$Q$-learning with function approximation is one of the most popular methods in reinforcement learning. Though the idea of using function approximation was proposed at least 60 years ago, even in the simplest setup, i.e, approximating $Q$-functions with linear functions, it is still an open problem on how to design a provably efficient algorithm that learns a near-optimal policy. The key challenges are how to efficiently explore the state space and how to decide when to stop exploring in conjunction with the function approximation scheme.
The current paper presents a provably efficient algorithm for $Q$-learning with linear function approximation. Under certain regularity assumptions, our algorithm, Difference Maximization $Q$-learning (DMQ), combined with linear function approximation, returns a near-optimal policy using a polynomial number of trajectories. Our algorithm introduces a new notion, the Distribution Shift Error Checking (DSEC) oracle. This oracle tests whether there exists a function in the function class that predicts well on a distribution $\mathcal{D}_1$, but predicts poorly on another distribution $\mathcal{D}_2$, where $\mathcal{D}_1$ and $\mathcal{D}_2$ are distributions over states induced by two different exploration policies. For the linear function class, this oracle is equivalent to solving a top eigenvalue problem. We believe our algorithmic insights, especially the DSEC oracle, are also useful in designing and analyzing reinforcement learning algorithms with general function approximation.
We study the computational tractability of PAC reinforcement learning with rich observations. We present new provably sample-efficient algorithms for environments with deterministic hidden state dynamics and stochastic rich observations. These methods operate in an oracle model of computation -- accessing policy and value function classes exclusively through standard optimization primitives -- and therefore represent computationally efficient alternatives to prior algorithms that require enumeration. With stochastic hidden state dynamics, we prove that the only known sample-efficient algorithm…
Despite its promise, reinforcement learning's real-world adoption has been hampered by the need for costly exploration to learn a good policy. Imitation learning (IL) mitigates this shortcoming by using an oracle policy during training as a bootstrap to accelerate the learning process. However, in many practical situations, the learner has access to multiple suboptimal oracles, which may provide conflicting advice in a state. The existing IL literature provides a limited treatment of such scenarios. Whereas in the single-oracle case, the return of the oracle's policy provides an obvious benchm…
Princeton University(普林斯顿大学);University of Washington(华盛顿大学);Google AI(谷歌人工智能)
Suppose an agent is in a (possibly unknown) Markov Decision Process in the absence of a reward signal, what might we hope that an agent can efficiently learn to do? This work studies a broad class of objectives that are defined solely as functions of the state-visitation frequencies that are induced by how the agent behaves. For example, one natural, intrinsically defined, objective problem is for the agent to learn a policy which induces a distribution over state space that is as uniform as possible, which can be measured in an entropic sense. We provide an efficient algorithm to optimize suc…
Synthesizing POMDP Policies: Sampling Meets Model-checking via Learning
Nanyang Technological University, Singapore(新加坡南洋理工大学);Tata Institute of Fundamental Research, Mumbai, India(印度孟买印度理工学院基础研究所以);Université Libre de Bruxelles, Brussels, Belgium(比利时布鲁塞尔自由大学);IITB Trust Lab, Department of CSE, IIT Bombay, Mumbai, India(印度孟买印度理工学院 Bombay 电子与计算机科学系信托实验室)
While deep reinforcement learning has successfully solved many challenging control tasks, its real-world applicability has been limited by the inability to ensure the safety of learned policies. We propose an approach to verifiable reinforcement learning by training decision tree policies, which can represent complex policies (since they are nonparametric), yet can be efficiently verified using existing techniques (since they are highly structured). The challenge is that decision tree policies are difficult to train. We propose VIPER, an algorithm that combines ideas from model compression and…
This paper presents a theoretical framework for probably approximately correct (PAC) multi-agent reinforcement learning (MARL) algorithms for Markov games. The paper offers an extension to the well-known Nash Q-learning algorithm, using the idea of delayed Q-learning, in order to build a new PAC MARL algorithm for general-sum Markov games. In addition to guiding the design of a provably PAC MARL algorithm, the framework enables checking whether an arbitrary MARL algorithm is PAC. Comparative numerical results demonstrate performance and robustness.
Safety is a crucial necessity in many applications of reinforcement learning (RL), whether robotic, automotive, or medical. Many existing approaches to safe RL rely on receiving numeric safety feedback, but in many cases this feedback can only take binary values; that is, whether an action in a given state is safe or unsafe. This is particularly true when feedback comes from human experts. We therefore consider the problem of provable safe RL when given access to an offline oracle providing binary feedback on the safety of state, action pairs. We provide a novel meta algorithm, SABRE, which ca…
Multi-armed bandit problems provide a framework to identify the optimal intervention over a sequence of repeated experiments. Without additional assumptions, minimax optimal performance (measured by cumulative regret) is well-understood. With access to additional observed variables that d-separate the intervention from the outcome (i.e., they are a d-separator), recent "causal bandit" algorithms provably incur less regret. However, in practice it is desirable to be agnostic to whether observed variables are a d-separator. Ideally, an algorithm should be adaptive; that is, perform nearly as wel…
Imitation learning (IL) is a general learning paradigm for tackling sequential decision-making problems. Interactive imitation learning, where learners can interactively query for expert demonstrations, has been shown to achieve provably superior sample efficiency guarantees compared with its offline counterpart or reinforcement learning. In this work, we study classification-based online imitation learning (abbrev. $\textbf{COIL}$) and the fundamental feasibility to design oracle-efficient regret-minimization algorithms in this setting, with a focus on the general nonrealizable case. We make …
University of Wisconsin-Madison(威斯康星大学麦迪逊分校);Microsoft Research(微软研究院)
A central problem in sequential decision making is to develop algorithms that are practical and computationally efficient, yet support the use of flexible, general-purpose models. Focusing on the contextual bandit problem, recent progress provides provably efficient algorithms with strong empirical performance when the number of possible alternatives ("actions") is small, but guarantees for decision making in large, continuous action spaces have remained elusive, leading to a significant gap between theory and practice. We present the first efficient, general-purpose algorithm for contextual b…
We analyze two novel randomized variants of the Frank-Wolfe (FW) or conditional gradient algorithm. While classical FW algorithms require solving a linear minimization problem over the domain at each iteration, the proposed method only requires to solve a linear minimization problem over a small \emph{subset} of the original domain. The first algorithm that we propose is a randomized variant of the original FW algorithm and achieves a $\mathcal{O}(1/t)$ sublinear convergence rate as in the deterministic counterpart. The second algorithm is a randomized variant of the Away-step FW algorithm, an…
NTT Communication Science Laboratories(NTT通信科学实验室)
We propose in this paper a general framework for deriving loss functions for structured prediction. In our framework, the user chooses a convex set including the output space and provides an oracle for projecting onto that set. Given that oracle, our framework automatically generates a corresponding convex and smooth loss function. As we show, adding a projection as output layer provably makes the loss smaller. We identify the marginal polytope, the output space's convex hull, as the best convex set on which to project. However, because the projection onto the marginal polytope can sometimes b…
Department of Electrical Engineering and Computer Sciences, UC Berkeley(加州大学伯克利分校电气工程与计算机科学系);UC Berkeley(加州大学伯克利分校)
We analyze a simple prefiltered variation of the least squares estimator for the problem of estimation with biased, semi-parametric noise, an error model studied more broadly in causal statistics and active learning. We prove an oracle inequality which demonstrates that this procedure provably mitigates the variance introduced by long-term dependencies. We then demonstrate that prefiltered least squares yields, to our knowledge, the first algorithm that provably estimates the parameters of partially-observed linear systems that attains rates which do not not incur a worst-case dependence on th…
Yale University(耶鲁大学);University of California San Diego(加利福尼亚大学圣地亚哥分校)
There is increasing interest in learning algorithms that involve interaction between human and machine. Comparison-based queries are among the most natural ways to get feedback from humans. A challenge in designing comparison-based interactive learning algorithms is coping with noisy answers. The most common fix is to submit a query several times, but this is not applicable in many situations due to its prohibitive cost and due to the unrealistic assumption of independent noise in different repetitions of the same query. In this paper, we introduce a new weak oracle model, where a non-maliciou…
Univ. of Milan(米兰大学);Google(谷歌);Istituto Italiano di Tecnologia(意大利技术研究院)
We study an active cluster recovery problem where, given a set of $n$ points and an oracle answering queries like "are these two points in the same cluster?", the task is to recover exactly all clusters using as few queries as possible. We begin by introducing a simple but general notion of margin between clusters that captures, as special cases, the margins used in previous work, the classic SVM margin, and standard notions of stability for center-based clusterings. Then, under our margin assumptions we design algorithms that, in a variety of settings, recover all clusters exactly using only …
Johns Hopkins University(约翰斯·霍普金斯大学);Beijing University of Posts and Telecommunications(北京邮电大学)
State-of-the-art subspace clustering methods are based on expressing each data point as a linear combination of other data points while regularizing the matrix of coefficients with $\ell_1$, $\ell_2$ or nuclear norms. $\ell_1$ regularization is guaranteed to give a subspace-preserving affinity (i.e., there are no connections between points from different subspaces) under broad theoretical conditions, but the clusters may not be connected. $\ell_2$ and nuclear norm regularization often improve connectivity, but give a subspace-preserving affinity only for independent subspaces. Mixed $\ell_1$, …
Microsoft Research(微软研究院);Cornell University(康奈尔大学);Google(谷歌);Google Research(谷歌研究院)
Traditional online algorithms encapsulate decision making under uncertainty, and give ways to hedge against all possible future events, while guaranteeing a nearly optimal solution as compared to an offline optimum. On the other hand, machine learning algorithms are in the business of extrapolating patterns found in the data to predict the future, and usually come with strong guarantees on the expected generalization error. In this work we develop a framework for augmenting online algorithms with a machine learned oracle to achieve competitive ratios that provably improve upon unconditional wo…