Computer simulation provides an automatic and safe way for training robotic control policies to achieve complex tasks such as locomotion. However, a policy trained in simulation usually does not transfer directly to the real hardware due to the differences between the two environments. Transfer learning using domain randomization is a promising approach, but it usually assumes that the target environment is close to the distribution of the training environments, thus relying heavily on accurate system identification. In this paper, we present a different approach that leverages domain randomization for transferring control policies to unknown environments. The key idea that, instead of learning a single policy in the simulation, we simultaneously learn a family of policies that exhibit different behaviors. When tested in the target environment, we directly search for the best policy in the family based on the task performance, without the need to identify the dynamic parameters. We evaluate our method on five simulated robotic control problems with different discrepancies in the training and testing environment and demonstrate that our method can overcome larger modeling errors compared to training a robust policy or an adaptive policy.
The ability to adapt to changes in environmental contingencies is an important challenge in reinforcement learning. Indeed, transferring previously acquired knowledge to environments with unseen structural properties can greatly enhance the flexibility and efficiency by which novel optimal policies may be constructed. In this work, we study the problem of transfer learning under changes in the environment dynamics. In this study, we apply causal reasoning in the offline reinforcement learning setting to transfer a learned policy to new environments. Specifically, we use the Decision Transforme…
Transfer reinforcement learning aims to improve the sample efficiency of solving unseen new tasks by leveraging experiences obtained from previous tasks. We consider the setting where all tasks (MDPs) share the same environment dynamic except reward function. In this setting, the MDP dynamic is a good knowledge to transfer, which can be inferred by uniformly random policy. However, trajectories generated by uniform random policy are not useful for policy improvement, which impairs the sample efficiency severely. Instead, we observe that the binary MDP dynamic can be inferred from trajectories …
Budapest University of Technology and Economics(布达佩斯技术与经济大学)
Imitation Learning uses the demonstrations of an expert to uncover the optimal policy and it is suitable for real-world robotics tasks as well. In this case, however, the training of the agent is carried out in a simulation environment due to safety, economic and time constraints. Later, the agent is applied in the real-life domain using sim-to-real methods. In this paper, we apply Imitation Learning methods that solve a robotics task in a simulated environment and use transfer learning to apply these solutions in the real-world environment. Our task is set in the Duckietown environment, where…
National Key Laboratory of Novel Software Technology(新型软件技术国家重点实验室);Polixir Technologies(波粒科技);Tsinghua University(清华大学)
Team adaptation to new cooperative tasks is a hallmark of human intelligence, which has yet to be fully realized in learning agents. Previous work on multi-agent transfer learning accommodate teams of different sizes, heavily relying on the generalization ability of neural networks for adapting to unseen tasks. We believe that the relationship among tasks provides the key information for policy adaptation. In this paper, we try to discover and exploit common structures among tasks for more efficient transfer, and propose to learn effect-based task representations as a common space of tasks, us…
Adaptive System Department Institute of Information Theory;Automation The Czech Academy of Sciences Prague, Czech Republic
A problem of learning decision policy from past experience is considered. Using the Fully Probabilistic Design (FPD) formalism, we propose a new general approach for finding a stochastic policy from the past data.
Traditional approaches to RL have focused on learning decision policies directly from episodic decisions, while slowly and implicitly learning the semantics of compositional representations needed for generalization. While some approaches have been adopted to refine representations via auxiliary self-supervised losses while simultaneously learning decision policies, learning compositional representations from hand-designed and context-independent self-supervised losses (multi-view) still adapts relatively slowly to the real world, which contains many non-IID subspaces requiring rapid distribut…
Stanford University(斯坦福大学);Georgia Institute of Technology(佐治亚理工学院)
Being able to transfer existing skills to new situations is a key capability when training robots to operate in unpredictable real-world environments. A successful transfer algorithm should not only minimize the number of samples that the robot needs to collect in the new environment, but also prevent the robot from damaging itself or the surrounding environment during the transfer process. In this work, we introduce a policy transfer algorithm for adapting robot motor skills to novel scenarios while minimizing serious failures. Our algorithm trains two control policies in the training environ…
We focus on the problem of teaching a robot to solve tasks presented sequentially, i.e., in a continual learning scenario. The robot should be able to solve all tasks it has encountered, without forgetting past tasks. We provide preliminary work on applying Reinforcement Learning to such setting, on 2D navigation tasks for a 3 wheel omni-directional robot. Our approach takes advantage of state representation learning and policy distillation. Policies are trained using learned features as input, rather than raw observations, allowing better sample efficiency. Policy distillation is used to comb…
University of Toronto(多伦多大学);Massachusetts Institute of Technology(麻省理工学院);Harvard University(哈佛大学)
Domain shift, encountered when using a trained model for a new patient population, creates significant challenges for sequential decision making in healthcare since the target domain may be both data-scarce and confounded. In this paper, we propose a method for off-policy transfer by modeling the underlying generative process with a causal mechanism. We use informative priors from the source domain to augment counterfactual trajectories in the target in a principled manner. We demonstrate how this addresses data-scarcity in the presence of unobserved confounding. The causal parametrization of …
Tianjin University(天津大学);Noah’s Ark Lab, Huawei(华为诺亚方舟实验室);Nanjing University(南京大学);Fuxi AI Lab in Netease(网易伏羲人工智能实验室);JD Digits(京东数字科技)
Transfer Learning (TL) has shown great potential to accelerate Reinforcement Learning (RL) by leveraging prior knowledge from past learned policies of relevant tasks. Existing transfer approaches either explicitly computes the similarity between tasks or select appropriate source policies to provide guided explorations for the target task. However, how to directly optimize the target policy by alternatively utilizing knowledge from appropriate source policies without explicitly measuring the similarity is currently missing. In this paper, we propose a novel Policy Transfer Framework (PTF) to a…
IOB: Integrating Optimization Transfer and Behavior Transfer for Multi-Policy Reuse
Faculty of Computing, Harbin Institute of Technology(哈尔滨工业大学计算机学院);School of Artificial Intelligence, Optics and Electronics (iOPEN), Northwestern Polytechnical University(西北工业大学人工智能与光学电子学院(iOPEN));McKelvey School of Engineering, Washington University in St. Louis(圣路易斯华盛顿大学麦凯维工程学院)
The ability to transfer a policy from one environment to another is a promising avenue for efficient robot learning in realistic settings where task supervision is not available. This can allow us to take advantage of environments well suited for training, such as simulators or laboratories, to learn a policy for a real robot in a home or office. To succeed, such policy transfer must overcome both the visual domain gap (e.g. different illumination or background) and the dynamics domain gap (e.g. different robot calibration or modelling error) between source and target environments. However, pr…
A popular paradigm in robotic learning is to train a policy from scratch for every new robot. This is not only inefficient but also often impractical for complex robots. In this work, we consider the problem of transferring a policy across two different robots with significantly different parameters such as kinematics and morphology. Existing approaches that train a new policy by matching the action or state transition distribution, including imitation learning methods, fail due to optimal action and/or state distribution being mismatched in different robots. In this paper, we propose a novel …
Sri Lanka Technological Campus(斯里兰卡理工学院);University of Peradeniya(佩拉德尼亚大学)
This paper proposes a novel policy for a group of agents to, individually as well as collectively, solve a multi armed bandit (MAB) problem. The policy relies solely on the information that an agent has obtained through sampling of the options on its own and through communication with neighbors. The option selection policy is based on an Upper Confidence Based (UCB) strategy while the communication strategy that is proposed forces agents to communicate with other agents who they believe are most likely to be exploring than exploiting. The overall strategy is shown to significantly outperform a…
Georgia Institute of Technology(佐治亚理工学院);Lawrence Livermore National Laboratory(劳伦斯利弗莫尔国家实验室)
Transfer and adaptation to new unknown environmental dynamics is a key challenge for reinforcement learning (RL). An even greater challenge is performing near-optimally in a single attempt at test time, possibly without access to dense rewards, which is not addressed by current methods that require multiple experience rollouts for adaptation. To achieve single episode transfer in a family of environments with related dynamics, we propose a general algorithm that optimizes a probe and an inference model to rapidly estimate underlying latent variables of test dynamics, which are then immediately…
University of California, Berkeley(加州大学伯克利分校);Intrinsic Innovation LLC(Intrinsic创新有限责任公司);Tsinghua University(清华大学)
Humans are capable of abstracting various tasks as different combinations of multiple attributes. This perspective of compositionality is vital for human rapid learning and adaption since previous experiences from related tasks can be combined to generalize across novel compositional settings. In this work, we aim to achieve zero-shot policy generalization of Reinforcement Learning (RL) agents by leveraging the task compositionality. Our proposed method is a meta- RL algorithm with disentangled task representation, explicitly encoding different aspects of the tasks. Policy generalization is th…
Coordinated Sciences Laboratory, University of Illinois, Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校协调科学实验室)
Efficient and robust policy transfer remains a key challenge for reinforcement learning to become viable for real-wold robotics. Policy transfer through warm initialization, imitation, or interacting over a large set of agents with randomized instances, have been commonly applied to solve a variety of Reinforcement Learning tasks. However, this seems far from how skill transfer happens in the biological world: Humans and animals are able to quickly adapt the learned behaviors between similar tasks and learn new skills when presented with new situations. Here we seek to answer the question: Wil…
Athens University of Economics and Business(雅典经济与商业大学)
We propose a probabilistic framework to directly insert prior knowledge in reinforcement learning (RL) algorithms by defining the behaviour policy as a Bayesian posterior distribution. Such a posterior combines task specific information with prior knowledge, thus allowing to achieve transfer learning across tasks. The resulting method is flexible and it can be easily incorporated to any standard off-policy and on-policy algorithms, such as those based on temporal differences and policy gradients. We develop a specific instance of this Bayesian transfer RL framework by expressing prior knowledg…
This paper studies the problem of data collection for policy evaluation in Markov decision processes (MDPs). In policy evaluation, we are given a target policy and asked to estimate the expected cumulative reward it will obtain in an environment formalized as an MDP. We develop theory for optimal data collection within the class of tree-structured MDPs by first deriving an oracle data collection strategy that uses knowledge of the variance of the reward distributions. We then introduce the Reduced Variance Sampling (ReVar) algorithm that approximates the oracle strategy when the reward varianc…
OMRON SINIC X(欧姆龙SINIC X);Technical University of Munich(慕尼黑工业大学)
Transfer reinforcement learning (RL) aims at improving the learning efficiency of an agent by exploiting knowledge from other source agents trained on relevant tasks. However, it remains challenging to transfer knowledge between different environmental dynamics without having access to the source environments. In this work, we explore a new challenge in transfer RL, where only a set of source policies collected under diverse unknown dynamics is available for learning a target task efficiently. To address this problem, the proposed approach, MULTI-source POLicy AggRegation (MULTIPOLAR), compris…
Reinforcement Learning methods are capable of solving complex problems, but resulting policies might perform poorly in environments that are even slightly different. In robotics especially, training and deployment conditions often vary and data collection is expensive, making retraining undesirable. Simulation training allows for feasible training times, but on the other hand suffers from a reality-gap when applied in real-world settings. This raises the need of efficient adaptation of policies acting in new environments. We consider this as a problem of transferring knowledge within a family …
Florida Institute for Human and Machine Cognition (IHMC)(佛罗里达人机认知研究所(IHMC))
Despite advancements in deep reinforcement learning algorithms, developing an effective exploration strategy is still an open problem. Most existing exploration strategies either are based on simple heuristics, or require the model of the environment, or train additional deep neural networks to generate imagination-augmented paths. In this paper, a revolutionary algorithm, called Policy Augmentation, is introduced. Policy Augmentation is based on a newly developed inductive matrix completion method. The proposed algorithm augments the values of unexplored state-action pairs, helping the agent …
We propose a method to predict the sim-to-real transfer performance of RL policies. Our transfer metric simplifies the selection of training setups (such as algorithm, hyperparameters, randomizations) and policies in simulation, without the need for extensive and time-consuming real-world rollouts. A probabilistic dynamics model is trained alongside the policy and evaluated on a fixed set of real-world trajectories to obtain the transfer metric. Experiments show that the transfer metric is highly correlated with policy performance in both simulated and real-world robotic environments for compl…
End-to-end approaches to autonomous driving have high sample complexity and are difficult to scale to realistic urban driving. Simulation can help end-to-end driving systems by providing a cheap, safe, and diverse training environment. Yet training driving policies in simulation brings up the problem of transferring such policies to the real world. We present an approach to transferring driving policies from simulation to reality via modularity and abstraction. Our approach is inspired by classic driving systems and aims to combine the benefits of modular architectures and end-to-end deep lear…
University Grenoble Alpes(格勒诺布尔阿尔卑斯大学);Inria(法国国家信息与自动化研究所);CNRS(法国国家科学研究中心);Grenoble INP(格勒诺布尔国立理工学院);École normale supérieure(巴黎高等师范学院);PSL Research University(巴黎文理研究大学)
Vision and learning have made significant progress that could improve robotics policies for complex tasks and environments. Learning deep neural networks for image understanding, however, requires large amounts of domain-specific visual data. While collecting such data from real robots is possible, such an approach limits the scalability as learning policies typically requires thousands of trials. In this work we attempt to learn manipulation policies in simulated environments. Simulators enable scalability and provide access to the underlying world state during training. Policies learned in s…
Accelerating learning processes for complex tasks by leveraging previously learned tasks has been one of the most challenging problems in reinforcement learning, especially when the similarity between source and target tasks is low. This work proposes REPresentation And INstance Transfer (REPAINT) algorithm for knowledge transfer in deep reinforcement learning. REPAINT not only transfers the representation of a pre-trained teacher policy in the on-policy learning, but also uses an advantage-based experience selection approach to transfer useful samples collected following the teacher policy in…
University of Illinois, Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
In this paper, we present a new approach to Transfer Learning (TL) in Reinforcement Learning (RL) for cross-domain tasks. Many of the available techniques approach the transfer architecture as a method of speeding up the target task learning. We propose to adapt and reuse the mapped source task optimal-policy directly in related domains. We show the optimal policy from a related source task can be near optimal in target domain provided an adaptive policy accounts for the model error between target and source. The main benefit of this policy augmentation is generalizing policies across multiple…
University of Tsukuba(筑波大学);RIKEN Center for Advanced Intelligence Project(理化学研究所先进智能项目中心)
We investigate policy transfer using image-to-semantics translation to mitigate learning difficulties in vision-based robotics control agents. This problem assumes two environments: a simulator environment with semantics, that is, low-dimensional and essential information, as the state space, and a real-world environment with images as the state space. By learning mapping from images to semantics, we can transfer a policy, pre-trained in the simulator, to the real world, thereby eliminating real-world on-policy agent interactions to learn, which are costly and risky. In addition, using image-t…
NetEase Fuxi AI Lab(网易伏羲人工智能实验室);Zhejiang University(浙江大学);College of Intelligence and Computing, Tianjin University(天津大学智能与计算学部);National Key Laboratory for Novel Software Technology, Nanjing University(南京大学计算机软件新技术国家重点实验室)
Transfer learning (TL) is a promising way to improve the sample efficiency of reinforcement learning. However, how to efficiently transfer knowledge across tasks with different state-action spaces is investigated at an early stage. Most previous studies only addressed the inconsistency across different state spaces by learning a common feature space, without considering that similar actions in different action spaces of related tasks share similar semantics. In this paper, we propose a method to learning action embeddings by leveraging this idea, and a framework that learns both state embeddin…
Preferred Networks, Inc.(优选网络公司);University of Toronto(多伦多大学)
In this paper we target the problem of transferring policies across multiple environments with different dynamics parameters and motor noise variations, by introducing a framework that decouples the processes of policy learning and system identification. Efficiently transferring learned policies to an unknown environment with changes in dynamics configurations in the presence of motor noise is very important for operating robots in the real world, and our work is a novel attempt in that direction. We introduce MANGA: Method Agnostic Neural-policy Generalization and Adaptation, that trains dyna…
The ability to navigate from visual observations in unfamiliar environments is a core component of intelligent agents and an ongoing challenge for Deep Reinforcement Learning (RL). Street View can be a sensible testbed for such RL agents, because it provides real-world photographic imagery at ground level, with diverse street appearances; it has been made into an interactive environment called StreetLearn and used for research on navigation. However, goal-driven street navigation agents have not so far been able to transfer to unseen areas without extensive retraining, and relying on simulatio…
Task-specific scores are often used to optimize for and evaluate the performance of conditional text generation systems. However, such scores are non-differentiable and cannot be used in the standard supervised learning paradigm. Hence, policy gradient methods are used since the gradient can be computed without requiring a differentiable objective. However, we argue that current n-gram overlap based measures that are used as rewards can be improved by using model-based rewards transferred from tasks that directly compare the similarity of sentence pairs. These reward models either output a sco…
National University of Singapore(新加坡国立大学);Smart Systems Institute (SSI), NUS(新加坡国立大学智能系统研究所(SSI))
In this work, we focus on the problem of safe policy transfer in reinforcement learning: we seek to leverage existing policies when learning a new task with specified constraints. This problem is important for safety-critical applications where interactions are costly and unconstrained policies can lead to undesirable or dangerous outcomes, e.g., with physical robots that interact with humans. We propose a Constrained Markov Decision Process (CMDP) formulation that simultaneously enables the transfer of policies and adherence to safety constraints. Our formulation cleanly separates task goals …
Transferring reinforcement learning policies trained in physics simulation to the real hardware remains a challenge, known as the "sim-to-real" gap. Domain randomization is a simple yet effective technique to address dynamics discrepancies across source and target domains, but its success generally depends on heuristics and trial-and-error. In this work we investigate the impact of randomized parameter selection on policy transferability across different types of domain discrepancies. Contrary to common practice in which kinematic parameters are carefully measured while dynamic parameters are …
Deep Reinforcement Learning combined with Fictitious Play shows impressive results on many benchmark games, most of which are, however, single-stage. In contrast, real-world decision making problems may consist of multiple stages, where the observation spaces and the action spaces can be completely different across stages. We study a two-stage strategy card game Legends of Code and Magic and propose an end-to-end policy to address the difficulties that arise in multi-stage game. We also propose an optimistic smooth fictitious play algorithm to find the Nash Equilibrium for the two-player game.…
We consider off-policy evaluation in the contextual bandit setting for the purpose of obtaining a robust off-policy selection strategy, where the selection strategy is evaluated based on the value of the chosen policy in a set of proposal (target) policies. We propose a new method to compute a lower bound on the value of an arbitrary target policy given some logged data in contextual bandits for a desired coverage. The lower bound is built around the so-called Self-normalized Importance Weighting (SN) estimator. It combines the use of a semi-empirical Efron-Stein tail inequality to control the…
Recent progress in state-only imitation learning extends the scope of applicability of imitation learning to real-world settings by relieving the need for observing expert actions. However, existing solutions only learn to extract a state-to-action mapping policy from the data, without considering how the expert plans to the target. This hinders the ability to leverage demonstrations and limits the flexibility of the policy. In this paper, we introduce Decoupled Policy Optimization (DePO), which explicitly decouples the policy as a high-level state planner and an inverse dynamics model. With e…
National Tsing Hua University(国立清华大学);Appier Inc., Taiwan(Appier 台湾公司);MOST Joint Research Center for AI Technology and All Vista Healthcare, Taiwan(科技部人工智能技术及全视野医疗联合研究中心)
Humans can master a new task within a few trials by drawing upon skills acquired through prior experience. To mimic this capability, hierarchical models combining primitive policies learned from prior tasks have been proposed. However, these methods fall short comparing to the human's range of transferability. We propose a method, which leverages the hierarchical structure to train the combination function and adapt the set of diverse primitive polices alternatively, to efficiently produce a range of complex behaviors on challenging new tasks. We also design two regularization terms to improve…