arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 1903.03411cs.AIcs.LG

Heuristics, Answer Set Programming and Markov Decision Process for Solving a Set of Spatial Puzzles

Centro Universitário FEI(FEI大学中心);University of Corunna(科鲁尼亚大学)

Thiago Freitas dos Santos, Paulo E. Santos, Leonardo A. Ferreira, Reinaldo A. C. Bianchi, Pedro Cabalar

英文摘要:

Spatial puzzles composed of rigid objects, flexible strings and holes offer interesting domains for reasoning about spatial entities that are common in the human daily-life's activities. The goal of this work is to investigate the automated solution of this kind of puzzles adapting an algorithm that combines Answer Set Programming (ASP) with Markov Decision Process (MDP), algorithm oASP(MDP), to use heuristics accelerating the learning process. ASP is applied to represent the domain as an MDP, while a Reinforcement Learning algorithm (Q-Learning) is used to find the optimal policies. In this work, the heuristics were obtained from the solution of relaxed versions of the puzzles. Experiments were performed on deterministic, non-deterministic and non-stationary versions of the puzzles. Results show that the proposed approach can accelerate the learning process, presenting an advantage when compared to the non-heuristic versions of oASP(MDP) and Q-Learning.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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