The capacity of caching networks has received considerable attention in the past few years. A particularly studied setting is the case of a single server (e.g., a base station) and multiple users, each of which caches segments of files in a finite library. Each user requests one (whole) file in the library and the server sends a common coded multicast message to satisfy all users at once. The problem consists of finding the smallest possible codeword length to satisfy such requests. In this paper we consider the generalization to the case where each user places $L \geq 1$ requests. The obvious naive scheme consists of applying $L$ times the order-optimal scheme for a single request, obtaining a linear in $L$ scaling of the multicast codeword length. We propose a new achievable scheme based on multiple groupcast index coding that achieves a significant gain over the naive scheme. Furthermore, through an information theoretic converse we find that the proposed scheme is approximately optimal within a constant factor of (at most) $18$.
Coded multicasting has been shown to improve the caching performance of content delivery networks with multiple caches downstream of a common multicast link. However, the schemes that have been shown to achieve order-optimal perfor- mance require content items to be partitioned into a number of packets that grows exponentially with the number of users [1]. In this paper, we first extend the analysis of the achievable scheme in [2] to the case of heterogeneous cache sizes and demand distribu- tions, providing an achievable scheme and an upper bound on the limiting average performance when the n…
Caching and multicasting at base stations are two promising approaches to support massive content delivery over wireless networks. However, existing analysis and designs do not fully explore and exploit the potential advantages of the two approaches. In this paper, we consider the analysis and optimization of caching and multicasting in a large-scale cache-enabled wireless network. We propose a random caching and multicasting scheme with a design parameter. By carefully handling different types of interferers and adopting appropriate approximations, we derive a tractable expression for the suc…
Caching and multicasting are two promising methods to support massive content delivery in multi-tier wireless networks. In this paper, we consider a random caching and multicasting scheme with caching distributions in the two tiers as design parameters, to achieve efficient content dissemination in a two-tier large-scale cache-enabled wireless multicasting network. First, we derive tractable expressions for the successful transmission probabilities in the general region as well as the high SNR and high user density region, respectively, utilizing tools from stochastic geometry. Then, for the c…
Heterogeneous wireless networks (HetNets) provide a powerful approach to meet the dramatic mobile traffic growth, but also impose a significant challenge on backhaul. Caching and multicasting at macro and pico base stations (BSs) are two promising methods to support massive content delivery and reduce backhaul load in HetNets. In this paper, we jointly consider caching and multicasting in a large-scale cache-enabled HetNet with backhaul constraints. We propose a hybrid caching design consisting of identical caching in the macro-tier and random caching in the pico-tier, and a corresponding mult…
Coded multicasting has been shown to be a promis- ing approach to significantly improve the caching performance of content delivery networks with multiple caches downstream of a common multicast link. However, achievable schemes proposed to date have been shown to achieve the proved order-optimal performance only in the asymptotic regime in which the number of packets per requested item goes to infinity. In this paper, we first extend the asymptotic analysis of the achievable scheme in [1], [2] to the case of heterogeneous cache sizes and demand distributions, providing the best known upper bo…
Efficient dissemination of videos is an important problem for mobile telecom carriers. In this paper, to facilitate massive video dissemination, we study joint caching and multicasting for multi-quality videos encoded using two video encoding techniques, namely scalable video coding (SVC), and HEVC or H.264 as in dynamic adaptive streaming over HTTP (DASH) respectively, in a large-scale wireless network. First, for each type of videos, we propose a random caching and multicasting scheme, carefully reflecting the relationship between layers of an SVC-based video or descriptions of a DASH-based …
Recently, edge caching and multicasting arise as two promising technologies to support high-data-rate and low-latency delivery in wireless communication networks. In this paper, we design three transmission schemes aiming to minimize the delivery latency for cache-enabled multigroup multicasting networks. In particular, full caching bulk transmission scheme is first designed as a performance benchmark for the ideal situation where the caching capability of each enhanced remote radio head (eRRH) is sufficient large to cache all files. For the practical situation where the caching capability of …
The capacity of caching networks has received considerable attention in the past few years. A particularly studied setting is the shared link caching network, in which a single source with access to a file library communicates with multiple users, each having the capability to store segments (packets) of the library files, over a shared multicast link. Each user requests one file from the library according to a common demand distribution and the server sends a coded multicast message to satisfy all users at once. The problem consists of finding the smallest possible average codeword length to …
In this paper, we investigate asynchronous coded caching in fog radio access networks (F-RAN). To minimize the fronthaul load, the encoding set collapsing rule and encoding set partition method are proposed to establish the relationship between the coded-multicasting contents in asynchronous and synchronous coded caching. Furthermore, a decentralized asynchronous coded caching scheme is proposed, which provides asynchronous and synchronous transmission methods for different delay requirements. The simulation results show that our proposed scheme creates considerable coded-multicasting opportun…
Next generation of cellular networks deploying wireless distributed femtocaching infrastructure proposed by Golrezaei et. al. are studied. By taking advantage of multihop communications in each cell, the number of required femtocaching helpers is significantly reduced. This reduction of femtocaches is achieved by using the underutilized storage and communication capabilities in the User Terminals (UTs), which results in reducing the deployment costs of distributed femtocaches. A multihop index coding technique is proposed to code the cached contents in helpers to achieve order optimal capacity…
We consider the canonical {\em shared link network} formed by a source node, hosting a library of $m$ information messages (files), connected via a noiseless common link to $n$ destination nodes (users), each with a cache of size M files. Users request files at random and independently, according to a given a-priori demand distribution $\qv$. A coding scheme for this network consists of a caching placement (i.e., a mapping of the library files into the user caches) and delivery scheme (i.e., a mapping for the library files and user demands into a common multicast codeword) such that, after the…
We consider wireless device-to-device (D2D) caching networks with single-hop transmissions. Previous work has demonstrated that caching and coded multicasting can significantly increase per user throughput. However, the state-of-the-art coded caching schemes for D2D networks are generally impractical because content files are partitioned into an exponential number of packets with respect to the number of users if both library and memory sizes are fixed. In this paper, we present two combinatorial approaches of D2D coded caching network design with reduced packetizations and desired throughput …
Coded caching (CC) techniques have been shown to be conveniently applicable in multi-input multi-output (MIMO) systems. In a $K$-user network with spatial multiplexing gains of $L$ at the transmitter and $G$ at every receiver, if each user can cache a fraction $γ$ of the file library, a total number of $GKγ+ L$ data streams can be served in parallel. In this paper, we focus on improving the finite-SNR performance of MIMO-CC systems. We first consider a MIMO-CC scheme that relies only on unicasting individual data streams, and then, introduce a decomposition strategy to design a new scheme that…
Fog networks benefit from content caching at edge nodes (ENs) as well as fronthaul connectivity to the cloud. In previous works, both dedicated and multicast fronthaul links has been considered under different assumptions with Normalized Delivery Time (NDT) as a standard to measure the performance. While dedicated links has been studied extensively in different caching scenarios, multicast links has been developed under assumption of 2-by-2 fog network where cloud is connected to two ENs serving two users. The extension to arbitrary number of ENs and users only provides the lower bound on the …
In this work, we study a noiseless broadcast link serving $K$ users whose requests arise from a library of $N$ files. Every user is equipped with a cache of size $M$ files each. It has been shown that by splitting all the files into packets and placing individual packets in a random independent manner across all the caches, it requires at most $N/M$ file transmissions for any set of demands from the library. The achievable delivery scheme involves linearly combining packets of different files following a greedy clique cover solution to the underlying index coding problem. This remarkable multi…
We consider the content delivery problem in a fading multi-input single-output channel with cache-aided users. We are interested in the scalability of the equivalent content delivery rate when the number of users, $K$, is large. Analytical results show that, using coded caching and wireless multicasting, without channel state information at the transmitter (CSIT), linear scaling of the content delivery rate with respect to $K$ can be achieved in some different ways. First, if the multicast transmission spans over $L$ independent sub-channels, e.g., in quasi-static fading if $L = 1$, and in blo…
This paper considers a single cell multi-antenna base station delivering content to multiple cache enabled single-antenna users. Coding strategies are developed that allow for decentralized placement in the wireless setting. Three different cases namely, max-min multicasting, linear combinations in the complex field, and linear combinations in the finite field, are considered and closed-form rate expressions are provided that hold with high probability. For the case of max-min fair multicasting delivery, we propose a new coding scheme that is capable of working with only two-user broadcasts. A…
In this paper, we investigate the problem of asynchronous coded caching in fog radio access networks (F-RANs). To minimize the fronthaul load, the encoding set collapsing rule and encoding set partition method are proposed to establish the relationship between the coded-multicasting contents for asynchronous and synchronous coded caching. Furthermore, a decentralized asynchronous coded caching scheme is proposed, which provides asynchronous and synchronous transmission methods for different delay requirements. The closed-form expression of the fronthaul load is established for the special case…
We explore the performance of coded caching in a SISO BC setting where some users have higher link capacities than others. Focusing on a binary and fixed topological model where strong links have a fixed normalized capacity 1, and where weak links have reduced normalized capacity $τ<1$, we identify --- as a function of the cache size and $τ$ --- the optimal throughput performance, within a factor of at most 8. The transmission scheme that achieves this performance, employs a simple form of interference enhancement, and exploits the property that weak links attenuate interference, thus allowing…
We address the worst-user bottleneck of wireless coded caching, which is known to severely diminish cache-aided multicasting gains due to the fundamental worst-channel limitation of multicasting transmission. We consider the quasi-static Rayleigh fading Broadcast Channel, for which we first show that the effective coded caching gain of the XOR-based standard coded-caching scheme completely vanishes in the low-SNR regime. Then, we reveal that this collapse is not intrinsic to coded caching. We do so by presenting a novel scheme that can fully recover the coded caching gains by capitalizing on o…
This paper aims to characterize the synergy of distributed caching and wireless fronthaul in a fog radio access network (Fog-RAN) where all edge nodes (ENs) and user equipments (UEs) have a local cache and store contents independently at random. The network operates in two phases, a file-splitting based decentralized cache placement phase and a fronthaul-aided content delivery phase. We adopt normalized delivery time (NDT) to characterize the asymptotic latency performance with respect to cache size and fronthaul capacity. Both an achievable upper bound and a theoretical lower bound of NDT are…
Cache-aided coded multicast leverages side information at wireless edge caches to efficiently serve multiple groupcast demands via common multicast transmissions, leading to load reductions that are proportional to the aggregate cache size. However, the increasingly unpredictable and personalized nature of the content that users consume challenges the efficiency of existing caching-based solutions in which only exact content reuse is explored. This paper generalizes the cache-aided coded multicast problem to a source compression with distributed side information problem that specifically accou…
In this paper, we propose a new design framework on Device-to-Device (D2D) coded caching networks with optimal rate but significantly less file subpacketizations compared to that of the well-known D2D coded caching scheme proposed by Ji, Caire and Molisch (JCM). The proposed design framework is referred to as the {\em Packet Type-based (PTB) design}, where D2D users are first partitioned into multiple groups, which leads to a so-called {\em raw packet saving gain}. Then the corresponding multicasting group types and packet types are specified based on the prescribed node partition. By a carefu…
This work studies the advantages of coded multicasting for the downlink of a Fog Radio Access Network (F-RAN) system equipped with a multicast fronthaul link. In this system, a control unit (CU) in the baseband processing unit (BBU) pool is connected to distributed edge nodes (ENs) through a multicast fronthaul link of finite capacity, and the ENs have baseband processing and caching capabilities. Each user equipment (UE) requests a file in a content library which is available at the CU, and the requested files are served by the closest ENs based on the cached contents and on the information r…
Coded caching schemes with low subpacketization and small transmission rate are desirable in practice due to the requirement of low implementation complexity and efficiency of the transmission. Placement delivery arrays (PDA in short) can be used to generate coded caching schemes. However, many known coded caching schemes have large memory ratios. In this paper, we realize that some schemes with low subpacketization generated by PDAs do not fully use the users' caching content to create multicasting opportunities and thus propose to overcome this drawback. As an application, we obtain two new …
This paper initiates the study of energy-efficiency gains provided by caching. We focus on the cache-aided Gaussian interference channel in the low-SNR regime. We propose a strategy that creates content overlaps at the transmitter caches to allow for co-operation between the transmitters. This co-operation yields a beamforming gain, which has to be traded off against a multicasting gain. We evaluate the performance of this strategy and show its approximate optimality in both the single-receiver case and the single-transmitter case.
This work identifies the fundamental limits of cache-aided coded multicasting in the presence of the well-known `worst-user' bottleneck. This stems from the presence of receiving users with uneven channel capacities, which often forces the rate of transmission of each multicasting message to be reduced to that of the slowest user. This bottleneck, which can be detrimental in general wireless broadcast settings, motivates the analysis of coded caching over a standard Single-Input-Single-Output (SISO) Broadcast Channel (BC) with K cache-aided receivers, each with a generally different channel ca…
This work investigates the interplay of coded caching and spatial multiplexing in an overloaded Multiple-Input-Single-Output (MISO) Broadcast Channel (BC), i.e. a system where the number of users is greater than the number of transmitting antennas. On one hand, coded caching uses the aggregate global cache memory of the users to create multicasting opportunities. On the other hand, multiple antennas at the transmitter leverage the available CSIT to transmit multiple streams simultaneously. In this paper, we introduce a novel scheme which combines both the gain derived from coded-caching and sp…
Coded caching can significantly reduce the communication bandwidth requirement for satisfying users' demands by utilizing the multicasting gain among multiple users. Most existing works assume that the users follow the prescriptions for content placement made by the system. However, users may prefer to decide what files to cache. To address this issue, we consider a network consisting of a file server connected through a shared link to $K$ users, each equipped with a cache which has been already filled arbitrarily. Given an arbitrary content placement, the goal is to find a delivery strategy f…
This paper analyzes the achievable tradeoff between cache~size and download~rate in decentralized caching systems with the uncoded cache placement originally proposed by Maddah-Ali and Niesen. It proposes two novel delivery schemes that take advantage of the multicasting opportunities that arise when a file is demanded by multiple users. These delivery schemes are extensions of known ones to the regime where the file size is finite. Numerical evaluations for the case of file uniform popularity show that the proposed schemes outperform previous ones for all value of the cache size.
In this paper we consider a single-cell downlink scenario where a multiple-antenna base station delivers contents to multiple cache-enabled user terminals. Based on the multicasting opportunities provided by the so-called Coded Caching technique, we investigate three delivery approaches. Our baseline scheme employs the coded caching technique on top of max-min fair multicasting. The second one consists of a joint design of Zero-Forcing (ZF) and coded caching, where the coded chunks are formed in the signal domain (complex field). The third scheme is similar to the second one with the differenc…
The global caching gain of multi-antenna coded caching techniques can be also mostly achieved in dynamic network setups, where the cache contents of users are dictated by a central server, and each user can freely join or leave the network at any moment. In the dynamic setup, users are assigned to a limited set of caching profiles and the non-uniformness in the number of users assigned to each profile is compensated during the delivery phase by either adding phantom users for multicasting or serving a subset of users with unicast transmissions. In this paper, we perform a thorough analysis and…
Coded caching scheme provides us an effective framework to realize additional coded multicasting gain by exploiting coding into multiple transmitted signals. The goal of coded caching design is to jointly optimize the placement and delivery scheme so as to minimize the amount of transmitted coded signals. However, few research efforts consider multiple-round coded caching design problem, in which fixed and mobile users may coexist in one network different number of active users present in successive rounds. Obviously, such dynamic network configurations may lead to undesired frequent placement…
Caching appears to be an efficient way to reduce peak hour network traffic congestion by storing some content at the user's cache without knowledge of later demands. Recently, Maddah-Ali and Niesen proposed a two-phase, placement and delivery phase, coded caching strategy for centralized systems (where coordination among users is possible in the placement phase), and for decentralized systems. This paper investigates the same setup under the further assumption that the number of users is larger than the number of files. By using the same uncoded placement strategy of Maddah-Ali and Niesen, a n…
In this paper, the placement strategy design of coded caching in fog-radio access networks (F-RANs) is investigated. By considering time-variant content popularity, federated deep reinforcement learning is exploited to learn the placement strategy for our coded caching scheme. Initially, the placement problem is modeled as a Markov decision process (MDP) to capture the popularity variations and minimize the long-term content access delay. The reformulated sequential decision problem is solved by dueling double deep Q-learning (dueling DDQL). Then, federated learning is applied to learn the rel…
Device-to-device (D2D) aided beamforming for coded caching is considered in finite signal-to-noise ratio regime. A novel beamforming scheme is proposed where the local cache content exchange among nearby users is exploited. The transmission is split into two phases: local D2D content exchange and downlink transmission. In the D2D phase, users can autonomously share content with the adjacent users. The downlink phase utilizes multicast beamforming to simultaneously serve all users to fulfill the remaining content requests. We first explain the main procedure via two simple examples and then pre…
Multi-antenna coded caching is known to combine a global caching gain that is proportional to the cumulative cache size found across the network, with an additional spatial multiplexing gain that stems from using multiple transmitting antennas. However, a closer look reveals two severe bottlenecks; the well-known exponential subpacketization bottleneck that dramatically reduces performance when the communicated file sizes are finite, and the considerable optimization complexity of beamforming multicast messages when the SNR is finite. We here present an entirely novel caching scheme, termed \e…
Immersive viewing is emerging as the next interface evolution for human-computer interaction. A truly wireless immersive application necessitates immense data delivery with ultra-low latency, raising stringent requirements for next-generation wireless networks. A potential solution for addressing these requirements is through the efficient usage of in-device storage and computation capabilities. This paper proposes a novel location-based coded cache placement and delivery scheme, which leverages the nested code modulation (NCM) to enable multi-rate multicasting transmission. To provide a unifo…
Coded caching is a technique where multicasting and coding opportunities are utilized to achieve better rate-memory tradeoff in cached networks. A crucial parameter in coded caching is subpacketization, which is the number of parts a file is to be split into for coding purposes. The original Maddah-Ali-Niesen scheme has order-optimal rate at a subpacketization growing exponentially with the number of users. In contrast, placement and delivery schemes in coded caching, designed using placement delivery arrays (PDAs), can have linear subpacketization with a penalty in rate. In this work, we prop…
We apply the coded caching scheme proposed by Maddah-Ali and Niesen to a multipoint multicasting video paradigm. Partially caching the video files on the wireless devices provides an opportunity to decrease data traffic load in peak hours via sending multicast coded messages to users. In this paper, we propose a two-hop wireless network for video multicasting, where the common coded multicast message is transmitted through different single antenna Edge Nodes (ENs) to multiple antenna users. Each user can decide to decode any EN by using a zero forcing receiver. Motivated by Scalable Video Codi…
The combination of edge caching and coded multicasting is a promising approach to improve the efficiency of content delivery over cache-aided networks. The global caching gain resulting from content overlap distributed across the network in current solutions is limited due to the increasingly personalized nature of the content consumed by users. In this paper, the cache-aided coded multicast problem is generalized to account for the correlation among the network content by formulating a source compression problem with distributed side information. A correlation-aware achievable scheme is propo…
In this paper, we jointly consider communication, caching and computation in a multi-user cache-assisted mobile edge computing (MEC) system, consisting of one base station (BS) of caching and computing capabilities and multiple users with computation-intensive and latency-sensitive applications. We propose a joint caching and offloading mechanism which involves task uploading and executing for tasks with uncached computation results as well as computation result downloading for all tasks at the BS, and efficiently utilizes multi-user diversity and multicasting opportunities. Then, we formulate…
In the coded caching problem, as originally formulated by Maddah-Ali and Niesen, a server communicates via a noiseless shared broadcast link to multiple users that have local storage capability. In order for a user to decode its demanded file from the coded multicast transmission, the demands of all the users must be globally known, which may violate the privacy of the users. To overcome this privacy problem, Wan and Caire recently proposed several schemes that attain coded multicasting gain while simultaneously guarantee information theoretic privacy of the users' demands. In Device-to-Device…
Caching prefetches some library content at users' memories during the off-peak times (i.e., {\it placement phase}), such that the number of transmissions during the peak-traffic times (i.e., {\it delivery phase}) are reduced. A coded caching strategy was originally proposed by Maddah-Ali and Niesen (MN) leading to a multicasting gain compared to the conventional uncoded caching, where each message in the delivery phase is useful to multiple users simultaneously. However, the MN coded caching scheme suffers from the high subpacketization which makes it impractical. In order to reduce the subpac…
Coded caching can create coded multicasting thus significantly accelerates content delivery in broadcast channels with receiver caches. While the original delivery scheme in coded caching multicasts each coded message sequentially, it is not optimal for multiple-input multiple-output (MIMO) broadcast channels. This work aims to investigate the full spatial multiplexing gain in multi-antenna coded caching by transmitting all coded messages concurrently. In specific, we propose to treat the content delivery as the transmission problem with general message sets where all possible messages are pre…
An emerging trend of next generation communication systems is to provide network edges with additional capabilities such as additional storage resources in the form of caches to reduce file delivery latency. To investigate this aspect, we study the fundamental limits of a cache-aided wireless network consisting of one central base station, $M$ transceivers and $K$ receivers from a latency-centric perspective. We use the normalized delivery time (NDT) to capture the per-bit latency for the worst-case file request pattern at high signal-to-noise ratios (SNR), normalized with respect to a referen…
Future Internet usage will be dominated by the consumption of a rich variety of online multimedia services accessed from an exponentially growing number of multimedia capable mobile devices. As such, future Internet designs will be challenged to provide solutions that can deliver bandwidth-intensive, delay-sensitive, on-demand video-based services over increasingly crowded, bandwidth-limited wireless access networks. One of the main reasons for the bandwidth stress facing wireless network operators is the difficulty to exploit the multicast nature of the wireless medium when wireless users or …
Maddah-Ali and Niesen (MAN) in 2014 surprisingly showed that it is possible to serve an arbitrarily large number of cache-equipped users with a constant number of transmissions by using coded caching in shared-link broadcast networks. This paper studies the tradeoff between the user's cache size and the file download time for combination networks, where users with caches communicate with the servers through intermediate relays. Motivated by the so-called separation approach, it is assumed that placement and multicast message generation are done according to the MAN original scheme and regardle…
Cache-aided content delivery is studied in a multi-server system with $P$ servers and $K$ users, each equipped with a local cache memory. In the delivery phase, each user connects randomly to any $ρ$ out of $P$ servers. Thanks to the availability of multiple servers, which model small-cell base stations (SBSs), demands can be satisfied with reduced storage capacity at each server and reduced delivery rate per server; however, this also leads to reduced multicasting opportunities compared to the single-server scenario. A joint storage and proactive caching scheme is proposed, which exploits cod…
A decentralized coded caching scheme based on independent random content placement has been proposed by Maddah-Ali and Niesen, and has been shown to achieve an order-optimal memory-load tradeoff when the file size goes to infinity. It was then successively shown by Shanmugam et al. that in the practical operating regime where the file size is limited such scheme yields much less attractive load gain. In this paper, we propose a decentralized random coded caching scheme and a partially decentralized sequential coded caching scheme with different coordination requirements in the content placemen…
A multi-antenna broadcast channel scenario is considered where a base station delivers contents to cache-enabled user terminals. A joint design of coded caching (CC) and multigroup multicast beamforming is proposed to benefit from spatial multiplexing gain, improved interference management and the global CC gain, simultaneously. The developed general content delivery strategies utilize the multiantenna multicasting opportunities provided by the CC technique while optimally balancing the detrimental impact of both noise and inter-stream interference from coded messages transmitted in parallel. …
Cache-aided content delivery is studied in a multi-server system with $P$ servers and $K$ users, each equipped with a local cache memory. In the delivery phase, each user connects randomly to any $ρ$ out of $P$ servers. Thanks to the availability of multiple servers, which model small base stations with limited storage capacity, user demands can be satisfied with reduced storage capacity at each server and reduced delivery rate per server; however, this also leads to reduced multicasting opportunities compared to a single server serving all the users simultaneously. A joint storage and proacti…
We investigate the potentials of applying the coded caching paradigm in wireless networks. In order to do this, we investigate physical layer schemes for downlink transmission from a multiantenna transmitter to several cache-enabled users. As the baseline scheme we consider employing coded caching on top of max-min fair multicasting, which is shown to be far from optimal at high SNR values. Our first proposed scheme, which is near-optimal in terms of DoF, is the natural extension of multiserver coded caching to Gaussian channels. As we demonstrate, its finite SNR performance is not satisfactor…