Action prediction is to recognize the class label of an ongoing activity when only a part of it is observed. In this paper, we focus on online action prediction in streaming 3D skeleton sequences. A dilated convolutional network is introduced to model the motion dynamics in temporal dimension via a sliding window over the temporal axis. Since there are significant temporal scale variations in the observed part of the ongoing action at different time steps, a novel window scale selection method is proposed to make our network focus on the performed part of the ongoing action and try to suppress the possible incoming interference from the previous actions at each step. An activation sharing scheme is also proposed to handle the overlapping computations among the adjacent time steps, which enables our framework to run more efficiently. Moreover, to enhance the performance of our framework for action prediction with the skeletal input data, a hierarchy of dilated tree convolutions are also designed to learn the multi-level structured semantic representations over the skeleton joints at each frame. Our proposed approach is evaluated on four challenging datasets. The extensive experiments demonstrate the effectiveness of our method for skeleton-based online action prediction.
We propose a bidirectional consecutively connected two-pathway network (BCCN) for efficient gesture recognition. The BCCN consists of two pathways: (i) a keyframe pathway and (ii) a temporal-attention pathway. The keyframe pathway is configured using the skeleton-based keyframe selection module. Keyframes pass through the pathway to extract the spatial feature of itself, and the temporal-attention pathway extracts temporal semantics. Our model improved gesture recognition performance in videos and obtained better activation maps for spatial and temporal properties. Tests were performed on the …
Softbank Robotics Europe(软银机器人欧洲公司);INSA, University of Lyon(里昂大学国立应用科学学院)
We present a multi-stage pipeline for simple gesture recognition. The novelty of our approach is the association of different technologies, resulting in the first real-time system as of now to conjointly extract skeletons and recognise gesture on a Pepper robot. For this task, Pepper has been augmented with an embedded GPU for running deep CNNs and a fish-eye camera to capture whole scene interaction. We show in this article that real-case scenarios are challenging, and the state-of-the-art approaches hardly deal with unknown human gestures. We present here a way to handle such cases.
Informative Sample Selection Model for Skeleton-based Action Recognition with Limited Training Samples
State Key Laboratory of Information Engineering in Surveying, Mapping and Remote Sensing, Wuhan University(信息工程测绘遥感国家重点实验室,武汉大学);Information Systems Technology and Design Pillar, Singapore University of Technology and Design(信息系统技术与设计 pillar,新加坡科技设计大学);Shanghai Academy of AI for Science, Shanghai, China(上海人工智能科学研究院,上海,中国);Department of Computer Science and Engineering, University at Buffalo, State University of New York(计算机科学与工程系,布法罗大学,纽约州立大学);School of Computer Science, Wuhan University(武汉大学计算机学院)
We introduce a novel, accurate and practical system for real-time people tracking and identification. We used a Kinect V2 sensor for tracking that generates a body skeleton for up to six people in the view. We perform identification using both Kinect and passive RFID, by first measuring the velocity vector of person's skeleton and of their RFID tag using the position of the RFID reader antennas as reference points and then finding the best match between skeletons and tags. We introduce a method for synchronizing Kinect data, which is captured regularly, with irregular or missing RFID data read…
Online action recognition is an important task for human centered intelligent services, which is still difficult to achieve due to the varieties and uncertainties of spatial and temporal scales of human actions. In this paper, we propose two core ideas to handle the online action recognition problem. First, we combine the spatial and temporal skeleton features to depict the actions, which include not only the geometrical features, but also multi-scale motion features, such that both the spatial and temporal information of the action are covered. Second, we propose a memory group sampling metho…
OMG-Bench: A New Challenging Benchmark for Skeleton-based Online Micro Hand Gesture Recognition
School of Systems Science and Engineering, Sun Yat-sen University(中山大学系统科学与工程学院);Beijing University of Posts and Telecommunications(北京邮电大学);Shanghai Jiao Tong University(上海交通大学);Nankai University(南开大学);Defense Innovation Institute, Academy of Military Sciences(军事科学院国防创新研究院);Tianjin Artificial Intelligence Innovation Center(天津人工智能创新中心)
Training large-scale image captioning (IC) models demands access to a rich and diverse set of training examples, gathered from the wild, often from noisy alt-text data. However, recent modeling approaches to IC often fall short in terms of performance in this case, because they assume a clean annotated dataset (as opposed to the noisier alt-text--based annotations), and employ an end-to-end generation approach, which often lacks both controllability and interpretability. We address these problems by breaking down the task into two simpler, more controllable tasks -- skeleton prediction and ske…
University of Modena and Reggio Emilia(摩德纳和雷焦艾米利亚大学)
HMMs are widely used in action and gesture recognition due to their implementation simplicity, low computational requirement, scalability and high parallelism. They have worth performance even with a limited training set. All these characteristics are hard to find together in other even more accurate methods. In this paper, we propose a novel double-stage classification approach, based on Multiple Stream Discrete Hidden Markov Models (MSD-HMM) and 3D skeleton joint data, able to reach high performances maintaining all advantages listed above. The approach allows both to quickly classify pre-se…
Peking University(北京大学);Microsoft Research Asia(微软亚洲研究院);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所)
Human action recognition from well-segmented 3D skeleton data has been intensively studied and has been attracting an increasing attention. Online action detection goes one step further and is more challenging, which identifies the action type and localizes the action positions on the fly from the untrimmed stream data. In this paper, we study the problem of online action detection from streaming skeleton data. We propose a multi-task end-to-end Joint Classification-Regression Recurrent Neural Network to better explore the action type and temporal localization information. By employing a joint…
Online feature selection with dynamic features has become an active research area in recent years. However, in some real-world applications such as image analysis and email spam filtering, features may arrive by groups. Existing online feature selection methods evaluate features individually, while existing group feature selection methods cannot handle online processing. Motivated by this, we formulate the online group feature selection problem, and propose a novel selection approach for this problem. Our proposed approach consists of two stages: online intra-group selection and online inter-g…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);CAS Center for Excellence in Brain Science and Intelligence Technology(中国科学院脑科学与智能技术卓越创新中心);University of Chinese Academy of Sciences(中国科学院大学)
Benefiting from its succinctness and robustness, skeleton-based action recognition has recently attracted much attention. Most existing methods utilize local networks (e.g., recurrent, convolutional, and graph convolutional networks) to extract spatio-temporal dynamics hierarchically. As a consequence, the local and non-local dependencies, which contain more details and semantics respectively, are asynchronously captured in different level of layers. Moreover, existing methods are limited to the spatio-temporal domain and ignore information in the frequency domain. To better extract synchronou…
China University of Geosciences(中国地质大学);University of Wollongong(卧龙岗大学)
Different from traditional action recognition based on video segments, online action recognition aims to recognize actions from unsegmented streams of data in a continuous manner. One way for online recognition is based on the evidence accumulation over time to make predictions from stream videos. This paper presents a fast yet effective method to recognize actions from stream of noisy skeleton data, and a novel weighted covariance descriptor is adopted to accumulate evidence. In particular, a fast incremental updating method for the weighted covariance descriptor is developed for accumulation…
In this paper, we propose a robust object tracking algorithm based on a branch selection mechanism to choose the most efficient object representations from multi-branch siamese networks. While most deep learning trackers use a single CNN for target representation, the proposed Multi-Branch Siamese Tracker (MBST) employs multiple branches of CNNs pre-trained for different tasks, and used for various target representations in our tracking method. With our branch selection mechanism, the appropriate CNN branch is selected depending on the target characteristics in an online manner. By using the m…
Sliding window is one direct way to extend a successful recognition system to handle the more challenging detection problem. While action recognition decides only whether or not an action is present in a pre-segmented video sequence, action detection identifies the time interval where the action occurred in an unsegmented video stream. Sliding window approaches for action detection can however be slow as they maximize a classifier score over all possible sub-intervals. Even though new schemes utilize dynamic programming to speed up the search for the optimal sub-interval, they require offline …
Skeleton sequences are widely used for action recognition task due to its lightweight and compact characteristics. Recent graph convolutional network (GCN) approaches have achieved great success for skeleton-based action recognition since its grateful modeling ability of non-Euclidean data. GCN is able to utilize the short-range joint dependencies while lack to directly model the distant joints relations that are vital to distinguishing various actions. Thus, many GCN approaches try to employ hierarchical mechanism to aggregate wider-range neighborhood information. We propose a novel self-atte…
Inria Grenoble Rhône-Alpes(法国国家信息与自动化研究所格勒诺布尔-罗讷阿尔卑斯分院);Laboratoire Jean Kuntzmann(让·昆茨曼实验室);CNRS(法国国家科学研究中心);Univ. Grenoble Alpes(格勒诺布尔阿尔卑斯大学);Inria(法国国家信息与自动化研究所)
Tracking-by-detection approaches are some of the most successful object trackers in recent years. Their success is largely determined by the detector model they learn initially and then update over time. However, under challenging conditions where an object can undergo transformations, e.g., severe rotation, these methods are found to be lacking. In this paper, we address this problem by formulating it as a proposal selection task and making two contributions. The first one is introducing novel proposals estimated from the geometric transformations undergone by the object, and building a rich …
Imperial College London(帝国理工学院);University of Bath(巴斯大学)
Online action detection (OAD) is challenging since 1) robust yet computationally expensive features cannot be straightforwardly used due to the real-time processing requirements and 2) the localization and classification of actions have to be performed even before they are fully observed. We propose a new random forest (RF)-based online action detection framework that addresses these challenges. Our algorithm uses computationally efficient skeletal joint features. High accuracy is achieved by using robust convolutional neural network (CNN)-based features which are extracted from the raw RGBD i…
Nanjing University of Information Science and Technology(南京信息工程大学)
Recently, the compressive tracking (CT) method has attracted much attention due to its high efficiency, but it cannot well deal with the large scale target appearance variations due to its data-independent random projection matrix that results in less discriminative features. To address this issue, in this paper we propose an adaptive CT approach, which selects the most discriminative features to design an effective appearance model. Our method significantly improves CT in three aspects: Firstly, the most discriminative features are selected via an online vector boosting method. Secondly, the …
DoGCLR: Dominance-Game Contrastive Learning Network for Skeleton-Based Action Recognition
Shenzhen University(深圳大学);the Institute of Intelligence Information Processing(智能信息处理研究院);the Guangdong Key Laboratory of Intelligent Information Processing(广东省智能信息处理重点实验室)
Microsoft Mixed Reality and AI Zurich lab(微软混合现实与人工智能苏黎世实验室);Department of Computer Science, ETH Zurich(苏黎世联邦理工学院计算机科学系)
To be invariant, or not to be invariant: that is the question formulated in this work about local descriptors. A limitation of current feature descriptors is the trade-off between generalization and discriminative power: more invariance means less informative descriptors. We propose to overcome this limitation with a disentanglement of invariance in local descriptors and with an online selection of the most appropriate invariance given the context. Our framework consists in a joint learning of multiple local descriptors with different levels of invariance and of meta descriptors encoding the r…
Online Signature Verification (OSV) is a widely used biometric attribute for user behavioral characteristic verification in digital forensics. In this manuscript, owing to large intra-individual variability, a novel method for OSV based on an interval symbolic representation and a fuzzy similarity measure grounded on writer specific parameter selection is proposed. The two parameters, namely, writer specific acceptance threshold and optimal feature set to be used for authenticating the writer are selected based on minimum equal error rate (EER) attained during parameter fixation phase using th…
Graph-based reasoning over skeleton data has emerged as a promising approach for human action recognition. However, the application of prior graph-based methods, which predominantly employ whole temporal sequences as their input, to the setting of online inference entails considerable computational redundancy. In this paper, we tackle this issue by reformulating the Spatio-Temporal Graph Convolutional Neural Network as a Continual Inference Network, which can perform step-by-step predictions in time without repeat frame processing. To evaluate our method, we create a continual version of ST-GC…
Hefei University of Technology(合肥工业大学);National University of Singapore(新加坡国立大学)
Online selection of dynamic features has attracted intensive interest in recent years. However, existing online feature selection methods evaluate features individually and ignore the underlying structure of feature stream. For instance, in image analysis, features are generated in groups which represent color, texture and other visual information. Simply breaking the group structure in feature selection may degrade performance. Motivated by this fact, we formulate the problem as an online group feature selection. The problem assumes that features are generated individually but there are group…
Feature selection with large-scale high-dimensional data is important yet very challenging in machine learning and data mining. Online feature selection is a promising new paradigm that is more efficient and scalable than batch feature section methods, but the existing online approaches usually fall short in their inferior efficacy as compared with batch approaches. In this paper, we present a novel second-order online feature selection scheme that is simple yet effective, very fast and extremely scalable to deal with large-scale ultra-high dimensional sparse data streams. The basic idea is to…
University of Washington(华盛顿大学);Honda Research Institute(本田研究院)
Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to various environments and deal with cluttered backgrounds, occlusions, and viewpoint variations. Among them, methods based on graph convolutional networks that extract features from the skeleton have demonstrated promising performance. In this paper, we propose a novel Spatio-Temporal Pyramid Graph Convolutional Network (ST-PGN) for online action recognition for…
Sapienza University of Rome(罗马第一大学);Technical University of Munich(慕尼黑工业大学)
Self-paced learning has been beneficial for tasks where some initial knowledge is available, such as weakly supervised learning and domain adaptation, to select and order the training sample sequence, from easy to complex. However its applicability remains unexplored in unsupervised learning, whereby the knowledge of the task matures during training. We propose a novel HYperbolic Self-Paced model (HYSP) for learning skeleton-based action representations. HYSP adopts self-supervision: it uses data augmentations to generate two views of the same sample, and it learns by matching one (named onlin…
A dataset is a shred of crucial evidence to describe a task. However, each data point in the dataset does not have the same potential, as some of the data points can be more representative or informative than others. This unequal importance among the data points may have a large impact in rehearsal-based continual learning, where we store a subset of the training examples (coreset) to be replayed later to alleviate catastrophic forgetting. In continual learning, the quality of the samples stored in the coreset directly affects the model's effectiveness and efficiency. The coreset selection pro…
Training vision-based Urban Autonomous driving models is a challenging problem, which is highly researched in recent times. Training such models is a data-intensive task requiring the storage and processing of vast volumes of (possibly redundant) driving video data. In this paper, we study the problem of developing data-efficient autonomous driving systems. In this context, we study the problem of multi-criteria online video frame subset selection. We study convex optimization-based solutions and show that they are unable to provide solutions with high weightage to the loss of selected video f…
REsearch Groups in Intelligent Machines(智能机器研究组);University of Sfax(斯法克斯大学);ENIS(斯法克斯国立工程师学院)
Feature Selection (FS) plays an important role in learning and classification tasks. The object of FS is to select the relevant and non-redundant features. Considering the huge amount number of features in real-world applications, FS methods using batch learning technique can't resolve big data problem especially when data arrive sequentially. In this paper, we propose an online feature selection system which resolves this problem. More specifically, we treat the problem of online supervised feature selection for binary classification as a decision-making problem. A philosophical vision to thi…
Skeleton-Based Human Action Recognition with Noisy Labels
Institute for Anthropomatics and Robotics, Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院人机与机器人研究所);Institute for Artificial Intelligence, University of Stuttgart(斯图加特大学人工智能研究所);School of Robotics, Hunan University(湖南大学机器人学院);National Engineering Research Center of Robot Visual Perception and Control Technology, Hunan University(湖南大学机器人视觉感知与控制技术国家工程研究中心)
Indian Institute of Technology Kharagpur(印度理工学院克勒格布尔分校);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
In this work we present a novel solution for Video Instance Segmentation(VIS), that is automatically generating instance level segmentation masks along with object class and tracking them in a video. Our method improves the masks from segmentation and propagation branches in an online manner using the Mask Selection Network (MSN) hence limiting the noise accumulation during mask tracking. We propose an effective design of MSN by using patch-based convolutional neural network. The network is able to distinguish between very subtle differences between the masks and choose the better masks out of…