We consider probabilistic automata on infinite words with acceptance defined by safety, reachability, Büchi, coBüchi, and limit-average conditions. We consider quantitative and qualitative decision problems. We present extensions and adaptations of proofs for probabilistic finite automata and present a complete characterization of the decidability and undecidability frontier of the quantitative and qualitative decision problems for probabilistic automata on infinite words.
We present a method to prove the decidability of provability in several well-known inference systems. This method generalizes both cut-elimination and the construction of an automaton recognizing the provable propositions.
A decidability proof for bisimulation equivalence of first-order grammars is given. It is an alternative proof for a result by Sénizergues (1998, 2005) that subsumes his affirmative solution of the famous decidability question for deterministic pushdown automata. The presented proof is conceptually simpler, and a particular novelty is that it is not given as two semidecision procedures but it provides an explicit algorithm that might be amenable to a complexity analysis.
We study the reachability problem for networks of timed communicating processes. Each process is a timed automaton communicating with other processes by exchanging messages over unbounded FIFO channels. Messages carry clocks which are checked at the time of transmission and reception with suitable timing constraints. Each automaton can only access its set of local clocks and message clocks of sent/received messages. Time is dense and all clocks evolve at the same rate. Our main contribution is a complete characterisation of decidable and undecidable communication topologies generalising and un…
We consider systems composed of an unbounded number of uniformly designed linear hybrid automata, whose dynamic behavior is determined by their relation to neighboring systems. We present a class of such systems and a class of safety properties whose verification can be reduced to the verification of (small) families of neighbouring systems of bounded size, and identify situations in which such verification problems are decidable, resp. fixed parameter tractable. We illustrate the approach with an example from coordinated vehicle guidance, and describe an implementation which allows us to perf…
The decidability of the distributed version of the Ramadge and Wonham controller synthesis problem,where both the plant and the controllers are modeled as asynchronous automataand the controllers have causal memoryis a challenging open problem.There exist three classes of plants for which the existence of a correct controller with causal memory has been shown decidable: when the dependency graph of actions is series-parallel, when the processes are connectedly communicating and when the dependency graph of processes is a tree. We design a class of plants, called decomposable games, with a deci…
Interrupt Timed Automata (ITA) is an expressive timed model, introduced to take into account interruptions, according to levels. Due to this feature, this formalism is incomparable with Timed Automata. However several decidability results related to reachability and model checking have been obtained. We add auxiliary clocks to ITA, thereby extending its expressive power while preserving decidability of reachability. Moreover, we define a parametrized version of ITA, with polynomials of parameters appearing in guards and updates. While parametric reasoning is particularly relevant for timed mod…
This work studies which storage mechanisms in automata permit decidability of the emptiness problem. The question is formalized using valence automata, an abstract model of automata in which the storage mechanism is given by a monoid. For each of a variety of storage mechanisms, one can choose a (typically infinite) monoid $M$ such that valence automata over $M$ are equivalent to (one-way) automata with this type of storage. In fact, many important storage mechanisms can be realized by monoids defined by finite graphs, called graph monoids. Examples include pushdown stacks, partially blind cou…
The verification of systems combining hard timing constraints with concurrency is challenging. This challenge becomes even harder when some timing constants are missing or unknown. Parametric timed formalisms, such as parametric timed automata (PTAs), tackle the synthesis of such timing constants (seen as parameters) for which a property holds. Such formalisms are highly expressive, but also undecidable, and few decidable subclasses were proposed. We propose here a syntactic restriction on PTAs consisting in removing guards (constraints on transitions) to keep only invariants (constraints on l…
We introduce an automata model for describing interesting classes of differential privacy mechanisms/algorithms that include known mechanisms from the literature. These automata can model algorithms whose inputs can be an unbounded sequence of real-valued query answers. We consider the problem of checking whether there exists a constant $d$ such that the algorithm described by these automata are $dε$-differentially private for all positive values of the privacy budget parameter $ε$. We show that this problem can be decided in time linear in the automaton's size by identifying a necessary and s…
Small model property is an important property that implies decidability. We show that the small model size is directly related to some important resources in games and automata for checking provability.
Parikh automata extend finite automata by counters that can be tested for membership in a semilinear set, but only at the end of a run, thereby preserving many of the desirable algorithmic properties of finite automata. Here, we study the extension of the classical framework onto infinite inputs: We introduce reachability, safety, Büchi, and co-Büchi Parikh automata on infinite words and study expressiveness, closure properties, and the complexity of verification problems. We show that almost all classes of automata have pairwise incomparable expressiveness, both in the deterministic and the n…
We study decidability of verification problems for timed automata extended with unbounded discrete data structures. More detailed, we extend timed automata with a pushdown stack. In this way, we obtain a strong model that may for instance be used to model real-time programs with procedure calls. It is long known that the reachability problem for this model is decidable. The goal of this paper is to identify subclasses of timed pushdown automata for which the language inclusion problem and related problems are decidable.
This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections from collapsible pushdown automata and higher-order recursion schemes, both models being equi-expressive for generating infinite trees. Our main result is to establish the decidability of such games and to provide an effective representation of the winning region as well as of a winning strategy. Thus, the results obtained here provide all necessary tools fo…
We specify the frontier of decidability for fragments of the first-order theory of ordinal multiplication. We give a NEXPTIME lower bound for the complexity of the existential fragment of $\langle ω^{ω^λ}; \times, ω, ω+1, ω^2+1 \rangle$ for every ordinal $λ$. Moreover, we prove (by reduction from Hilbert Tenth Problem) that the $\exists^*\forall^{6}$-fragment of $\langle ω^{ω^λ}; \times \rangle$ is undecidable for every ordinal $λ$.
We consider the feasibility problem of integer linear programming (ILP). We show that solutions of any ILP instance can be naturally represented by an FO-definable class of graphs. For each solution there may be many graphs representing it. However, one of these graphs is of path-width at most 2n, where n is the number of variables in the instance. Since FO is decidable on graphs of bounded path- width, we obtain an alternative decidability result for ILP. The technique we use underlines a common principle to prove decidability which has previously been employed for automata with auxiliary sto…
We study alternating automata with qualitative semantics over infinite binary trees: alternation means that two opposing players construct a decoration of the input tree called a run, and the qualitative semantics says that a run of the automaton is accepting if almost all branches of the run are accepting. In this paper we prove a positive and a negative result for the emptiness problem of alternating automata with qualitative semantics. The positive result is the decidability of the emptiness problem for the case of Büchi acceptance condition. An interesting aspect of our approach is that we…
We study S1S and Büchi automata in the constructive type theory of the Coq proof assistant. For UP semantics (ultimately periodic sequences), we verify Büchi's translation of formulas to automata and thereby establish decidability of S1S constructively. For AS semantics (all sequences), we verify Büchi's translation assuming that sequences over finite semigroups have Ramseyan factorisations (RF). Assuming RF, UP semantics and AS semantics agree. RF is a consequence of Ramsey's theorem and implies the infinite pigeonhole principle, which is known to be unprovable constructively. We show that ea…
Mean-payoff games on timed automata are played on the infinite weighted graph of configurations of priced timed automata between two players, Player Min and Player Max, by moving a token along the states of the graph to form an infinite run. The goal of Player Min is to minimize the limit average weight of the run, while the goal of the Player Max is the opposite. Brenguier, Cassez, and Raskin recently studied a variation of these games and showed that mean-payoff games are undecidable for timed automata with five or more clocks. We refine this result by proving the undecidability of mean-payo…