Despite recent progress in AI planning, many benchmarks remain challenging for current planners. In many domains, the performance of a planner can greatly be improved by discovering and exploiting information about the domain structure that is not explicitly encoded in the initial PDDL formulation. In this paper we present and compare two automated methods that learn relevant information from previous experience in a domain and use it to solve new problem instances. Our methods share a common four-step strategy. First, a domain is analyzed and structural information is extracted, then macro-operators are generated based on the previously discovered structure. A filtering and ranking procedure selects the most useful macro-operators. Finally, the selected macros are used to speed up future searches. We have successfully used such an approach in the fourth international planning competition IPC-4. Our system, Macro-FF, extends Hoffmanns state-of-the-art planner FF 2.3 with support for two kinds of macro-operators, and with engineering enhancements. We demonstrate the effectiveness of our ideas on benchmarks from international planning competitions. Our results indicate a large reduction in search effort in those complex domains where structural information can be inferred.
Planning has achieved significant progress in recent years. Among the various approaches to scale up plan synthesis, the use of macro-actions has been widely explored. As a first stage towards the development of a solution to learn on-line macro-actions, we propose an algorithm to identify useful macro-actions based on data mining techniques. The integration in the planning search of these learned macro-actions shows significant improvements over six classical planning benchmarks.
Planning has achieved significant progress in recent years. Among the various approaches to scale up plan synthesis, the use of macro-actions has been widely explored. As a first stage towards the development of a solution to learn on-line macro-actions, we propose an algorithm to identify useful macro-actions based on data mining techniques. The integration in the planning search of these learned macro-actions shows significant improvements over four classical planning benchmarks.
This paper presents several new tractability results for planning based on macros. We describe an algorithm that optimally solves planning problems in a class that we call inverted tree reducible, and is provably tractable for several subclasses of this class. By using macros to store partial plans that recur frequently in the solution, the algorithm is polynomial in time and space even for exponentially long plans. We generalize the inverted tree reducible class in several ways and describe modifications of the algorithm to deal with these new classes. Theoretical results are validated in exp…
Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院);FZI Research Center for Information Technology(FZI信息技术研究中心)
Today's automated vehicles lack the ability to cooperate implicitly with others. This work presents a Monte Carlo Tree Search (MCTS) based approach for decentralized cooperative planning using macro-actions for automated vehicles in heterogeneous environments. Based on cooperative modeling of other agents and Decoupled-UCT (a variant of MCTS), the algorithm evaluates the state-action-values of each agent in a cooperative and decentralized manner, explicitly modeling the interdependence of actions between traffic participants. Macro-actions allow for temporal extension over multiple time steps …
In this paper, we consider planning in stochastic shortest path (SSP) problems, a subclass of Markov Decision Problems (MDP). We focus on medium-size problems whose state space can be fully enumerated. This problem has numerous important applications, such as navigation and planning under uncertainty. We propose a new approach for constructing a multi-level hierarchy of progressively simpler abstractions of the original problem. Once computed, the hierarchy can be used to speed up planning by first finding a policy for the most abstract level and then recursively refining it into a solution to…
The partially observable Markov decision process (POMDP) is a principled general framework for robot decision making under uncertainty, but POMDP planning suffers from high computational complexity, when long-term planning is required. While temporally-extended macro-actions help to cut down the effective planning horizon and significantly improve computational efficiency, how do we acquire good macro-actions? This paper proposes Macro-Action Generator-Critic (MAGIC), which performs offline learning of macro-actions optimized for online POMDP planning. Specifically, MAGIC learns a macro-action…
Massachusetts Institute of Technology(麻省理工学院);University of California, Berkeley(加州大学伯克利分校)
Deciding how to act in partially observable environments remains an active area of research. Identifying good sequences of decisions is particularly challenging when good control performance requires planning multiple steps into the future in domains with many states. Towards addressing this challenge, we present an online, forward-search algorithm called the Posterior Belief Distribution (PBD). PBD leverages a novel method for calculating the posterior distribution over beliefs that result after a sequence of actions is taken, given the set of observation sequences that could be received duri…
The difficulty of deterministic planning increases exponentially with search-tree depth. Black-box planning presents an even greater challenge, since planners must operate without an explicit model of the domain. Heuristics can make search more efficient, but goal-aware heuristics for black-box planning usually rely on goal counting, which is often quite uninformative. In this work, we show how to overcome this limitation by discovering macro-actions that make the goal-count heuristic more accurate. Our approach searches for macro-actions with focused effects (i.e. macros that modify only a sm…
This paper describes Marvin, a planner that competed in the Fourth International Planning Competition (IPC 4). Marvin uses action-sequence-memoisation techniques to generate macro-actions, which are then used during search for a solution plan. We provide an overview of its architecture and search behaviour, detailing the algorithms used. We also empirically demonstrate the effectiveness of its features in various planning domains; in particular, the effects on performance due to the use of macro-actions, the novel features of its search behaviour, and the native support of ADL and Derived Pred…
Reinforcement learning (RL) involves sequential decision making in uncertain environments. The aim of the decision-making agent is to maximize the benefit of acting in its environment over an extended period of time. Finding an optimal policy in RL may be very slow. To speed up learning, one often used solution is the integration of planning, for example, Sutton's Dyna algorithm, or various other methods using macro-actions. Here we suggest to separate plannable, i.e., close to deterministic parts of the world, and focus planning efforts in this domain. A novel reinforcement learning method ca…
We present a domain-independent algorithm that computes macros in a novel way. Our algorithm computes macros "on-the-fly" for a given set of states and does not require previously learned or inferred information, nor prior domain knowledge. The algorithm is used to define new domain-independent tractable classes of classical planning that are proved to include \emph{Blocksworld-arm} and \emph{Towers of Hanoi}.
Institute for Systems Research, Univ. of Maryland(马里兰大学系统研究学院);Navy Center for Applied Research in AI, Naval Research Laboratory(美国海军研究实验室海军人工智能应用研究中心)
Penetration Testing is a methodology for assessing network security, by generating and executing possible attacks. Doing so automatically allows for regular and systematic testing. A key question then is how to automatically generate the attacks. A natural way to address this issue is as an attack planning problem. In this thesis, we are concerned with the specific context of regular automated pentesting, and use the term "attack planning" in that sense. The following three research directions are investigated. First, we introduce a conceptual model of computer network attacks, based on an ana…
The University of Aveiro(阿威罗大学);The University of Texas at Austin(得克萨斯大学奥斯汀分校)
Experience-based planning domains have been proposed to improve problem solving by learning from experience. They rely on acquiring and using task knowledge, i.e., activity schemata, for generating solutions to problem instances in a class of tasks. Using Three-Valued Logic Analysis (TVLA), we extend previous work to generate a set of conditions that determine the scope of applicability of an activity schema. The inferred scope is a bounded representation of a set of problems of potentially unbounded size, in the form of a 3-valued logical structure, which is used to automatically find an appl…
The University of Surrey(萨里大学);Beihang University(北京航空航天大学);The University of Sheffield(谢菲尔德大学)
To improve the performance of long text generation, recent studies have leveraged automatically planned event structures (i.e. storylines) to guide story generation. Such prior works mostly employ end-to-end neural generation models to predict event sequences for a story. However, such generation models struggle to guarantee the narrative coherence of separate events due to the hallucination problem, and additionally the generated event sequences are often hard to control due to the end-to-end nature of the models. To address these challenges, we propose NGEP, an novel event planning framework…
School of Computing Queen’s University(女王大学计算机学院);University of Edinburgh(爱丁堡大学);Alan Turing Institute(艾伦图灵研究所);Faculty of Computer Science University of Bozen-Bolzano(博岑-博尔扎诺大学计算机学院);Department of Computer Science University of Toronto(多伦多大学计算机科学系);School of Computing and Information Systems University of Melbourne(墨尔本大学计算与信息系统学院)
Many AI applications involve the interaction of multiple autonomous agents, requiring those agents to reason about their own beliefs, as well as those of other agents. However, planning involving nested beliefs is known to be computationally challenging. In this work, we address the task of synthesizing plans that necessitate reasoning about the beliefs of other agents. We plan from the perspective of a single agent with the potential for goals and actions that involve nested beliefs, non-homogeneous agents, co-present observations, and the ability for one agent to reason as if it were another…
The University of Aveiro(阿威罗大学);The University of Texas at Austin(得克萨斯大学奥斯汀分校)
Experience-based planning domains (EBPDs) have been recently proposed to improve problem solving by learning from experience. EBPDs provide important concepts for long-term learning and planning in robotics. They rely on acquiring and using task knowledge, i.e., activity schemata, for generating concrete solutions to problem instances in a class of tasks. Using Three-Valued Logic Analysis (TVLA), we extend previous work to generate a set of conditions as the scope of applicability for an activity schema. The inferred scope is a bounded representation of a set of problems of potentially unbound…
ion is one of the most promising approaches to improve the performance of problem solvers. In several domains abstraction by dropping sentences of a domain description -- as used in most hierarchical planners -- has proven useful. In this paper we present examples which illustrate significant drawbacks of abstraction by dropping sentences. To overcome these drawbacks, we propose a more general view of abstraction involving the change of representation language. We have developed a new abstraction methodology and a related sound and complete learning algorithm that allows the complete change of…
Despite significant progress in general AI planning, certain domains remain out of reach of current AI planning systems. Sokoban is a PSPACE-complete planning task and represents one of the hardest domains for current AI planners. Even domain-specific specialized search methods fail quickly due to the exponential search complexity on hard instances. Our approach based on deep reinforcement learning augmented with a curriculum-driven method is the first one to solve hard instances within one day of training while other modern solvers cannot solve these instances within any reasonable time limit…
Boston College(波士顿学院);Wentworth Institute of Technology(温特沃斯理工学院);Disney Research Boston(迪士尼波士顿研究院)
We address the problem of planning collision-free paths for multiple agents using optimization methods known as proximal algorithms. Recently this approach was explored in Bento et al. 2013, which demonstrated its ease of parallelization and decentralization, the speed with which the algorithms generate good quality solutions, and its ability to incorporate different proximal operators, each ensuring that paths satisfy a desired property. Unfortunately, the operators derived only apply to paths in 2D and require that any intermediate waypoints we might want agents to follow be preassigned to s…
PDSketch: Integrated Planning Domain Programming and Learning
MIT Computer Science & Artificial Intelligence Laboratory(麻省理工学院计算机科学与人工智能实验室);MIT Department of Brain and Cognitive Sciences(麻省理工学院脑与认知科学系);Center for Brains, Minds and Machines(脑、心智与机器中心)