Gradual typing combines static and dynamic typing in the same program. One would hope that the performance in a gradually typed language would range between that of a dynamically typed language and a statically typed language. Existing implementations of gradually typed languages have not achieved this goal due to overheads associated with runtime casts. Takikawa et al. (2016) report up to 100$\times$ slowdowns for partially typed programs. In this paper we present a compiler, named Grift, for evaluating implementation techniques for gradual typing. We take a straightforward but surprisingly unexplored implementation approach for gradual typing, that is, ahead-of-time compilation to native assembly code with carefully chosen runtime representations and space-efficient coercions.
Our experiments show that this approach achieves performance on par with OCaml on statically typed programs and performance between that of Gambit and Racket on untyped programs. On partially typed code, the geometric mean ranges from 0.42$\times$ to 2.36$\times$ that of (untyped) Racket across the benchmarks. We implement casts using the coercions of Siek, Thiemann, and Wadler (2015). This technique eliminates all catastrophic slowdowns without introducing significant overhead. Across the benchmarks, coercions range from 15% slower (fft) to almost 2$\times$ faster (matmult) than regular casts. We also implement the monotonic references of Siek et al. (2015). Monotonic references eliminate all overhead in statically typed code, and for partially typed code, they are faster than proxied references, sometimes up to 1.48$\times$.
NOOP is a mathematical model of nominally-typed OOP that proves the identification of inheritance and subtyping in mainstream nominally-typed OO programming languages and the validity of this identification. This report gives an overview of the main notions in OOP relevant to constructing a mathematical model of OOP such as NOOP. The emphasis in this report is on defining nominality, nominal typing and nominal subtyping of mainstream nominally-typed OO languages, and on contrasting the three notions with their counterparts in structurally-typed OO languages, i.e., with structurality, structura…
The semantic foundations for logic programming are usually separated into two different approaches. The operational semantics, which uses SLD-resolution, the proof method that computes answers in logic programming, and the declarative semantics, which sees logic programs as formulas and its semantics as models. Here, we define a new operational semantics called TSLD-resolution, which stands for Typed SLD-resolution, where we include a value "wrong", that corresponds to the detection of a type error at run-time. For this we define a new typed unification algorithm. Finally we prove the correctn…
We describe an alternative approach to handling mutable references (aka. pointers) within a gradually typed language that has different efficiency characteristics than the prior approach of Herman et al. [2010]. In particular, we reduce the costs of reading and writing through references in statically typed regions of code. We reduce the costs to be the same as they would in a statically typed language, that is, simply the cost of a load or store instruction (for primitive data types). This reduction in cost is especially important for programmers who would like to use gradual typing to facili…
We present a new type system combining occurrence typing, previously used to type check programs in dynamically-typed languages such as Racket, JavaScript, and Ruby, with dependent refinement types. We demonstrate that the addition of refinement types allows the integration of arbitrary solver-backed reasoning about logical propositions from external theories. By building on occurrence typing, we can add our enriched type system as an extension of Typed Racket---adding dependency and refinement reuses the existing formalism while increasing its expressiveness. Dependent refinement types allow …
In this paper, we describe our experience incorporating gradual types in a statically typed functional language with Hindley-Milner style type inference. Where most gradually typed systems aim to improve static checking in a dynamically typed language, we approach it from the opposite perspective and promote dynamic checking in a statically typed language. Our approach provides a glimpse into how languages like SML and OCaml might handle gradual typing. We discuss our implementation and challenges faced -- specifically how gradual typing rules apply to our representation of composite and recur…
Gradually-typed programming languages permit the incremental addition of static types to untyped programs. To remain sound, languages insert run-time checks at the boundaries between typed and untyped code. Unfortunately, performance studies have shown that the overhead of these checks can be disastrously high, calling into question the viability of sound gradual typing. In this paper, we show that by building on existing work on soft contract verification, we can reduce or eliminate this overhead. Our key insight is that while untyped code cannot be trusted by a gradual type system, there is …
We present a calculus that models a form of process interaction based on copyless message passing, in the style of Singularity OS. The calculus is equipped with a type system ensuring that well-typed processes are free from memory faults, memory leaks, and communication errors. The type system is essentially linear, but we show that linearity alone is inadequate, because it leaves room for scenarios where well-typed processes leak significant amounts of memory. We address these problems basing the type system upon an original variant of session types.
The statements `inheritance is not subtyping' and `mainstream OO languages unnecessarily place restrictions over inheritance' have rippled as mantras through the PL research community for years. Many mainstream OO developers and OO language designers however do not accept these statements. In \emph{nominally-typed} OO languages that these developers and language designers are dearly familiar with, inheritance simply is subtyping; and they believe OO type inheritance is an inherently nominal notion not a structural one. Nominally-typed OO languages are among the most used programming languages …
Dynamically typed object-oriented languages enable programmers to write elegant, reusable and extensible programs. However, with the current methodology for program verification, the absence of static type information creates significant overhead. Our proposal is two-fold: First, we propose a layer of abstraction hiding the complexity of dynamic typing when provided with sufficient type information. Since this essentially creates the illusion of verifying a statically-typed program, the effort required is equivalent to the statically-typed case. Second, we show how the required type informatio…
We present a prescriptive type system with parametric polymorphism and subtyping for constraint logic programs. The aim of this type system is to detect programming errors statically. It introduces a type discipline for constraint logic programs and modules, while maintaining the capabilities of performing the usual coercions between constraint domains, and of typing meta-programming predicates, thanks to the flexibility of subtyping. The property of subject reduction expresses the consistency of a prescriptive type system w.r.t. the execution model: if a program is "well-typed", then all deri…
Gradual typing is an approach to integrating static and dynamic typing within the same language, and puts the programmer in control of which regions of code are type checked at compile-time and which are type checked at run-time. In this paper, we focus on the pi-calculus equipped with types for the modeling of input-output capabilities of channels. We present our preliminary work towards a gradually typed version of this calculus. We present a type system, a cast insertion procedure that automatically inserts run-time checks, and an operational semantics of a pi-calculus that handles casts on…
Gradual typing enables programmers to combine static and dynamic typing in the same language. However, ensuring a sound interaction between the static and dynamic parts can incur significant runtime cost. In this paper, we perform a detailed performance analysis of the transient gradual typing approach implemented in Reticulated Python, a gradually typed variant of Python. The transient approach inserts lightweight checks throughout a program rather than installing proxies on higher order values. We show that, when running Reticulated Python and the transient approach on CPython, performance d…
This work studies gradual typing for row types and row polymorphism. Key ingredients in this work are the dynamic row type, which represents a statically unknown part of a row, and consistency for row types, which allows injecting static row types into the dynamic row type and, conversely, projecting the dynamic row type to any static row type. While consistency captures the behavior of the dynamic row type statically, it makes the semantics of a gradually typed language incoherent when combined with row equivalence which identifies row types up to field reordering. To solve this problem, we d…
A long-standing shortcoming of statically typed functional languages is that type checking does not rule out pattern-matching failures (run-time match exceptions). Refinement types distinguish different values of datatypes; if a program annotated with refinements passes type checking, pattern-matching failures become impossible. Unfortunately, refinement is a monolithic property of a type, exacerbating the difficulty of adding refinement types to nontrivial programs. Gradual typing has explored how to incrementally move between static typing and dynamic typing. We develop a type system of grad…
Gradual typing combines static and dynamic typing in the same language, offering the benefits of both to programmers. Static typing provides error detection and strong guarantees while dynamic typing enables rapid prototyping and flexible programming idioms. For programmers to fully take advantage of a gradual type system, however, they must be able to trust their type annotations, and so runtime checks must be performed at the boundaries of static and dynamic code to ensure that static types are respected. Higher order and mutable values cannot be completely checked at these boundaries, and s…
We revisit occurrence typing, a technique to refine the type of variables occurring in type-cases and, thus, capturesome programming patterns used in untyped languages. Although occurrence typing was tied from its inceptionto set-theoretic types-union types, in particular-it never fully exploited the capabilities of these types. Here weshow how, by using set-theoretic types, it is possible to develop a general typing framework that encompasses andgeneralizes several aspects of current occurrence typing proposals and that can be applied to tackle other problemssuch as the reconstruction of inte…
Abstracting Gradual Typing (AGT) is a systematic approach to designing gradually-typed languages. Languages developed using AGT automatically satisfy the formal semantic criteria for gradual languages identified by Siek et al. [2015]. Nonetheless, vanilla AGT semantics can still have important shortcomings. First, a gradual language's runtime checks should preserve the space-efficiency guarantees inherent to the underlying static and dynamic languages. To the contrary, the default operational semantics of AGT break proper tail calls. Second, a gradual language's runtime checks should enforce b…
Typed Clojure is an optional type system for Clojure, a dynamic language in the Lisp family that targets the JVM. Typed Clojure enables Clojure programmers to gain greater confidence in the correctness of their code via static type checking while remaining in the Clojure world, and has acquired significant adoption in the Clojure community. Typed Clojure repurposes Typed Racket's occurrence typing, an approach to statically reasoning about predicate tests, and also includes several new type system features to handle existing Clojure idioms. In this paper, we describe Typed Clojure and present …
Information flow type systems enforce the security property of noninterference by detecting unauthorized data flows at compile-time. However, they require precise type annotations, making them difficult to use in practice as much of the legacy infrastructure is written in untyped or dynamically-typed languages. Gradual typing seamlessly integrates static and dynamic typing, providing the best of both approaches, and has been applied to information flow control, where information flow monitors are derived from gradual security types. Prior work on gradual information flow typing uncovered tensi…
When scripts in untyped languages grow into large programs, maintaining them becomes difficult. A lack of explicit type annotations in typical scripting languages forces programmers to must (re)discover critical pieces of design information every time they wish to change a program. This analysis step both slows down the maintenance process and may even introduce mistakes due to the violation of undiscovered invariants. This paper presents Typed Scheme, an explicitly typed extension of PLT Scheme, an untyped scripting language. Its type system is based on the novel notion of occurrence typing, …
Herman et al. pointed out that the insertion of run-time checks into a gradually typed program could hamper tail-call optimization and, as a result, worsen the space complexity of the program. To address the problem, they proposed a space-efficient coercion calculus, which was subsequently improved by Siek et al. The semantics of these calculi involves eager composition of run-time checks expressed by coercions to prevent the size of a term from growing. However, it relies also on a nonstandard reduction rule, which does not seem easy to implement. In fact, no compiler implementation of gradua…
Expressive static typing disciplines are a powerful way to achieve high-quality software. However, the adoption cost of such techniques should not be under-estimated. Just like gradual typing allows for a smooth transition from dynamically-typed to statically-typed programs, it seems desirable to support a gradual path to certified programming. We explore gradual certified programming in Coq, providing the possibility to postpone the proofs of selected properties, and to check "at runtime" whether the properties actually hold. Casts can be integrated with the implicit coercion mechanism of Coq…
Dependent types help programmers write highly reliable code. However, this reliability comes at a cost: it can be challenging to write new prototypes in (or migrate old code to) dependently-typed programming languages. Gradual typing makes static type disciplines more flexible, so an appropriate notion of gradual dependent types could fruitfully lower this cost. However, dependent types raise unique challenges for gradual typing. Dependent typechecking involves the execution of program code, but gradually-typed code can signal runtime type errors or diverge. These runtime errors threaten the s…
Abstracting Gradual Typing (AGT) is an approach to systematically deriving gradual counterparts to static type disciplines. The approach consists of defining the semantics of gradual types by interpreting them as sets of static types, and then defining an optimal abstraction back to gradual types. These operations are used to lift the static discipline to the gradual setting. The runtime semantics of the gradual language then arises as reductions on gradual typing derivations. To demonstrate the flexibility of AGT, we gradualize $λ_\text{SEC}$, the prototypical security-typed language, with re…
Session types are a rich type discipline, based on linear types, that lifts the sort of safety claims that come with type systems to communications. However, web-based applications and microservices are often written in a mix of languages, with type disciplines in a spectrum between static and dynamic typing. Gradual session types address this mixed setting by providing a framework which grants seamless transition between statically typed handling of sessions and any required degree of dynamic typing. We propose Gradual GV as a gradually typed extension of the functional session type system GV…
Gradual dependent types can help with the incremental adoption of dependently typed code by providing a principled semantics for imprecise types and proofs, where some parts have been omitted. Current theories of gradual dependent types, though, lack a central feature of type theory: propositional equality. Lennon-Bertrand et al. show that, when the reflexive proof $\mathit{refl}$ is the only closed value of an equality type, a gradual extension of CIC with propositional equality violates static observational equivalences. Extensionally-equal functions should be indistinguishable at run time, …
Situation calculus has been widely applied in Artificial Intelligence related fields. This formalism is considered as a dialect of logic programming language and mostly used in dynamic domain modeling. However, type systems are hardly deployed in situation calculus in the literature. To achieve a correct and sound typed program written in situation calculus, adding typing elements into the current situation calculus will be quite helpful. In this paper, we propose to add more typing mechanisms to the current version of situation calculus, especially for three basic elements in situation calcul…
Harnessing the power of dependently typed languages can be difficult. Programmers must manually construct proofs to produce well-typed programs, which is not an easy task. In particular, migrating code to these languages is challenging. Gradual typing can make dependently-typed languages easier to use by mixing static and dynamic checking in a principled way. With gradual types, programmers can incrementally migrate code to a dependently typed language. However, adding gradual types to dependent types creates a new challenge: mixing decidable type-checking and incremental migration in a full-f…
Bidirectional typing combines two modes of typing: type checking, which checks that a program satisfies a known type, and type synthesis, which determines a type from the program. Using checking enables bidirectional typing to support features for which inference is undecidable; using synthesis enables bidirectional typing to avoid the large annotation burden of explicitly typed languages. In addition, bidirectional typing improves error locality. We highlight the design principles that underlie bidirectional type systems, survey the development of bidirectional typing from the prehistoric per…
Pattern-matching programming is an example of a rule-based programming style developed in functional languages. This programming style is intensively used in dialects of ML but is restricted to algebraic data-types. This restriction limits the field of application. However, as shown by Giavitto and Michel at RULE'02, case-based function definitions can be extended to more general data structures called topological collections. We show in this paper that this extension retains the benefits of the typed discipline of the functional languages. More precisely, we show that topological collections …
Many object-oriented dynamic languages allow programmers to _extract methods_ from objects and treat them as functions. This allows for flexible programming patterns, but presents challenges for type systems. In particular, a simple treatment of method extraction would require methods to be contravariant in the receiver type, making overriding all-but-impossible. We present a detailed investigation of this problem, as well as an implemented and evaluated solution. Method extraction is a feature of many dynamically-typed and gradually-typed languages, ranging from Python and PHP to Flow and Typ…
Bringing the benefits of gradual typing to a language with parametric polymorphism like System F, while preserving relational parametricity, has proven extremely challenging: first attempts were formulated a decade ago, and several designs have been recently proposed, with varying syntax, behavior, and properties. Starting from a detailed review of the challenges and tensions that affect the design of gradual parametric languages, this work presents an extensive account of the semantics and metatheory of GSF, a gradual counterpart of System F. In doing so, we also report on the extent to which…
A key challenge when statically typing so-called dynamic languages is the ubiquity of value-based overloading, where a given function can dynamically reflect upon and behave according to the types of its arguments. Thus, to establish basic types, the analysis must reason precisely about values, but in the presence of higher-order functions and polymorphism, this reasoning itself can require basic types. In this paper we address this chicken-and-egg problem by introducing the framework of two-phased typing. The first "trust" phase performs classical, i.e. flow-, path- and value-insensitive type…
The research on gradual typing has led to many variations on the Gradually Typed Lambda Calculus (GTLC) of Siek and Taha (2006) and its underlying cast calculus. For example, Wadler and Findler (2009) added blame tracking, Siek et al. (2009) investigated alternate cast evaluation strategies, and Herman et al. (2010) replaced casts with coercions for space-efficiency. The meta-theory for the GTLC has also expanded beyond type safety to include blame safety (Tobin-Hochstadt and Felleisen 2006), space consumption (Herman et al. 2010), and the gradual guarantees (Siek et al. 2015). These results h…
Garcia and Cimini study a type inference problem for the ITGL, an implicitly and gradually typed language with let-polymorphism, and develop a sound and complete inference algorithm for it. Soundness and completeness mean that, if the algorithm succeeds, the input term can be translated to a well-typed term of an explicitly typed blame calculus by cast insertion and vice versa. However, in general, there are many possible translations depending on how type variables that were left undecided by static type inference are instantiated with concrete static types. Worse, the translated terms may be…
As popularity of algebraic effects and handlers increases, so does a demand for their efficient execution. Eff, an ML-like language with native support for handlers, has a subtyping-based effect system on which an effect-aware optimizing compiler could be built. Unfortunately, in our experience, implementing optimizations for Eff is overly error-prone because its core language is implicitly-typed, making code transformations very fragile. To remedy this, we present an explicitly-typed polymorphic core calculus for algebraic effect handlers with a subtyping-based type-and-effect system. It reif…
Gradually typed languages are designed to support both dynamically typed and statically typed programming styles while preserving the benefits of each. While existing gradual type soundness theorems for these languages aim to show that type-based reasoning is preserved when moving from the fully static setting to a gradual one, these theorems do not imply that correctness of type-based refactorings and optimizations is preserved. Establishing correctness of program transformations is technically difficult, and is often neglected in the metatheory of gradual languages. In this paper, we propose…
Tensor shape mismatch is a common source of bugs in deep learning programs. We propose a new type-based approach to detect tensor shape mismatches. One of the main features of our approach is the best-effort shape inference. As the tensor shape inference problem is undecidable in general, we allow static type/shape inference to be performed only in a best-effort manner. If the static inference cannot guarantee the absence of the shape inconsistencies, dynamic checks are inserted into the program. Another main feature is gradual typing, where users can improve the precision of the inference by …
Gradually typed languages allow statically typed and dynamically typed code to interact while maintaining benefits of both styles. The key to reasoning about these mixed programs is Siek-Vitousek-Cimini-Boyland's (dynamic) gradual guarantee, which says that giving components of a program more precise types only adds runtime type checking, and does not otherwise change behavior. In this paper, we give a semantic reformulation of the gradual guarantee called graduality. We change the name to promote the analogy that graduality is to gradual typing what parametricity is to polymorphism. Each give…
All formalizations of session types rely on linear types for soundness as session-typed communication channels must change their type at every operation. Embedded language implementations of session types follow suit. They either rely on clever typing constructions to guarantee linearity statically, or on run-time checks that approximate linearity. We present a new language embedded implementation of session types, which is inspired by the inversion of control design principle. With our approach, all application programs are intrinsically session typed and unable to break linearity by construc…
The majority of industrial-strength object-oriented (OO) software is written using nominally-typed OO programming languages. Extant domain-theoretic models of OOP developed to analyze OO type systems miss, however, a crucial feature of these mainstream OO languages: nominality. This paper presents the construction of NOOP as the first domain-theoretic model of OOP that includes full class/type names information found in nominally-typed OOP. Inclusion of nominal information in objects of NOOP and asserting that type inheritance in statically-typed OO programming languages is an inherently nomin…
Session Types offer a typing discipline that allows protocol specifications to be used during type-checking, ensuring that implementations adhere to a given specification. When looking to realise global session types in a dependently typed language care must be taken that values introduced in the description are used by roles that know about the value. We present Sessions, a Resource Dependent EDSL for describing global session descriptions in the dependently typed language Idris. As we construct session descriptions the values parameterising the EDSLs' type keeps track of roles and messages t…
Recent years have seen growing interest in the retrofitting of type systems onto dynamically-typed programming languages, in order to improve type safety, programmer productivity, or performance. In such cases, type system developers must strike a delicate balance between disallowing certain coding patterns to keep the type system simple, or including them at the expense of additional complexity and effort. Thus far, the process for designing retrofitted type systems has been largely ad hoc, because evaluating multiple variations of a type system on large bodies of existing code is a significa…