模拟能力:游戏中的表现技巧
Simulating Ability: Representing Skills in Games
摘要:
纵观游戏历史,代表玩家的各种代理的能力一直是一个核心问题。随着越来越复杂的游戏的出现,这些模拟已经变得更加现实,但基本机制在很大程度上仍然是临时性质的。本文提出使用心理测量学的逻辑模型作为面向模拟游戏的任务解析的统一机制。
英文摘要:
Throughout the history of games, representing the abilities of the various agents acting on behalf of the players has been a central concern. With increasingly sophisticated games emerging, these simulations have become more realistic, but the underlying mechanisms are still, to a large extent, of an ad hoc nature. This paper proposes using a logistic model from psychometrics as a unified mechanism for task resolution in simulation-oriented games.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。