启用可视化设计验证分析-从原型可视化到使用Unity游戏引擎的分析工具
Enabling Visual Design Verification Analytics - From Prototype Visualizations to an Analytics Tool using the Unity Game Engine
摘要:
当代ASIC项目中不断增加的架构复杂性使设计验证(DV)成为一项非常先进的工作。对短时间上市的迫切需求使自动化成为DV的关键解决方案。然而,重复执行大型回归套件不可避免地会导致大量具有挑战性的测试结果。遵循设计科学的范式,我们提出了一个行动研究,在商业ASIC项目中引入可视化分析。我们使用游戏引擎Unity开发了一个城市景观可视化工具。初步评估是有希望的,这表明该工具提供了一种新的方法来识别设计中容易出错的部分,以及覆盖漏洞。
英文摘要:
The ever-increasing architectural complexity in contemporary ASIC projects turns Design Verification (DV) into a highly advanced endeavor. Pressing needs for short time-to-market has made automation a key solution in DV. However, recurring execution of large regression suites inevitably leads to challenging amounts of test results. Following the design science paradigm, we present an action research study to introduce visual analytics in a commercial ASIC project. We develop a cityscape visualization tool using the game engine Unity. Initial evaluations are promising, suggesting that the tool offers a novel approach to identify error-prone parts of the design, as well as coverage holes.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。