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arXiv 0802.2587cs.ITcs.NImath.ITmath.PR
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通过随机路径平均的顺序最优一致性

Order-Optimal Consensus through Randomized Path Averaging

F. Benezit, A. G. Dimakis, P. Thiran, M. Vetterli

摘要:

流言算法最近受到了极大的关注,主要是因为它们构成了简单而健壮的消息传递方案,用于网络上的分布式信息处理。然而,对于无线自组织和传感器网络(如网格和随机几何图形)的许多现实拓扑结构,标准的最近邻流言收敛速度慢如洪泛($O(n^2)$消息)。最近提出的一种称为地理八卦的算法通过利用地理信息来实现多跳长距离通信,从而通过$\sqrt{n}$因子来提高八卦效率。在本文中,我们证明了一个变化的地理八卦,平均沿路由路径,提高效率的一个额外的$\sqrt{n}$因素,是为了最佳($O(n)$消息)的网格和随机几何图形。我们开发了一个通用的技术(旅行社方法)的基础上马尔可夫链混合时间不等式,它可以给各种图形拓扑结构的随机消息传递算法的性能上的界限。

英文摘要:

Gossip algorithms have recently received significant attention, mainly because they constitute simple and robust message-passing schemes for distributed information processing over networks. However for many topologies that are realistic for wireless ad-hoc and sensor networks (like grids and random geometric graphs), the standard nearest-neighbor gossip converges as slowly as flooding ($O(n^2)$ messages). A recently proposed algorithm called geographic gossip improves gossip efficiency by a $\sqrt{n}$ factor, by exploiting geographic information to enable multi-hop long distance communications. In this paper we prove that a variation of geographic gossip that averages along routed paths, improves efficiency by an additional $\sqrt{n}$ factor and is order optimal ($O(n)$ messages) for grids and random geometric graphs. We develop a general technique (travel agency method) based on Markov chain mixing time inequalities, which can give bounds on the performance of randomized message-passing algorithms operating over various graph topologies.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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