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arXiv 1902.09335cs.AI
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基于局部博弈树的相似性度量

Similarity Measures based on Local Game Trees

Department of Mathematics, Yale University(耶鲁大学数学系);Department of Computer Science, University of Warwick(华威大学计算机科学系)

Sabrina Evans, Paolo Turrini

摘要:

我们研究战略相似性的游戏位置在两个球员广泛的游戏的完美信息,通过看他们的本地游戏树的结构,其目的是提高性能的游戏代理在检测强制延续。我们提出了一系列的措施,诱导博弈树,并将它们与国际象棋中的基准问题进行比较,观察到一个有前途的准确性水平匹配陷阱状态。

英文摘要:

We study strategic similarity of game positions in two-player extensive games of perfect information, by looking at the structure of their local game trees, with the aim of improving the performance of game playing agents in detecting forcing continuations. We present a range of measures over the induced game trees and compare them against benchmark problems in chess, observing a promising level of accuracy in matching up trap states.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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