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arXiv 1808.04414cs.HCcs.SI
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基于子图发现和分解的大型图探索

Large Graph Exploration via Subgraph Discovery and Decomposition

James Abello, Fred Hohman, Varun Bezzam, Duen Horng Chau

摘要:

我们正在开发一个交互式的图形探索系统,称为图形游乐场,使大型图形的意义。Graph Playground提供了一种快速且可扩展的边分解算法,该算法基于迭代顶点边剥离,可在几秒钟内分解百万边图。Graph Playground引入了一种新颖的图探索方法和3D表示框架,该框架同时揭示了(1)通过分解的层发现的特殊子图结构,(例如,准集团),以及(2)在跨层链接这样的子图模式中可能的顶点角色。

英文摘要:

We are developing an interactive graph exploration system called Graph Playground for making sense of large graphs. Graph Playground offers a fast and scalable edge decomposition algorithm, based on iterative vertex-edge peeling, to decompose million-edge graphs in seconds. Graph Playground introduces a novel graph exploration approach and a 3D representation framework that simultaneously reveals (1) peculiar subgraph structure discovered through the decomposition's layers, (e.g., quasi-cliques), and (2) possible vertex roles in linking such subgraph patterns across layers.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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