恶意对线性负载均衡博弈中社会最优解的影响
The Effect of Malice on the Social Optimum in Linear Load Balancing Games
摘要:
本文研究了恶意玩家对负载均衡博弈中社会最优性的影响:考虑两个玩家SOC和MAL控制负载均衡博弈中流量的(1-f)和f部分。SOC试图最小化她的球员所面临的总成本,而MAL试图最大化相同的。如果两人的博弈是线性的,我们证明了这个两人零和博弈有一个纯策略纳什均衡。此外,我们表明,MAL的最佳策略之一是发挥自私:让f部分的流量被发送时,流量控制的无穷小球员发挥自私,并达到纳什均衡。这表明,在这个博弈中,一个恶意的参与者不会比一组自私的代理人造成更大的伤害。我们还引入了恶意成本的概念-SOC在均衡时所面临的成本与(1-f)OPT的比率,其中OPT是最小化所有参与者成本的社会最优值。在线性负载均衡游戏中,我们将恶意成本限制为(1+f/2)。
英文摘要:
In this note we consider the following problem to study the effect of malicious players on the social optimum in load balancing games: Consider two players SOC and MAL controlling (1-f) and f fraction of the flow in a load balancing game. SOC tries to minimize the total cost faced by her players while MAL tries to maximize the same. If the latencies are linear, we show that this 2-player zero-sum game has a pure strategy Nash equilibrium. Moreover, we show that one of the optimal strategies for MAL is to play selfishly: let the f fraction of the flow be sent as when the flow was controlled by infinitesimal players playing selfishly and reaching a Nash equilibrium. This shows that a malicious player cannot cause more harm in this game than a set of selfish agents. We also introduce the notion of Cost of Malice - the ratio of the cost faced by SOC at equilibrium to (1-f)OPT, where OPT is the social optimum minimizing the cost of all the players. In linear load balancing games we bound the cost of malice by (1+f/2).
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。