天文学论文中交互式三维图形的实现
Incorporating interactive 3-dimensional graphics in astronomy research papers
摘要:
天文学家创建或使用的大多数研究数据集本质上是多维的。相比之下,研究论文中呈现的所有数据的视觉表示都是二维的。我们提出了一个解决方案,这种二分法,使用一种新的技术嵌入三维(3-d)可视化的天文数据集的电子格式的研究论文。我们的技术使用最新的Adobe便携式文档格式扩展以及新版本的S2 PLOT编程库。读者可以很容易地旋转和探索3d模型,在某些情况下,还可以进行修改。我们展示了这种技术的应用实例,包括:3-d的数字表现出微妙的结构,在红移目录,颜色星等图和晕合并树; 3-d的等值面和体积渲染的宇宙学模拟;和3-d模型的教学图和仪器设计。
英文摘要:
Most research data collections created or used by astronomers are intrinsically multi-dimensional. In contrast, all visual representations of data presented within research papers are exclusively 2-dimensional. We present a resolution of this dichotomy that uses a novel technique for embedding 3-dimensional (3-d) visualisations of astronomy data sets in electronic-format research papers. Our technique uses the latest Adobe Portable Document Format extensions together with a new version of the S2PLOT programming library. The 3-d models can be easily rotated and explored by the reader and, in some cases, modified. We demonstrate example applications of this technique including: 3-d figures exhibiting subtle structure in redshift catalogues, colour-magnitude diagrams and halo merger trees; 3-d isosurface and volume renderings of cosmological simulations; and 3-d models of instructional diagrams and instrument designs.
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