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arXiv 0904.3693cs.MM
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多媒体产品--介于设计与信息、设计与实用、设计与娱乐之间

The Multimedia Product - between Design and Information, Design and Utility and Design and Entertainment

Dieter Penteliuc Cotosman

摘要:

本文探讨了可能的连贯性和有效的替代方案,以解决任何多媒体产品的通信需求相关的问题。从本质上讲,演示文稿将集中在确定的问题和原则,管理三种类型的设计-事实上,在更广泛的意义上的多媒体设计-即信息设计-精确地针对组织和信息的方式表示在一个有用的和有意义的形式,图形用户界面设计,其子域包括显示在监视器屏幕上的信息以及用户、计算机和电子设备之间的交互性,实际上,这意味着用户看到,触摸,听到和所有的元素与他互动,平面设计,其主要关注的是创造一个美学布局安排(从视觉和感知)信息。

英文摘要:

The paper investigates the possible coherent and effective alternatives to solve the problems related to the communication needs of any multimedia product. In essence, the presentation will focus on identifying the issues and principles governing three types of the design - in fact, the multimedia design in a broader sense - namely the information design - precisely aiming at ways of organization and presentation of information in a useful and significant form, the graphical user interface design, whose sub-domain consists of the information displayed on the monitor screen and of interactivity between user, computer and electronic devices, meaning, in fact, everything the user sees, touches, hears and all the elements with which he interacts, the graphic design, whose main concern is to create an aesthetic layout arrangement (from the visual and perceptive) information.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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