应用UML和MDA进行实际系统设计
Applying UML and MDA to Real Systems Design
摘要:
传统上,系统设计是从黑盒/功能的角度进行的,这迫使开发人员专注于如何将功能分解和重组为所谓的组件。虽然这种技术已经很好地建立起来,并且众所周知,但它确实存在一些缺点;即,所产生的系统通常会被迫进入某些不兼容的体系结构,难以维护或重用,并且代码本身难以调试。既然OMG的基于模型的体系结构(MDA)或基于模型的工程(MBE)和无处不在的建模语言UML等思想正在被使用(据称)和期望,我们面临着对现有技术的许多挑战。
英文摘要:
Traditionally system design has been made from a black box/functionality only perspective which forces the developer to concentrate on how the functionality can be decomposed and recomposed into so called components. While this technique is well established and well known it does suffer fromsome drawbacks; namely that the systems produced can often be forced into certain, incompatible architectures, difficult to maintain or reuse and the code itself difficult to debug. Now that ideas such as the OMG's Model Based Architecture (MDA) or Model Based Engineering (MBE) and the ubiquitous modelling language UML are being used (allegedly) and desired we face a number of challenges to existing techniques.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。