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arXiv 1401.6575cs.GT
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次混合与平移不变随机博弈

Submixing and Shift-invariant Stochastic Games

Hugo Gimbert, Edon Kelmendi

摘要:

考虑了具有完全信息和多个状态和行动的零和随机对策。收益由一个函数计算,该函数将状态和动作的每个无限序列与一个实数相关联。我们证明了,如果支付函数是移动不变的和submixing,那么游戏是半位置的,即第一个玩家有一个最优策略,这是确定性和固定的。这一结果依赖于转移不变博弈中ε子博弈完美策略的存在,这是本文的第二个贡献。这些技术可以用来建立第三个结果:对于平移不变和细分支付函数,在单人游戏中玩家2的有限记忆策略的存在也意味着双人游戏的相同属性。

英文摘要:

We consider zero-sum stochastic games with perfect information and finitely many states and actions. The payoff is computed by a function which associates to each infinite sequence of states and actions a real number. We prove that if the payoff function is both shift-invariant and submixing, then the game is half-positional, i.e. the first player has an optimal strategy which is both deterministic and stationary. This result relies on the existence of epsilon-subgame-perfect strategies in shift-invariant games, a second contribution of the paper. The techniques can be used to establish a third result: for shift-invariant and submixing payoff functions, the existence of finite-memory strategies for player 2 in one-player games implies the same property for two-player games as well.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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