interest in machine learning and beyond. By necessity, most theoretical guarantees revolve around convex-concave (or even linear) problems; however, making theoretical inroads towards efficient GAN training depends crucially on moving beyond this classic framework. To make piecemeal progress along these lines, we analyze the behavior of mirror descent (MD) in a class of non-monotone problems whose solutions coincide with those of a naturally associated variational i…
Randomly initialized first-order optimization algorithms are the method of choice for solving many high-dimensional nonconvex problems in machine learning, yet general theoretical guarantees cannot rule out convergence to critical points of poor objective value. For some highly structured nonconvex problems however, the success of gradient descent can be understood by studying the geometry of the objective. We study one such problem -- complete orthogonal dictionary learning, and provide converge guarantees for randomly initialized gradient descent to the neighborhood of a global optimum. The …
École Polytechnique Fédérale de Lausanne(洛桑联邦理工学院);University of California, Los Angeles(加州大学洛杉矶分校)
The diffusion strategy for distributed learning from streaming data employs local stochastic gradient updates along with exchange of iterates over neighborhoods. In Part I [2] of this work we established that agents cluster around a network centroid and proceeded to study the dynamics of this point. We established expected descent in non-convex environments in the large-gradient regime and introduced a short-term model to examine the dynamics over finite-time horizons. Using this model, we establish in this work that the diffusion strategy is able to escape from strict saddle-points in O(1/$μ$…
University of Waterloo(滑铁卢大学);Huazhong University of Science and Technology(华中科技大学)
We prove that various stochastic gradient descent methods, including the stochastic gradient descent (SGD), stochastic heavy-ball (SHB), and stochastic Nesterov's accelerated gradient (SNAG) methods, almost surely avoid any strict saddle manifold. To the best of our knowledge, this is the first time such results are obtained for SHB and SNAG methods. Moreover, our analysis expands upon previous studies on SGD by removing the need for bounded gradients of the objective function and uniformly bounded noise. Instead, we introduce a more practical local boundedness assumption for the noisy gradien…
We analyze stochastic gradient algorithms for optimizing nonconvex problems. In particular, our goal is to find local minima (second-order stationary points) instead of just finding first-order stationary points which may be some bad unstable saddle points. We show that a simple perturbed version of stochastic recursive gradient descent algorithm (called SSRGD) can find an $(ε,δ)$-second-order stationary point with $\widetilde{O}(\sqrt{n}/ε^2 + \sqrt{n}/δ^4 + n/δ^3)$ stochastic gradient complexity for nonconvex finite-sum problems. As a by-product, SSRGD finds an $ε$-first-order stationary poi…
Riemannian ascent--descent for nonconvex nonconcave minimax landscapes: convergence to basin saddle points and applications to distributionally robust optimization
National University of Defense Technology(国防科技大学);Hunan University(湖南大学)
Nonconvex optimization algorithms with random initialization have attracted increasing attention recently. It has been showed that many first-order methods always avoid saddle points with random starting points. In this paper, we answer a question: can the nonconvex heavy-ball algorithms with random initialization avoid saddle points? The answer is yes! Direct using the existing proof technique for the heavy-ball algorithms is hard due to that each iteration of the heavy-ball algorithm consists of current and last points. It is impossible to formulate the algorithms as iteration like xk+1= g(x…
This paper considers continuously differentiable functions of two vector variables that have (possibly a continuum of) min-max saddle points. We study the asymptotic convergence properties of the associated saddle-point dynamics (gradient-descent in the first variable and gradient-ascent in the second one). We identify a suite of complementary conditions under which the set of saddle points is asymptotically stable under the saddle-point dynamics. Our first set of results is based on the convexity-concavity of the function defining the saddle-point dynamics to establish the convergence guarant…
Stochastically controlled stochastic gradient (SCSG) methods have been proved to converge efficiently to first-order stationary points which, however, can be saddle points in nonconvex optimization. It has been observed that a stochastic gradient descent (SGD) step introduces anistropic noise around saddle points for deep learning and non-convex half space learning problems, which indicates that SGD satisfies the correlated negative curvature (CNC) condition for these problems. Therefore, we propose to use a separate SGD step to help the SCSG method escape from strict saddle points, resulting …
Optimizing non-convex functions is of primary importance in the vast majority of machine learning algorithms. Even though many gradient descent based algorithms have been studied, successive convex approximation based algorithms have been recently empirically shown to converge faster. However, such successive convex approximation based algorithms can get stuck in a first-order stationary point. To avoid that, we propose an algorithm that perturbs the optimization variable slightly at the appropriate iteration. In addition to achieving the same convergence rate results as the non-perturbed vers…
Smooth, non-convex optimization problems on Riemannian manifolds occur in machine learning as a result of orthonormality, rank or positivity constraints. First- and second-order necessary optimality conditions state that the Riemannian gradient must be zero, and the Riemannian Hessian must be positive semidefinite. Generalizing Jin et al.'s recent work on perturbed gradient descent (PGD) for optimization on linear spaces [How to Escape Saddle Points Efficiently (2017), Stochastic Gradient Descent Escapes Saddle Points Efficiently (2019)], we propose a version of perturbed Riemannian gradient d…
University of Sydney(悉尼大学);Discipline of Business Analytics(商业分析学科)
In this paper, we propose a variant of Riemannian stochastic recursive gradient method that can achieve second-order convergence guarantee and escape saddle points using simple perturbation. The idea is to perturb the iterates when gradient is small and carry out stochastic recursive gradient updates over tangent space. This avoids the complication of exploiting Riemannian geometry. We show that under finite-sum setting, our algorithm requires $\widetilde{\mathcal{O}}\big( \frac{ \sqrt{n}}{ε^2} + \frac{\sqrt{n} }{δ^4} + \frac{n}{δ^3}\big)$ stochastic gradient queries to find a $(ε, δ)$-second-…