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arXiv 1306.3481astro-ph.IMcs.GR
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使用Blender可视化天文数据

Visualizing Astronomical Data with Blender

Brian R. Kent

摘要:

天文数据有多种形式--星表、数据立方体、图像和模拟。用于渲染高质量三维图形的软件的可用性有助于探索天文科学所提供的令人难以置信的参数空间的范例。软件程序Blender为天文学家提供了一个有用的工具,用于以三维(3D)图形专家和动画师使用的方式显示数据。这个流行的软件包的界面介绍注意天文学的兴趣功能。概述了生成模型、纹理、动画、摄影机工作和渲染的步骤。介绍了利用各种天文数据制作动画和图形的方法。从天文学的不同种类的数据的子领域的例子显示与资源提供给天文学界的成员。提供了一个展示概述的原理和功能的示例视频,以及用于示例可视化的脚本和文件。

英文摘要:

Astronomical data take on a multitude of forms -- catalogs, data cubes, images, and simulations. The availability of software for rendering high-quality three-dimensional graphics lends itself to the paradigm of exploring the incredible parameter space afforded by the astronomical sciences. The software program Blender gives astronomers a useful tool for displaying data in a manner used by three-dimensional (3D) graphics specialists and animators. The interface to this popular software package is introduced with attention to features of interest in astronomy. An overview of the steps for generating models, textures, animations, camera work, and renders is outlined. An introduction is presented on the methodology for producing animations and graphics with a variety of astronomical data. Examples from sub-fields of astronomy with different kinds of data are shown with resources provided to members of the astronomical community. An example video showcasing the outlined principles and features is provided along with scripts and files for sample visualizations.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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