Energy Efficiency in Multi-Hop CDMA Networks: a Game Theoretic Analysis Considering Operating Costs
Sharon Betz, H. Vincent Poor
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To appear in the Proceedings of the 2008 IEEE International Conference on Acoustics, Speech and Signal Processing, Las Vegas, NV, March 30 -- April 4, 2008
A game-theoretic analysis is used to study the effects of receiver choice and transmit power on the energy efficiency of multi-hop networks in which the nodes communicate using Direct-Sequence Code Division Multiple Access (DS-CDMA). A Nash equilibrium of the game in which the network nodes can choose their receivers as well as their transmit powers to maximize the total number of bits they transmit per unit of energy spent (including both transmit and operating energy) is derived. The energy efficiencies resulting from the use of different linear multiuser receivers in this context are compared for the non-cooperative game. Significant gains in energy efficiency are observed when multiuser receivers, particularly the linear minimum mean-square error (MMSE) receiver, are used instead of conventional matched filter receivers.
Traditionally paired with impulsive communications, Time-Hopping CDMA (TH-CDMA) is a multiple access technique that separates users in time by coding their transmissions into pulses occupying a subset of $N_\mathsf{s}$ chips out of the total $N$ included in a symbol period, in contrast with traditional Direct-Sequence CDMA (DS-CDMA) where $N_\mathsf{s}=N$. This work analyzes TH-CDMA with random spreading, by determining whether peculiar theoretical limits are identifiable, with both optimal and sub-optimal receiver structures, in particular in the archetypal case of sparse spreading, that is, …
A game-theoretic analysis is used to study the effects of receiver choice on the energy efficiency of multi-hop networks in which the nodes communicate using Direct-Sequence Code Division Multiple Access (DS-CDMA). A Nash equilibrium of the game in which the network nodes can choose their receivers as well as their transmit powers to maximize the total number of bits they transmit per unit of energy is derived. The energy efficiencies resulting from the use of different linear multiuser receivers in this context are compared, looking at both the non-cooperative game and the Pareto optimal solu…
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