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2604.11225 2026-04-14 cs.CV cs.CL

Sign Language Recognition in the Age of LLMs

Vaclav Javorek, Jakub Honzik, Ivan Gruber, Tomas Zelezny, Marek Hruz

Comments Accepted at the CVPR 2026 Workshop on Multimodal Sign Language Research (MSLR), 8 pages, 3 figures

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英文摘要

Recent Vision Language Models (VLMs) have demonstrated strong performance across a wide range of multimodal reasoning tasks. This raises the question of whether such general-purpose models can also address specialized visual recognition problems such as isolated sign language recognition (ISLR) without task-specific training. In this work, we investigate the capability of modern VLMs to perform ISLR in a zero-shot setting. We evaluate several open-source and proprietary VLMs on the WLASL300 benchmark. Our experiments show that, under prompt-only zero-shot inference, current open-source VLMs remain far behind classic supervised ISLR classifiers by a wide margin. However, follow-up experiments reveal that these models capture partial visual-semantic alignment between signs and text descriptions. Larger proprietary models achieve substantially higher accuracy, highlighting the importance of model scale and training data diversity. All our code is publicly available on GitHub.

2604.11218 2026-04-14 cs.CV

H-SPAM: Hierarchical Superpixel Anything Model

Julien Walther, Rémi Giraud, Michaël Clément

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Superpixels offer a compact image representation by grouping pixels into coherent regions. Recent methods have reached a plateau in terms of segmentation accuracy by generating noisy superpixel shapes. Moreover, most existing approaches produce a single fixed-scale partition that limits their use in vision pipelines that would benefit multi-scale representations. In this work, we introduce H-SPAM (Hierarchical Superpixel Anything Model), a unified framework for generating accurate, regular, and perfectly nested hierarchical superpixels. Starting from a fine partition, guided by deep features and external object priors, H-SPAM constructs the hierarchy through a two-phase region merging process that first preserves object consistency and then allows controlled inter-object grouping. The hierarchy can also be modulated using visual attention maps or user input to preserve important regions longer in the hierarchy. Experiments on standard benchmarks show that H-SPAM strongly outperforms existing hierarchical methods in both accuracy and regularity, while performing on par with most recent state-of-the-art non-hierarchical methods. Code and pretrained models are available: https://github.com/waldo-j/hspam.

2604.11216 2026-04-14 cs.AI

Measuring the Authority Stack of AI Systems: Empirical Analysis of 366,120 Forced-Choice Responses Across 8 AI Models

Seulki Lee

Comments 18 pages, 15 tables, no figures. AIO Working Paper. Companion to: S. Lee (2026a)

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What values, evidence preferences, and source trust hierarchies do AI systems actually exhibit when facing structured dilemmas? We present the first large-scale empirical mapping of AI decision-making across all three layers of the Authority Stack framework (S. Lee, 2026a): value priorities (L4), evidence-type preferences (L3), and source trust hierarchies (L2). Using the PRISM benchmark -- a forced-choice instrument of 14,175 unique scenarios per layer, spanning 7 professional domains, 3 severity levels, 3 decision timeframes, and 5 scenario variants -- we evaluated 8 major AI models at temperature 0, yielding 366,120 total responses. Key findings include: (1) a symmetric 4:4 split between Universalism-first and Security-first models at L4; (2) dramatic defense-domain value restructuring where Security surges to near-ceiling win-rates (95.1%-99.8%) in 6 of 8 models; (3) divergent evidence hierarchies at L3, with some models favoring empirical-scientific evidence while others prefer pattern-based or experiential evidence; (4) broad convergence on institutional source trust at L2; and (5) Paired Consistency Scores (PCS) ranging from 57.4% to 69.2%, revealing substantial framing sensitivity across scenario variants. Test-Retest Reliability (TRR) ranges from 91.7% to 98.6%, indicating that value instability stems primarily from variant sensitivity rather than stochastic noise. These findings demonstrate that AI models possess measurable -- if sometimes unstable -- Authority Stacks with consequential implications for deployment across professional domains.

2604.11214 2026-04-14 cs.CL

HiEdit: Lifelong Model Editing with Hierarchical Reinforcement Learning

Yangfan Wang, Tianyang Sun, Chen Tang, Jie Liu, Wei Cai, Jingchi Jiang

Comments Accept by ACL 2026

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Lifelong model editing (LME) aims to sequentially rectify outdated or inaccurate knowledge in deployed LLMs while minimizing side effects on unrelated inputs. However, existing approaches typically apply parameter perturbations to a static and dense set of LLM layers for all editing instances. This practice is counter-intuitive, as we hypothesize that different pieces of knowledge are stored in distinct layers of the model. Neglecting this layer-wise specificity can impede adaptability in integrating new knowledge and result in catastrophic forgetting for both general and previously edited knowledge. To address this, we propose HiEdit, a hierarchical reinforcement learning framework that adaptively identifies the most knowledge-relevant layers for each editing instance. By enabling dynamic, instance-aware layer selection and incorporating an intrinsic reward for sparsity, HiEdit achieves precise, localized updates. Experiments on various LLMs show that HiEdit boosts the performance of the competitive RLEdit by an average of 8.48% with perturbing only half of the layers per edit. Our code is available at: https://github.com/yangfanww/hiedit.

2604.11211 2026-04-14 cs.CV cs.LG cs.MM

3DTV: A Feedforward Interpolation Network for Real-Time View Synthesis

Stefan Schulz, Fernando Edelstein, Hannah Dröge, Matthias B. Hullin, Markus Plack

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Real-time free-viewpoint rendering requires balancing multi-camera redundancy with the latency constraints of interactive applications. We address this challenge by combining lightweight geometry with learning and propose 3DTV, a feedforward network for real-time sparse-view interpolation. A Delaunay-based triplet selection ensures angular coverage for each target view. Building on this, we introduce a pose-aware depth module that estimates a coarse-to-fine depth pyramid, enabling efficient feature reprojection and occlusion-aware blending. Unlike methods that require scene-specific optimization, 3DTV runs feedforward without retraining, making it practical for AR/VR, telepresence, and interactive applications. Our experiments on challenging multi-view video datasets demonstrate that 3DTV consistently achieves a strong balance of quality and efficiency, outperforming recent real-time novel-view baselines. Crucially, 3DTV avoids explicit proxies, enabling robust rendering across diverse scenes. This makes it a practical solution for low-latency multi-view streaming and interactive rendering. Project Page: https://stefanmschulz.github.io/3DTV_webpage/

2604.11209 2026-04-14 cs.CL cs.AI

Exploring Knowledge Conflicts for Faithful LLM Reasoning: Benchmark and Method

Tianzhe Zhao, Jiaoyan Chen, Shuxiu Zhang, Haiping Zhu, Qika Lin, Jun Liu

Comments Accepted at SIGIR 2026

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Large language models (LLMs) have achieved remarkable success across a wide range of applications especially when augmented by external knowledge through retrieval-augmented generation (RAG). Despite their widespread adoption, recent studies have shown that LLMs often struggle to perform faithful reasoning when conflicting knowledge is retrieved. However, existing work primarily focuses on conflicts between external knowledge and the parametric knowledge of LLMs, leaving conflicts across external knowledge largely unexplored. Meanwhile, modern RAG systems increasingly emphasize the integration of unstructured text and (semi-)structured data like knowledge graphs (KGs) to improve knowledge completeness and reasoning faithfulness. To address this gap, we introduce ConflictQA, a novel benchmark that systematically instantiates conflicts between textual evidence and KG evidence. Extensive evaluations across representative LLMs reveal that, facing such cross-source conflicts, LLMs often fail to identify reliable evidence for correct reasoning. Instead, LLMs become more sensitive to prompting choices and tend to rely exclusively on either KG or textual evidence, resulting in incorrect responses. Based on these findings, we further propose XoT, a two-stage explanation-based thinking framework tailored for reasoning over heterogeneous conflicting evidence, and verify its effectiveness with extensive experiments.

2604.11207 2026-04-14 cs.CV

LoViF 2026 Challenge on Human-oriented Semantic Image Quality Assessment: Methods and Results

Xin Li, Daoli Xu, Wei Luo, Guoqiang Xiang, Haoran Li, Chengyu Zhuang, Zhibo Chen, Jian Guan, Weping Li, Weixia Zhang, Wei Sun, Zhihua Wang, Dandan Zhu, Chengguang Zhu, Ayush Gupta, Rachit Agarwal, Shouvik Das, Biplab Ch Das, Amartya Ghosh, Kanglong Fan, Wen Wen, Shuyan Zhai, Tianwu Zhi, Aoxiang Zhang, Jianzhao Liu, Yabin Zhang, Jiajun Wang, Yipeng Sun, Kaiwei Lian, Banghao Yin

Comments Accepted by CVPR2026 Workshop; LoViF Challenge

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This paper reviews the LoViF 2026 Challenge on Human-oriented Semantic Image Quality Assessment. This challenge aims to raise a new direction, i.e., how to evaluate the loss of semantic information from the human perspective, intending to promote the development of some new directions, like semantic coding, processing, and semantic-oriented optimization, etc. Unlike existing datasets of quality assessment, we form a dataset of human-oriented semantic quality assessment, termed the SeIQA dataset. This dataset is divided into three parts for this competition: (i) training data: 510 pairs of degraded images and their corresponding ground truth references; (ii) validation data: 80 pairs of degraded images and their corresponding ground-truth references; (iii) testing data: 160 pairs of degraded images and their corresponding ground-truth references. The primary objective of this challenge is to establish a new and powerful benchmark for human-oriented semantic image quality assessment. There are a total of 58 teams registered in this competition, and 6 teams submitted valid solutions and fact sheets for the final testing phase. These submissions achieved state-of-the-art (SOTA) performance on the SeIQA dataset.

2604.11200 2026-04-14 cs.LG cs.AI stat.ML

ShapShift: Explaining Model Prediction Shifts with Subgroup Conditional Shapley Values

Tom Bewley, Salim I. Amoukou, Emanuele Albini, Saumitra Mishra, Manuela Veloso

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Changes in input distribution can induce shifts in the average predictions of machine learning models. Such prediction shifts may impact downstream business outcomes (e.g. a bank's loan approval rate), so understanding their causes can be crucial. We propose \ours{}: a Shapley value method for attributing prediction shifts to changes in the conditional probabilities of interpretable subgroups of data, where these subgroups are defined by the structure of decision trees. We initially apply this method to single decision trees, providing exact explanations based on conditional probability changes at split nodes. Next, we extend it to tree ensembles by selecting the most explanatory tree and accounting for residual effects. Finally, we propose a model-agnostic variant using surrogate trees grown with a novel objective function, allowing application to models like neural networks. While exact computation can be intensive, approximation techniques enable practical application. We show that \ours{} provides simple, faithful, and near-complete explanations of prediction shifts across model classes, aiding model monitoring in dynamic environments.

2604.11197 2026-04-14 cs.CV

MedP-CLIP: Medical CLIP with Region-Aware Prompt Integration

Jiahui Peng, He Yao, Jingwen Li, Yanzhou Su, Sibo Ju, Yujie Lu, Jin Ye, Hongchun Lu, Xue Li, Lincheng Jiang, Min Zhu, Junlong Cheng

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Contrastive Language-Image Pre-training (CLIP) has demonstrated outstanding performance in global image understanding and zero-shot transfer through large-scale text-image alignment. However, the core of medical image analysis often lies in the fine-grained understanding of specific anatomical structures or lesion regions. Therefore, precisely comprehending region-of-interest (RoI) information provided by medical professionals or perception models becomes crucial. To address this need, we propose MedP-CLIP, a region-aware medical vision-language model (VLM). MedP-CLIP innovatively integrates medical prior knowledge and designs a feature-level region prompt integration mechanism, enabling it to flexibly respond to various prompt forms (e.g., points, bounding boxes, masks) while maintaining global contextual awareness when focusing on local regions. We pre-train the model on a meticulously constructed large-scale dataset (containing over 6.4 million medical images and 97.3 million region-level annotations), equipping it with cross-disease and cross-modality fine-grained spatial semantic understanding capabilities. Experiments demonstrate that MedP-CLIP significantly outperforms baseline methods in various medical tasks, including zero-shot recognition, interactive segmentation, and empowering multimodal large language models. This model provides a scalable, plug-and-play visual backbone for medical AI, combining holistic image understanding with precise regional analysis.

2604.11195 2026-04-14 cs.CV cs.AI

Towards Adaptive Open-Set Object Detection via Category-Level Collaboration Knowledge Mining

Yuqi Ji, Junjie Ke, Lihuo He, Lizhi Wang, Xinbo Gao

Comments 15 pages,9 figures,accepted by IEEE Transactions on Image Processing

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Existing object detectors often struggle to generalize across domains while adapting to emerging novel categories. Adaptive open-set object detection (AOOD) addresses this challenge by training on base categories in the source domain and adapting to both base and novel categories in the target domain without target annotations. However, current AOOD methods remain limited by weak cross-domain representations, ambiguity among novel categories, and source-domain feature bias. To address these issues, we propose a category-level collaboration knowledge mining strategy that exploits both inter-class and intra-class relationships across domains. Specifically, we construct a clustering-based memory bank to encode class prototypes, auxiliary features, and intra-class disparity information, and iteratively update it via unsupervised clustering to enhance category-level knowledge representation. We further design a base-to-novel selection metric to discover source-domain features related to novel categories and use them to initialize novel-category classifiers. In addition, an adaptive feature assignment strategy transfers the learned category-level knowledge to the target domain and asynchronously updates the memory bank to alleviate source-domain bias. Extensive experiments on multiple benchmarks show that our method consistently surpasses state-of-the-art AOOD methods by 1.1-5.5 mAP.

2604.11193 2026-04-14 cs.CL

TRACE: An Experiential Framework for Coherent Multi-hop Knowledge Graph Question Answering

Yingxu Wang, Jiaxin Huang, Mengzhu Wang, Nan Yin

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Multi-hop Knowledge Graph Question Answering (KGQA) requires coherent reasoning across relational paths, yet existing methods often treat each reasoning step independently and fail to effectively leverage experience from prior explorations, leading to fragmented reasoning and redundant exploration. To address these challenges, we propose Trajectoryaware Reasoning with Adaptive Context and Exploration priors (TRACE), an experiential framework that unifies LLM-driven contextual reasoning with exploration prior integration to enhance the coherence and robustness of multihop KGQA. Specifically, TRACE dynamically translates evolving reasoning paths into natural language narratives to maintain semantic continuity, while abstracting prior exploration trajectories into reusable experiential priors that capture recurring exploration patterns. A dualfeedback re-ranking mechanism further integrates contextual narratives with exploration priors to guide relation selection during reasoning. Extensive experiments on multiple KGQA benchmarks demonstrate that TRACE consistently outperforms state-of-the-art baselines.

2604.11188 2026-04-14 cs.CL cs.AI

MathAgent: Adversarial Evolution of Constraint Graphs for Mathematical Reasoning Data Synthesis

Zixiong Yu, Jun Rao, Guhan Chen, Songtao Tian, Bohan Li, Jiansheng Wei, Min Zhang, Xiaojun Meng

Comments Accepted by ACL 2026 findings

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Synthesizing high-quality mathematical reasoning data without human priors remains a significant challenge. Current approaches typically rely on seed data mutation or simple prompt engineering, often suffering from mode collapse and limited logical complexity. This paper proposes a hierarchical synthesis framework that formulates data synthesis as an unsupervised optimization problem over a constraint graph followed by semantic instantiation, rather than treating it as a direct text generation task. We introduce a Legislator-Executor paradigm: The Legislator adversarially evolves structured generation blueprints encoding the constraints of the problem, while the Executor instantiates these specifications into diverse natural language scenarios. This decoupling of skeleton design from linguistic realization enables a prioritized focus on constructing complex and diverse logical structures, thereby guiding high-quality data synthesis. Experiments conducted on a total of 10 models across the Qwen, Llama, Mistral, and Gemma series demonstrate that our method achieves notable results: models fine-tuned on 1K synthesized samples outperform widely-used datasets of comparable scale (LIMO, s1K) across eight mathematical benchmarks, exhibiting superior out-of-distribution generalization.

2604.11177 2026-04-14 cs.CV

Do Thought Streams Matter? Evaluating Reasoning in Gemini Vision-Language Models for Video Scene Understanding

Shivam Sharma, Sankalp Nagaonkar, Ashish Choithani, Ashutosh Trivedi

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We benchmark how internal reasoning traces, which we call thought streams, affect video scene understanding in vision-language models. Using four configurations of Google's Gemini 2.5 Flash and Flash Lite across scenes extracted from 100 hours of video, we ask three questions: does more thinking lead to better outputs, where do the gains stop, and what do these models actually think about? We introduce three evaluation metrics. Contentfulness measures how much of the thought stream is useful scene content versus meta-commentary. Thought-Final Coverage measures how faithfully the thought stream translates into the final output. Dominant Entity Analysis identifies which subjects, actions, and settings the model focuses on. GPT-5 serves as an independent judge. We find that quality gains from additional thinking plateau quickly, with most improvement occurring in the first few hundred tokens. Flash Lite offers the best balance between quality and token usage. Tight reasoning budgets cause the model to add content in the final output that it never reasoned about, a form of compression-step hallucination. Despite being different model tiers, Flash and Flash Lite produce similar thought streams, though they differ in style: Flash discusses its reasoning process, while Lite focuses on describing the scene.

2604.11174 2026-04-14 cs.RO cs.AI

EmbodiedGovBench: A Benchmark for Governance, Recovery, and Upgrade Safety in Embodied Agent Systems

Xue Qin, Simin Luan, John See, Cong Yang, Zhijun Li

Comments 34 pages, 7 tables. Code: https://github.com/s20sc/embodied-gov-bench

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Recent progress in embodied AI has produced a growing ecosystem of robot policies, foundation models, and modular runtimes. However, current evaluation remains dominated by task success metrics such as completion rate or manipulation accuracy. These metrics leave a critical gap: they do not measure whether embodied systems are governable -- whether they respect capability boundaries, enforce policies, recover safely, maintain audit trails, and respond to human oversight. We present EmbodiedGovBench, a benchmark for governance-oriented evaluation of embodied agent systems. Rather than asking only whether a robot can complete a task, EmbodiedGovBench evaluates whether the system remains controllable, policy-bounded, recoverable, auditable, and evolution-safe under realistic perturbations. The benchmark covers seven governance dimensions: unauthorized capability invocation, runtime drift robustness, recovery success, policy portability, version upgrade safety, human override responsiveness, and audit completeness. We define a benchmark structure spanning single-robot and fleet settings, with scenario templates, perturbation operators, governance metrics, and baseline evaluation protocols. We describe how the benchmark can be instantiated over embodied capability runtimes with modular interfaces and contract-aware upgrade workflows. Our analysis suggests that embodied governance should become a first-class evaluation target. EmbodiedGovBench provides the initial measurement framework for that shift.

2604.11171 2026-04-14 cs.CV

Development and evaluation of CADe systems in low-prevalence setting: The RARE25 challenge for early detection of Barrett's neoplasia

Tim J. M. Jaspers, Francisco Caetano, Cris H. B. Claessens, Carolus H. J. Kusters, Rixta A. H. van Eijck van Heslinga, Floor Slooter, Jacques J. Bergman, Peter H. N. De With, Martijn R. Jong, Albert J. de Groof, Fons van der Sommen

Comments The final author list is currently being finalized and will be updated in subsequent versions

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Computer-aided detection (CADe) of early neoplasia in Barrett's esophagus is a low-prevalence surveillance problem in which clinically relevant findings are rare. Although many CADe systems report strong performance on balanced or enriched datasets, their behavior under realistic prevalence remains insufficiently characterized. The RARE25 challenge addresses this gap by introducing a large-scale, prevalence-aware benchmark for neoplasia detection. It includes a public training set and a hidden test set reflecting real-world incidence. Methods were evaluated using operating-point-specific metrics emphasizing high sensitivity and accounting for prevalence. Eleven teams from seven countries submitted approaches using diverse architectures, pretraining, ensembling, and calibration strategies. While several methods achieved strong discriminative performance, positive predictive values remained low, highlighting the difficulty of low-prevalence detection and the risk of overestimating clinical utility when prevalence is ignored. All methods relied on fully supervised classification despite the dominance of normal findings, indicating a lack of prevalence-agnostic approaches such as anomaly detection or one-class learning. By releasing a public dataset and a reproducible evaluation framework, RARE25 aims to support the development of CADe systems robust to prevalence shift and suitable for clinical surveillance workflows.

2604.11170 2026-04-14 cs.CV

Do Instance Priors Help Weakly Supervised Semantic Segmentation?

Anurag Das, Anna Kukleva, Xinting Hu, Yuki M. Asano, Bernt Schiele

Comments 23 pages, 15 figures

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Semantic segmentation requires dense pixel-level annotations, which are costly and time-consuming to acquire. To address this, we present SeSAM, a framework that uses a foundational segmentation model, i.e. Segment Anything Model (SAM), with weak labels, including coarse masks, scribbles, and points. SAM, originally designed for instance-based segmentation, cannot be directly used for semantic segmentation tasks. In this work, we identify specific challenges faced by SAM and determine appropriate components to adapt it for class-based segmentation using weak labels. Specifically, SeSAM decomposes class masks into connected components, samples point prompts along object skeletons, selects SAM masks using weak-label coverage, and iteratively refines labels using pseudo-labels, enabling SAM-generated masks to be effectively used for semantic segmentation. Integrated with a semi-supervised learning framework, SeSAM balances ground-truth labels, SAM-based pseudo-labels, and high-confidence pseudo-labels, significantly improving segmentation quality. Extensive experiments across multiple benchmarks and weak annotation types show that SeSAM consistently outperforms weakly supervised baselines while substantially reducing annotation cost relative to fine supervision.

2604.11164 2026-04-14 cs.CV

RADA: Region-Aware Dual-encoder Auxiliary learning for Barely-supervised Medical Image Segmentation

Shuang Zeng, Boxu Xie, Lei Zhu, Xinliang Zhang, Jiakui Hu, Zhengjian Yao, Yuanwei Li, Yuxing Lu, Yanye Lu

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Deep learning has greatly advanced medical image segmentation, but its success relies heavily on fully supervised learning, which requires dense annotations that are costly and time-consuming for 3D volumetric scans. Barely-supervised learning reduces annotation burden by using only a few labeled slices per volume. Existing methods typically propagate sparse annotations to unlabeled slices through geometric continuity to generate pseudo-labels, but this strategy lacks semantic understanding, often resulting in low-quality pseudo-labels. Furthermore, medical image segmentation is inherently a pixel-level visual understanding task, where accuracy fundamentally depends on the quality of local, fine-grained visual features. Inspired by this, we propose RADA, a novel Region-Aware Dual-encoder Auxiliary learning pipeline which introduces a dual-encoder framework pre-trained on Alpha-CLIP to extract fine-grained, region-specific visual features from the original images and limited annotations. The framework combines image-level fine-grained visual features with text-level semantic guidance, providing region-aware semantic supervision that bridges image-level semantics and pixel-level segmentation. Integrated into a triple-view training framework, RADA achieves SOTA performance under extremely sparse annotation settings on LA2018, KiTS19 and LiTS, demonstrating robust generalization across diverse datasets.

2604.11162 2026-04-14 cs.CV

Boxes2Pixels: Learning Defect Segmentation from Noisy SAM Masks

Camile Lendering, Erkut Akdag, Egor Bondarev

Comments Accepted for presentation at the AI4RWC Workshop at CVPR 2026

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Accurate defect segmentation is critical for industrial inspection, yet dense pixel-level annotations are rarely available. A common workaround is to convert inexpensive bounding boxes into pseudo-masks using foundation segmentation models such as the Segment Anything Model (SAM). However, these pseudo-labels are systematically noisy on industrial surfaces, often hallucinating background structure while missing sparse defects. To address this limitation, a noise-robust box-to-pixel distillation framework, Boxes2Pixels, is proposed that treats SAM as a noisy teacher rather than a source of ground-truth supervision. Bounding boxes are converted into pseudo-masks offline by SAM, and a compact student is trained with (i) a hierarchical decoder over frozen DINOv2 features for semantic stability, (ii) an auxiliary binary localization head to decouple sparse foreground discovery from class prediction, and (iii) a one-sided online self-correction mechanism that relaxes background supervision when the student is confident, targeting teacher false negatives. On a manually annotated wind turbine inspection benchmark, the proposed Boxes2Pixels improves anomaly mIoU by +6.97 and binary IoU by +9.71 over the strongest baseline trained under identical weak supervision. Moreover, online self-correction increases the binary recall by +18.56, while the model employs 80\% fewer trainable parameters. Code is available at https://github.com/CLendering/Boxes2Pixels.

2604.11156 2026-04-14 cs.CV

rPPG-VQA: A Video Quality Assessment Framework for Unsupervised rPPG Training

Tianyang Dai, Ming Chang, Yan Chen, Yang Hu

Comments Accepted by CVPR 2026

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Unsupervised remote photoplethysmography (rPPG) promises to leverage unlabeled video data, but its potential is hindered by a critical challenge: training on low-quality "in-the-wild" videos severely degrades model performance. An essential step missing here is to assess the suitability of the videos for rPPG model learning before using them for the task. Existing video quality assessment (VQA) methods are mainly designed for human perception and not directly applicable to the above purpose. In this work, we propose rPPG-VQA, a novel framework for assessing video suitability for rPPG. We integrate signal-level and scene-level analyses and design a dual-branch assessment architecture. The signal-level branch evaluates the physiological signal quality of the videos via robust signal-to-noise ratio (SNR) estimation with a multi-method consensus mechanism, and the scene-level branch uses a multimodal large language model (MLLM) to identify interferences like motion and unstable lighting. Furthermore, we propose a two-stage adaptive sampling (TAS) strategy that utilizes the quality score to curate optimal training datasets. Experiments show that by training on large-scale, "in-the-wild" videos filtered by our framework, we can develop unsupervised rPPG models that achieve a substantial improvement in accuracy on standard benchmarks. Our code is available at https://github.com/Tianyang-Dai/rPPG-VQA.

2604.11154 2026-04-14 cs.AI

Environmental Footprint of GenAI Research: Insights from the Moshi Foundation Model

Marta López-Rauhut, Loic Landrieu, Mathieu Aubry, Anne-Laure Ligozat

Comments 28 pages, 12 figures, 8 tables

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New multi-modal large language models (MLLMs) are continuously being trained and deployed, following rapid development cycles. This generative AI frenzy is driving steady increases in energy consumption, greenhouse gas emissions, and a plethora of other environmental impacts linked to datacenter construction and hardware manufacturing. Mitigating the environmental consequences of GenAI remains challenging due to an overall lack of transparency by the main actors in the field. Even when the environmental impacts of specific models are mentioned, they are typically restricted to the carbon footprint of the final training run, omitting the research and development stages. In this work, we explore the impact of GenAI research through a fine-grained analysis of the compute spent to create Moshi, a 7B-parameter speech-text foundation model for real-time dialogue developed by Kyutai, a leading privately funded open science AI lab. For the first time, our study dives into the anatomy of compute-intensive MLLM research, quantifying the GPU-time invested in specific model components and training phases, as well as early experimental stages, failed training runs, debugging, and ablation studies. Additionally, we assess the environmental impacts of creating Moshi from beginning to end using a life cycle assessment methodology: we quantify energy and water consumption, greenhouse gas emissions, and mineral resource depletion associated with the production and use of datacenter hardware. Our detailed analysis allows us to provide actionable guidelines to reduce compute usage and environmental impacts of MLLM research, paving the way for more sustainable AI research.

2604.11152 2026-04-14 cs.CL

SHARE: Social-Humanities AI for Research and Education

João Gonçalves, Sonia de Jager, Petr Knoth, David Pride, Nick Jelicic

Comments 23 pages, 9 figures, 4 tables

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This intermediate technical report introduces the SHARE family of base models and the MIRROR user interface. The SHARE models are the first causal language models fully pretrained by and for the social sciences and humanities (SSH). Their performance in modelling SSH texts is close to that of general purpose models (Phi-4) which use 100 times more tokens, as shown by our custom SSH Cloze benchmark. The MIRROR user interface is designed for reviewing text inputs from the SSH disciplines while preserving critical engagement. By prototyping a generative AI interface that does not generate any text, we propose a way to harness the capabilities of the SHARE models without compromising the integrity of SSH principles and norms.

2604.11151 2026-04-14 cs.LG stat.ML

Gradient-Variation Regret Bounds for Unconstrained Online Learning

Yuheng Zhao, Andrew Jacobsen, Nicolò Cesa-Bianchi, Peng Zhao

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We develop parameter-free algorithms for unconstrained online learning with regret guarantees that scale with the gradient variation $V_T(u) = \sum_{t=2}^T \|\nabla f_t(u)-\nabla f_{t-1}(u)\|^2$. For $L$-smooth convex loss, we provide fully-adaptive algorithms achieving regret of order $\widetilde{O}(\|u\|\sqrt{V_T(u)} + L\|u\|^2+G^4)$ without requiring prior knowledge of comparator norm $\|u\|$, Lipschitz constant $G$, or smoothness $L$. The update in each round can be computed efficiently via a closed-form expression. Our results extend to dynamic regret and find immediate implications to the stochastically-extended adversarial (SEA) model, which significantly improves upon the previous best-known result [Wang et al., 2025].

2604.11144 2026-04-14 cs.CV cs.CL cs.MM

Hierarchical Textual Knowledge for Enhanced Image Clustering

Yijie Zhong, Yunfan Gao, Weipeng Jiang, Haofen Wang

Comments Accepted by CVPR 2026

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Image clustering aims to group images in an unsupervised fashion. Traditional methods focus on knowledge from visual space, making it difficult to distinguish between visually similar but semantically different classes. Recent advances in vision-language models enable the use of textual knowledge to enhance image clustering. However, most existing methods rely on coarse class labels or simple nouns, overlooking the rich conceptual and attribute-level semantics embedded in textual space. In this paper, we propose a knowledge-enhanced clustering (KEC) method that constructs a hierarchical concept-attribute structured knowledge with the help of large language models (LLMs) to guide clustering. Specifically, we first condense redundant textual labels into abstract concepts and then automatically extract discriminative attributes for each single concept and similar concept pairs, via structured prompts to LLMs. This knowledge is instantiated for each input image to achieve the knowledge-enhanced features. The knowledge-enhanced features with original visual features are adapted to various downstream clustering algorithms. We evaluate KEC on 20 diverse datasets, showing consistent improvements across existing methods using additional textual knowledge. KEC without training outperforms zero-shot CLIP on 14 out of 20 datasets. Furthermore, the naive use of textual knowledge may harm clustering performance, while KEC provides both accuracy and robustness.

2604.11142 2026-04-14 cs.CV

Naka-GS: A Bionics-inspired Dual-Branch Naka Correction and Progressive Point Pruning for Low-Light 3DGS

Runyu Zhu, SiXun Dong, Zhiqiang Zhang, Qingxia Ye, Zhihua Xu

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英文摘要

Low-light conditions severely hinder 3D restoration and reconstruction by degrading image visibility, introducing color distortions, and contaminating geometric priors for downstream optimization. We present NAKA-GS, a bionics-inspired framework for low-light 3D Gaussian Splatting that jointly improves photometric restoration and geometric initialization. Our method starts with a Naka-guided chroma-correction network, which combines physics-prior low-light enhancement, dual-branch input modeling, frequency-decoupled correction, and mask-guided optimization to suppress bright-region chromatic artifacts and edge-structure errors. The enhanced images are then fed into a feed-forward multi-view reconstruction model to produce dense scene priors. To further improve Gaussian initialization, we introduce a lightweight Point Preprocessing Module (PPM) that performs coordinate alignment, voxel pooling, and distance-adaptive progressive pruning to remove noisy and redundant points while preserving representative structures. Without introducing heavy inference overhead, NAKA-GS improves restoration quality, training stability, and optimization efficiency for low-light 3D reconstruction. The proposed method was presented in the NTIRE 3D Restoration and Reconstruction (3DRR) Challenge, and outperformed the baseline methods by a large margin. The code is available at https://github.com/RunyuZhu/Naka-GS

2604.11141 2026-04-14 cs.LG cs.CR

Reducing Hallucination in Enterprise AI Workflows via Hybrid Utility Minimum Bayes Risk (HUMBR)

Chenhao Fang, Jordi Mola, Mark Harman, Jason Nawrocki, Vaibhav Shrivastava, Yue Cheng, Jay Minesh Shah, Katayoun Zand, Mansi Tripathi, Arya Pudota, Matthew Becker, Hervé Robert, Abhishek Gulati

详情
英文摘要

Although LLMs drive automation, it is critical to ensure immense consideration for high-stakes enterprise workflows such as those involving legal matters, risk management, and privacy compliance. For Meta, and other organizations like ours, a single hallucinated clause in such high stakes workflows risks material consequences. We show that by framing hallucination mitigation as a Minimum Bayes Risk (MBR) problem, we can dramatically reduce this risk. Specifically, we introduce a Hybrid Utility MBR (HUMBR) framework that synthesizes semantic embedding similarity with lexical precision to identify consensus without ground-truth references, for which we derive rigorous error bounds. We complement this theoretical analysis with a comprehensive empirical evaluation on widely-used public benchmark suites (TruthfulQA and LegalBench) and also real world data from Meta production deployment. The results from our empirical study show that MBR significantly outperforms standard Universal Self-Consistency. Notably, 81% of the pipeline's suggestions were preferred over human-crafted ground truth, and critical recall failures were virtually eliminated.

2604.11140 2026-04-14 cs.CV

Sparse Hypergraph-Enhanced Frame-Event Object Detection with Fine-Grained MoE

Wei Bao, Yuehan Wang, Tianhang Zhou, Siqi Li, Yue Gao

详情
英文摘要

Integrating frame-based RGB cameras with event streams offers a promising solution for robust object detection under challenging dynamic conditions. However, the inherent heterogeneity and data redundancy of these modalities often lead to prohibitive computational overhead or suboptimal feature fusion. In this paper, we propose Hyper-FEOD, a high-performance and efficient detection framework, which synergistically optimizes multi-modal interaction through two core components. First, we introduce Sparse Hypergraph-enhanced Cross-Modal Fusion (S-HCF), which leverages the inherent sparsity of event streams to construct an event-guided activity map. By performing high-order hypergraph modeling exclusively on selected motion-critical sparse tokens, S-HCF captures complex non-local dependencies between RGB and event data while overcoming the traditional complexity bottlenecks of hypergraph computation. Second, we design a Fine-Grained Mixture of Experts (FG-MoE) Enhancement module to address the diverse semantic requirements of different image regions. This module employs specialized hypergraph experts tailored for object boundaries, internal textures, and backgrounds, utilizing a pixel-level spatial gating mechanism to adaptively route and enhance features. Combined with a load-balancing loss and zero-initialization strategy, FG-MoE ensures stable training and precise feature refinement without disrupting the pre-trained backbone's distribution. Experimental results on mainstream RGB-Event benchmarks demonstrate that Hyper-FEOD achieves a superior accuracy-efficiency trade-off, outperforming state-of-the-art methods while maintaining a lightweight footprint suitable for real-time edge deployment.

2604.11138 2026-04-14 cs.RO cs.CV

ViserDex: Visual Sim-to-Real for Robust Dexterous In-hand Reorientation

Arjun Bhardwaj, Maximum Wilder-Smith, Mayank Mittal, Vaishakh Patil, Marco Hutter

详情
英文摘要

In-hand object reorientation requires precise estimation of the object pose to handle complex task dynamics. While RGB sensing offers rich semantic cues for pose tracking, existing solutions rely on multi-camera setups or costly ray tracing. We present a sim-to-real framework for monocular RGB in-hand reorientation that integrates 3D Gaussian Splatting (3DGS) to bridge the visual sim-to-real gap. Our key insight is performing domain randomization in the Gaussian representation space: by applying physically consistent, pre-rendering augmentations to 3D Gaussians, we generate photorealistic, randomized visual data for object pose estimation. The manipulation policy is trained using curriculum-based reinforcement learning with teacher-student distillation, enabling efficient learning of complex behaviors. Importantly, both perception and control models can be trained independently on consumer-grade hardware, eliminating the need for large compute clusters. Experiments show that the pose estimator trained with 3DGS data outperforms those trained using conventional rendering data in challenging visual environments. We validate the system on a physical multi-fingered hand equipped with an RGB camera, demonstrating robust reorientation of five diverse objects even under challenging lighting conditions. Our results highlight Gaussian splatting as a practical path for RGB-only dexterous manipulation. For videos of the hardware deployments and additional supplementary materials, please refer to the project website: https://rffr.leggedrobotics.com/works/viserdex/

2604.11136 2026-04-14 cs.CV cs.AI

BoxTuning: Directly Injecting the Object Box for Multimodal Model Fine-Tuning

Zekun Qian, Ruize Han, Wei Feng

详情
英文摘要

Object-level spatial-temporal understanding is essential for video question answering, yet existing multimodal large language models (MLLMs) encode frames holistically and lack explicit mechanisms for fine-grained object grounding. Recent work addresses this by serializing bounding box coordinates as text tokens, but this text-coordinate paradigm suffers from a fundamental modality mismatch: object information is inherently visual, yet encoding it as text incurs a high token cost that forces aggressive temporal downsampling. We propose BoxTuning, which resolves this mismatch by injecting object spatial-temporal information directly into the visual modality. Colored bounding boxes and trajectory trails are rendered onto video frames as visual prompts, with only a concise color-to-object legend retained as text. This reduces the token cost significantly, achieving 87-93% text token reduction in practice. It also preserves full temporal resolution, where the trajectory trails further encode inter-frame motion direction and speed within each keyframe, recovering fine-grained dynamics that text-coordinate methods are forced to discard. Experimental results on five video QA benchmarks (CLEVRER, Perception Test, STAR, NExT-QA, IntentQA) show that BoxTuning surpasses text-coordinate baselines on spatially oriented tasks and nearly eliminates the accuracy degradation observed on reasoning-centric tasks, establishing visual prompting as a more natural and efficient paradigm for conveying object information to video MLLMs.

2604.11135 2026-04-14 cs.RO cs.LG

AIM: Intent-Aware Unified world action Modeling with Spatial Value Maps

Liaoyuan Fan, Zetian Xu, Chen Cao, Wenyao Zhang, Mingqi Yuan, Jiayu Chen

详情
英文摘要

Pretrained video generation models provide strong priors for robot control, but existing unified world action models still struggle to decode reliable actions without substantial robot-specific training. We attribute this limitation to a structural mismatch: while video models capture how scenes evolve, action generation requires explicit reasoning about where to interact and the underlying manipulation intent. We introduce AIM, an intent-aware unified world action model that bridges this gap via an explicit spatial interface. Instead of decoding actions directly from future visual representations, AIM predicts an aligned spatial value map that encodes task-relevant interaction structure, enabling a control-oriented abstraction of future dynamics. Built on a pretrained video generation model, AIM jointly models future observations and value maps within a shared mixture-of-transformers architecture. It employs intent-causal attention to route future information to the action branch exclusively through the value representation. We further propose a self-distillation reinforcement learning stage that freezes the video and value branches and optimizes only the action head using dense rewards derived from projected value-map responses together with sparse task-level signals. To support training and evaluation, we construct a simulation dataset of 30K manipulation trajectories with synchronized multi-view observations, actions, and value-map annotations. Experiments on RoboTwin 2.0 benchmark show that AIM achieves a 94.0% average success rate, significantly outperforming prior unified world action baselines. Notably, the improvement is more pronounced in long-horizon and contact-sensitive manipulation tasks, demonstrating the effectiveness of explicit spatial-intent modeling as a bridge between visual world modeling and robot control.

2604.11131 2026-04-14 cs.AI cs.LG cs.MA

MADQRL: Distributed Quantum Reinforcement Learning Framework for Multi-Agent Environments

Abhishek Sawaika, Samuel Yen-Chi Chen, Udaya Parampalli, Rajkumar Buyya

Comments Accepted in QC4C3 Workshop at IEEE QCNC, 2026

详情
英文摘要

Reinforcement learning (RL) is one of the most practical ways to learn from real-life use-cases. Motivated from the cognitive methods used by humans makes it a widely acceptable strategy in the field of artificial intelligence. Most of the environments used for RL are often high-dimensional, and traditional RL algorithms becomes computationally expensive and challenging to effectively learn from such systems. Recent advancements in practical demonstration of quantum computing (QC) theories, such as compact encoding, enhanced representation and learning algorithms, random sampling, or the inherent stochastic nature of quantum systems, have opened up new directions to tackle these challenges. Quantum reinforcement learning (QRL) is seeking significant traction over the past few years. However, the current state of quantum hardware is not enough to cater for such high-dimensional environments with complex multi-agent setup. To tackle this issue, we propose a distributed framework for QRL where multiple agents learn independently, distributing the load of joint training from individual machines. Our method works well for environments with disjoint sets of action and observation spaces, but can also be extended to other systems with reasonable approximations. We analyze the proposed method on cooperative-pong environment and our results indicate ~10% improvement from other distribution strategies, and ~5% improvement from classical models of policy representation.