Most provably-efficient learning algorithms introduce optimism about poorly-understood states and actions to encourage exploration. We study an alternative approach for efficient exploration, posterior sampling for reinforcement learning (PSRL). This algorithm proceeds in repeated episodes of known duration. At the start of each episode, PSRL updates a prior distribution over Markov decision processes and takes one sample from this posterior. PSRL then follows the policy that is optimal for this sample during the episode. The algorithm is conceptually simple, computationally efficient and allows an agent to encode prior knowledge in a natural way. We establish an $\tilde{O}(τS \sqrt{AT})$ bound on the expected regret, where $T$ is time, $τ$ is the episode length and $S$ and $A$ are the cardinalities of the state and action spaces. This bound is one of the first for an algorithm not based on optimism, and close to the state of the art for any reinforcement learning algorithm. We show through simulation that PSRL significantly outperforms existing algorithms with similar regret bounds.
Efficient Reinforcement Learning usually takes advantage of demonstration or good exploration strategy. By applying posterior sampling in model-free RL under the hypothesis of GP, we propose Gaussian Process Posterior Sampling Reinforcement Learning(GPPSTD) algorithm in continuous state space, giving theoretical justifications and empirical results. We also provide theoretical and empirical results that various demonstration could lower expected uncertainty and benefit posterior sampling exploration. In this way, we combined the demonstration and exploration process together to achieve a more …
University of Oxford(牛津大学);The Alan Turing Institute(艾伦·图灵研究所)
Increasingly complex datasets pose a number of challenges for Bayesian inference. Conventional posterior sampling based on Markov chain Monte Carlo can be too computationally intensive, is serial in nature and mixes poorly between posterior modes. Further, all models are misspecified, which brings into question the validity of the conventional Bayesian update. We present a scalable Bayesian nonparametric learning routine that enables posterior sampling through the optimization of suitably randomized objective functions. A Dirichlet process prior on the unknown data distribution accounts for mo…
We consider reinforcement learning in an environment modeled by an episodic, finite, stage-dependent Markov decision process of horizon $H$ with $S$ states, and $A$ actions. The performance of an agent is measured by the regret after interacting with the environment for $T$ episodes. We propose an optimistic posterior sampling algorithm for reinforcement learning (OPSRL), a simple variant of posterior sampling that only needs a number of posterior samples logarithmic in $H$, $S$, $A$, and $T$ per state-action pair. For OPSRL we guarantee a high-probability regret bound of order at most $\widet…
Queensland University of Technology(昆士兰科技大学);University of Alberta(阿尔伯塔大学)
We study Bayesian optimal control of a general class of smoothly parameterized Markov decision problems. Since computing the optimal control is computationally expensive, we design an algorithm that trades off performance for computational efficiency. The algorithm is a lazy posterior sampling method that maintains a distribution over the unknown parameter. The algorithm changes its policy only when the variance of the distribution is reduced sufficiently. Importantly, we analyze the algorithm and show the precise nature of the performance vs. computation tradeoff. Finally, we show the effecti…
Bayesian low-rank matrix factorization techniques have become an essential tool for relational data analysis and matrix completion. A standard approach is to assign zero-mean Gaussian priors on the columns or rows of factor matrices to create a conjugate system. This choice of prior leads to simple implementations; however it also causes symmetries in the posterior distribution that can severely reduce the efficiency of Markov-chain Monte-Carlo (MCMC) sampling approaches. In this paper, we propose a simple modification to the prior choice that provably breaks these symmetries and maintains/imp…
We propose a general framework to design posterior sampling methods for model-based RL. We show that the proposed algorithms can be analyzed by reducing regret to Hellinger distance in conditional probability estimation. We further show that optimistic posterior sampling can control this Hellinger distance, when we measure model error via data likelihood. This technique allows us to design and analyze unified posterior sampling algorithms with state-of-the-art sample complexity guarantees for many model-based RL settings. We illustrate our general result in many special cases, demonstrating th…
Computational results demonstrate that posterior sampling for reinforcement learning (PSRL) dramatically outperforms algorithms driven by optimism, such as UCRL2. We provide insight into the extent of this performance boost and the phenomenon that drives it. We leverage this insight to establish an $\tilde{O}(H\sqrt{SAT})$ Bayesian expected regret bound for PSRL in finite-horizon episodic Markov decision processes, where $H$ is the horizon, $S$ is the number of states, $A$ is the number of actions and $T$ is the time elapsed. This improves upon the best previous bound of $\tilde{O}(H S \sqrt{A…
We study adaptive sensing of Cox point processes, a widely used model from spatial statistics. We introduce three tasks: maximization of captured events, search for the maximum of the intensity function and learning level sets of the intensity function. We model the intensity function as a sample from a truncated Gaussian process, represented in a specially constructed positive basis. In this basis, the positivity constraint on the intensity function has a simple form. We show how an minimal description positive basis can be adapted to the covariance kernel, non-stationarity and make connectio…
University of Cambridge(剑桥大学);Google Research(谷歌研究院)
We introduce repriorisation, a data-dependent reparameterisation which transforms a Bayesian neural network (BNN) posterior to a distribution whose KL divergence to the BNN prior vanishes as layer widths grow. The repriorisation map acts directly on parameters, and its analytic simplicity complements the known neural network Gaussian process (NNGP) behaviour of wide BNNs in function space. Exploiting the repriorisation, we develop a Markov chain Monte Carlo (MCMC) posterior sampling algorithm which mixes faster the wider the BNN. This contrasts with the typically poor performance of MCMC in hi…
Plug-and-Play Posterior Sampling under Mismatched Measurement and Prior Models
Department of Electrical & Systems Engineering, Washington University in St. Louis, USA(华盛顿大学圣路易斯分校电气与系统工程系);Computer Science Department, ENS, PSL University, 75005, France(巴黎高等师范学院计算机科学系);MAP5, CNRS, Université Paris Cité, 75006, France(巴黎城市大学MAP5研究所);Department of Computer Science & Engineering, Washington University in St. Louis, USA(华盛顿大学圣路易斯分校计算机科学与工程系)
In this work we define a unified mathematical framework to deepen our understanding of the role of stochastic gradient (SG) noise on the behavior of Markov chain Monte Carlo sampling (SGMCMC) algorithms. Our formulation unlocks the design of a novel, practical approach to posterior sampling, which makes the SG noise isotropic using a fixed learning rate that we determine analytically, and that requires weaker assumptions than existing algorithms. In contrast, the common traits of existing \sgmcmc algorithms is to approximate the isotropy condition either by drowning the gradients in additive n…
Duke University(杜克大学);Adobe Research(Adobe研究(Adobe Research));SUNY at Buffalo(纽约州立大学布法罗分校(SUNY at Buffalo))
Thompson sampling (TS) is a class of algorithms for sequential decision-making, which requires maintaining a posterior distribution over a model. However, calculating exact posterior distributions is intractable for all but the simplest models. Consequently, efficient computation of an approximate posterior distribution is a crucial problem for scalable TS with complex models, such as neural networks. In this paper, we use distribution optimization techniques to approximate the posterior distribution, solved via Wasserstein gradient flows. Based on the framework, a principled particle-optimiza…
Eindhoven University of Technology(埃因霍温理工大学);Jheronimus Academy of Data Science(赫罗尼姆斯数据科学学院);University of Jyväskylä(于韦斯屈莱大学);Tilburg University(蒂尔堡大学)
We study a posterior sampling approach to efficient exploration in constrained reinforcement learning. Alternatively to existing algorithms, we propose two simple algorithms that are more efficient statistically, simpler to implement and computationally cheaper. The first algorithm is based on a linear formulation of CMDP, and the second algorithm leverages the saddle-point formulation of CMDP. Our empirical results demonstrate that, despite its simplicity, posterior sampling achieves state-of-the-art performance and, in some cases, significantly outperforms optimistic algorithms.
This is a brief technical note to clarify some of the issues with applying the application of the algorithm posterior sampling for reinforcement learning (PSRL) in environments without fixed episodes. In particular, this paper aims to: - Review some of results which have been proven for finite horizon MDPs (Osband et al 2013, 2014a, 2014b, 2016) and also for MDPs with finite ergodic structure (Gopalan et al 2014). - Review similar results for optimistic algorithms in infinite horizon problems (Jaksch et al 2010, Bartlett and Tewari 2009, Abbasi-Yadkori and Szepesvari 2011), with particular att…
Thompson Sampling is one of the most effective methods for contextual bandits and has been generalized to posterior sampling for certain MDP settings. However, existing posterior sampling methods for reinforcement learning are limited by being model-based or lack worst-case theoretical guarantees beyond linear MDPs. This paper proposes a new model-free formulation of posterior sampling that applies to more general episodic reinforcement learning problems with theoretical guarantees. We introduce novel proof techniques to show that under suitable conditions, the worst-case regret of our posteri…
Recent advances in deep reinforcement learning have made significant strides in performance on applications such as Go and Atari games. However, developing practical methods to balance exploration and exploitation in complex domains remains largely unsolved. Thompson Sampling and its extension to reinforcement learning provide an elegant approach to exploration that only requires access to posterior samples of the model. At the same time, advances in approximate Bayesian methods have made posterior approximation for flexible neural network models practical. Thus, it is attractive to consider a…
California Institute of Technology(加州理工学院);Purdue University(普渡大学)
We study the efficiency of Thompson sampling for contextual bandits. Existing Thompson sampling-based algorithms need to construct a Laplace approximation (i.e., a Gaussian distribution) of the posterior distribution, which is inefficient to sample in high dimensional applications for general covariance matrices. Moreover, the Gaussian approximation may not be a good surrogate for the posterior distribution for general reward generating functions. We propose an efficient posterior sampling algorithm, viz., Langevin Monte Carlo Thompson Sampling (LMC-TS), that uses Markov Chain Monte Carlo (MCM…
University of Lille(里尔大学);Harvard University(哈佛大学);Chalmers University of Technology(查尔姆斯理工大学);Google, Inc.(谷歌公司);The University of Melbourne(墨尔本大学)
Differential privacy formalises privacy-preserving mechanisms that provide access to a database. We pose the question of whether Bayesian inference itself can be used directly to provide private access to data, with no modification. The answer is affirmative: under certain conditions on the prior, sampling from the posterior distribution can be used to achieve a desired level of privacy and utility. To do so, we generalise differential privacy to arbitrary dataset metrics, outcome spaces and distribution families. This allows us to also deal with non-i.i.d or non-tabular datasets. We prove bou…
This paper considers the use of a simple posterior sampling algorithm to balance between exploration and exploitation when learning to optimize actions such as in multi-armed bandit problems. The algorithm, also known as Thompson Sampling, offers significant advantages over the popular upper confidence bound (UCB) approach, and can be applied to problems with finite or infinite action spaces and complicated relationships among action rewards. We make two theoretical contributions. The first establishes a connection between posterior sampling and UCB algorithms. This result lets us convert regr…
We design a new myopic strategy for a wide class of sequential design of experiment (DOE) problems, where the goal is to collect data in order to to fulfil a certain problem specific goal. Our approach, Myopic Posterior Sampling (MPS), is inspired by the classical posterior (Thompson) sampling algorithm for multi-armed bandits and leverages the flexibility of probabilistic programming and approximate Bayesian inference to address a broad set of problems. Empirically, this general-purpose strategy is competitive with more specialised methods in a wide array of DOE tasks, and more importantly, e…
Imperial College London(伦敦帝国学院);St. Petersburg State University(圣彼得堡国立大学);St. Petersburg Department of Steklov Mathematical Institute of Russian Academy of Sciences(俄罗斯科学院斯捷克洛夫数学研究所圣彼得堡分所);University College London(伦敦大学学院)
Gaussian processes are the gold standard for many real-world modeling problems, especially in cases where a model's success hinges upon its ability to faithfully represent predictive uncertainty. These problems typically exist as parts of larger frameworks, wherein quantities of interest are ultimately defined by integrating over posterior distributions. These quantities are frequently intractable, motivating the use of Monte Carlo methods. Despite substantial progress in scaling up Gaussian processes to large training sets, methods for accurately generating draws from their posterior distribu…
Improving Decoupled Posterior Sampling for Inverse Problems using Data Consistency Constraint
ZJU-UIUC Institute(ZJU-UIUC联合学院);Zhejiang University(浙江大学);School of Information Science and Technology(信息科学与技术学院);Tsinghua University(清华大学);Institute for Physics of Intelligence(智能物理研究所);The University of Tokyo(东京大学)
California Institute of Technology(加州理工学院);Tsinghua University(清华大学)
In preference-based reinforcement learning (RL), an agent interacts with the environment while receiving preferences instead of absolute feedback. While there is increasing research activity in preference-based RL, the design of formal frameworks that admit tractable theoretical analysis remains an open challenge. Building upon ideas from preference-based bandit learning and posterior sampling in RL, we present DUELING POSTERIOR SAMPLING (DPS), which employs preference-based posterior sampling to learn both the system dynamics and the underlying utility function that governs the preference fee…
Posterior sampling via Langevin dynamics based on generative priors
Elmore Family School of Electrical and Computer Engineering, Purdue University(普渡大学埃尔莫尔家族电气与计算机工程学院);H. Milton Stewart School of Industrial and Systems Engineering, Georgia Institute of Technology(佐治亚理工学院H·米尔顿·斯图尔特工业与系统工程学院);Department of Mathematics, Duke University(杜克大学数学系);Department of Physics and Department of Chemistry, Duke University(杜克大学物理系与化学系)
Posterior Sampling with Denoising Oracles via Tilted Transport
Courant Institute of Mathematical Sciences, New York University(纽约大学柯朗数学科学研究所);Center for Data Science, New York University(纽约大学数据科学中心);Flatiron Institute(弗莱堡研究所)
Posterior Sampling for Competitive RL: Function Approximation and Partial Observation
Hong Kong University of Science and Technology(香港科技大学);New York University(纽约大学);Peking University(北京大学);Northwestern University(西北大学);Yale University(耶鲁大学)
In this paper we address the following question: Can we approximately sample from a Bayesian posterior distribution if we are only allowed to touch a small mini-batch of data-items for every sample we generate?. An algorithm based on the Langevin equation with stochastic gradients (SGLD) was previously proposed to solve this, but its mixing rate was slow. By leveraging the Bayesian Central Limit Theorem, we extend the SGLD algorithm so that at high mixing rates it will sample from a normal approximation of the posterior, while for slow mixing rates it will mimic the behavior of SGLD with a pre…
The Hong Kong University of Science and Technology(香港科技大学);Peking University(北京大学);University of Virginia(弗吉尼亚大学);Google Research(谷歌研究院)
Existing studies on provably efficient algorithms for Markov games (MGs) almost exclusively build on the "optimism in the face of uncertainty" (OFU) principle. This work focuses on a different approach of posterior sampling, which is celebrated in many bandits and reinforcement learning settings but remains under-explored for MGs. Specifically, for episodic two-player zero-sum MGs, a novel posterior sampling algorithm is developed with general function approximation. Theoretical analysis demonstrates that the posterior sampling algorithm admits a $\sqrt{T}$-regret bound for problems with a low…
Bayesian methods of sampling from a posterior distribution are becoming increasingly popular due to their ability to precisely display the uncertainty of a model fit. Classical methods based on iterative random sampling and posterior evaluation such as Metropolis-Hastings are known to have desirable long run mixing properties, however are slow to converge. Gradient based methods, such as Langevin Dynamics (and its stochastic gradient counterpart) exhibit favorable dimension-dependence and fast mixing times for log-concave, and "close" to log-concave distributions, however also have long escape…
With the advent of GPU-assisted hardware and maturing high-efficiency software platforms such as TensorFlow and PyTorch, Bayesian posterior sampling for neural networks becomes plausible. In this article we discuss Bayesian parametrization in machine learning based on Markov Chain Monte Carlo methods, specifically discretized stochastic differential equations such as Langevin dynamics and extended system methods in which an ensemble of walkers is employed to enhance sampling. We provide a glimpse of the potential of the sampling-intensive approach by studying (and visualizing) the loss landsca…
Flatiron Institute(熨斗研究所);Center for Data Science, New York University(纽约大学数据科学中心);Stanford University(斯坦福大学);Courant Institute, New York University(纽约大学柯朗研究所)
Normalizing flows can generate complex target distributions and thus show promise in many applications in Bayesian statistics as an alternative or complement to MCMC for sampling posteriors. Since no data set from the target posterior distribution is available beforehand, the flow is typically trained using the reverse Kullback-Leibler (KL) divergence that only requires samples from a base distribution. This strategy may perform poorly when the posterior is complicated and hard to sample with an untrained normalizing flow. Here we explore a distinct training strategy, using the direct KL diver…